193,919 Commits over 4,079 Days - 1.98cph!

2 Years Ago
Updated entity wheel icon for electric furnace
2 Years Ago
Sorting out ground FX. ParticleSystemContainer now remembers the last state it set and can early-exit (this might break something).
2 Years Ago
Updated Electric furnace loot panel title
2 Years Ago
Attack heli performance tweaks
2 Years Ago
Merge from main
2 Years Ago
Added Turn On/Off inputs to the electric furnace
2 Years Ago
Pipe tool can now be stored in Tool Cupboard tool storage
2 Years Ago
Low grade is now researchable in the repair bench for use in the crafter
2 Years Ago
Fixed syncposition
2 Years Ago
Attack heli now flying
2 Years Ago
Merge Main -> Attack Helicopter
2 Years Ago
Further WIP attack heli setup
2 Years Ago
Fix eye poser slider going outside of its bounds Merge branch 'main' into prerelease
2 Years Ago
Fix eye poser slider going outside of its bounds
2 Years Ago
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2 Years Ago
Sounds for industrial crafter, industrial conveyor, electric furnace, and pipe tool
2 Years Ago
Fix GC counting for every single frame
2 Years Ago
merge from main -> rust_metrics
2 Years Ago
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2 Years Ago
Reapply on new branch
2 Years Ago
Subtracting multithreaded_networking_2 (problem with world.transfer)
2 Years Ago
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2 Years Ago
possible wire shader fix
2 Years Ago
Minor changes to internals of Derma_Install_Convar_Functions DSlider ConVar support, added OnValueChanged( x, y ) Fix race condition in eyeposer when resetting a selected entity Also use new DSlider features TTT: Update Ukrainian localization Simplify string.Interpolate implementation (Community) Update language files Merge branch 'main' into prerelease
2 Years Ago
Minor changes to internals of Derma_Install_Convar_Functions DSlider ConVar support, added OnValueChanged( x, y ) Fix race condition in eyeposer when resetting a selected entity Also use new DSlider features TTT: Update Ukrainian localization Simplify string.Interpolate implementation (Community) Update language files
2 Years Ago
Bespoke tuning for Procmap's shore gradient.
2 Years Ago
merge from canvas_disabler_2 -> experimental
2 Years Ago
Deep ocean tweaks.
2 Years Ago
Merge from main
2 Years Ago
Texture levels & mat tweaks.
2 Years Ago
Merge from canvas_disabled_2 to main
2 Years Ago
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2 Years Ago
Testlevel properly coast splatted Foam composite
2 Years Ago
Undo the subtract
2 Years Ago
cobblestone road models texturing level backup
2 Years Ago
Pre-levels checkpoint for foam
2 Years Ago
Merge subtract to canvas_disabler_2
2 Years Ago
Another attempt at using the new server build target
2 Years Ago
test weapons setup
2 Years Ago
Re-enable UI culling
2 Years Ago
update peg positioning and tool to work with new placement stuff.
2 Years Ago
Merge from multithreaded_networking_2 (disabled by default)
2 Years Ago
Fixed DemoClient not returning NetRead to pool
2 Years Ago
Merge from main
2 Years Ago
Swap Weapon will now attempt to fit the held weapon to the rack using an alternate rotation/position if it will fit that way
2 Years Ago
Check valid and apply same rotation when using swap weapon if possible. Fix a situation where the rack would steal a weapon.
2 Years Ago
Always show crosshair
2 Years Ago
Merge from parent
2 Years Ago
Merge from main
2 Years Ago
Merge from dof_kernel