198,835 Commits over 4,140 Days - 2.00cph!
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merge from modding_prefabs
Reapplying
82586 and
82554 after crash investigation (keybind_system_2)
merge from respawn_changes
Allow sidegrading to building skins of the same tier for 20% of the original upgrade cost
When in listen server mode (CLIENT + SERVER), have physics in the Server scene and Client scene operate independently, as if they're running in separate instances.
Don't upload stats in the editor, however keep rest of serialization code
Fix pooling in PlayerAggregate
Log items in hotbar, worn clothing & active item
Merge from industrial_json
Fiixed client compile error
Fixed sleeping bags not actually being assigned to other players
Ensure sleeping bag quota is counted across server restart as well as when placed down
merge from tooltip_cleanup
merge from building_skins_3
merge from creation_gibs/
merge from respawn_changes
Update build scripts
Delete CleanSpawnIcons.bat
backport memory crash fix from x86-64 for vpk/shadercompile
backport gmpublish_linux fix
Disable DeleteButton in prefab & remove SetActive(false) from OnEnable()
Renamed Ashtrays to match naming convention
Renamed Scatter Cigarettes to match naming convention
Added and Setup Cigarette Scatter Meshes
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Fix NRE when opening map with sleeping bag on it
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Rebuilt Handmade Shotgun Shell World Model
Finished porting "Core/Foliage" to Rust Standard shader backend
Started cleaning-up/nuking Core
lorry trailer wip material setup
Added Third Ash Tray Variation
Completed Third Ash Tray Prefab