198,768 Commits over 4,140 Days - 2.00cph!

2 Years Ago
Bugfixes
2 Years Ago
Show tooltip if a player doesn't hold down the button to delete a bag
2 Years Ago
Added UV2 and UV3 to each layer "UV Set" option in "Rust/Standard Blend 4-Way"
2 Years Ago
Cleaned up old temp lighting from the scene.
2 Years Ago
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2 Years Ago
Pick nexus server list realm based on build info Fix nexus category button not updating properly Fix nexus tab shown by default
2 Years Ago
Added the lighting prefab and made a few scene tweaks needed for its integration.
2 Years Ago
Moved the subway entrance lighting to an override group with a culling volume to save on shadow casters. Exit sign emissive tweak.
2 Years Ago
Progress moving "Core/Hair" backend to Rust Standard
2 Years Ago
Remove redundant code from workshopDL Update TTT
2 Years Ago
Add controller cfgs So that they are not ran from mounted games util.GetModelMeshes now accept "00000" format bodygroups Batch WorkshopDL queries to 50 addons at a time Should help with Steam seemingly rate limiting us. Also reduced number of redundant warnings on failure, added a message when workshop addons are skipped due to cl_downloadfilter mapsonly, instead of spamming about missing files
2 Years Ago
Include biome of building block when color is applied
2 Years Ago
Analytics for color of shipping container when built with last used color or when recolored with spray can
2 Years Ago
merge from main
2 Years Ago
merge from respawn_changes
2 Years Ago
merge from change_skin_bind_fix
2 Years Ago
Added LightEx ability to sync intensity to other lights that don't have the component (e.g. bounce lights)
2 Years Ago
some weapon override controller updates
2 Years Ago
player animator relax stance (upper body) and threshold updates
2 Years Ago
Analytics when a player unclaims their bag / bed
2 Years Ago
Block switching hotbar item while context menu is open
2 Years Ago
Fixed setting context menu binds occasionally resetting normal binds
2 Years Ago
Add default binds for +prevskin and +nextskin
2 Years Ago
Fix wiretool showing sleeping bag quota
2 Years Ago
merge from main -> respawn_changes
2 Years Ago
Fix merge
2 Years Ago
Reduce build fragment/artifact sizes Added surface.Get* * TextPos
2 Years Ago
merge from main -> skinradius_cmd
2 Years Ago
merge from main
2 Years Ago
merge from analytics_held_items
2 Years Ago
merge from main
2 Years Ago
Remaining lighting
2 Years Ago
New test save
2 Years Ago
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2 Years Ago
merge from main
2 Years Ago
merge from modding_prefabs
2 Years Ago
Reapplying 82586 and 82554 after crash investigation (keybind_system_2)
Tom
2 Years Ago
metal bin extra skins
2 Years Ago
merge from main
2 Years Ago
merge from respawn_changes
2 Years Ago
merge from WorldModels
2 Years Ago
Allow sidegrading to building skins of the same tier for 20% of the original upgrade cost
2 Years Ago
Compile fix
2 Years Ago
When in listen server mode (CLIENT + SERVER), have physics in the Server scene and Client scene operate independently, as if they're running in separate instances.
2 Years Ago
Revert corpse changes
2 Years Ago
Don't upload stats in the editor, however keep rest of serialization code
2 Years Ago
Fix pooling in PlayerAggregate
2 Years Ago
Log items in hotbar, worn clothing & active item
2 Years Ago
Merge from industrial_json
2 Years Ago
Fiixed client compile error