199,905 Commits over 4,140 Days - 2.01cph!

2 Years Ago
merge from BRZone
2 Years Ago
merge from main
2 Years Ago
thatched floor gibs read/write fix
2 Years Ago
merge from PlayerInventoryPropertiesBeltFix
2 Years Ago
merge from PlayerInventoryPropertiesBeltFix
2 Years Ago
Fixed some lod scaling issues
2 Years Ago
BRZone files
2 Years Ago
2 Years Ago
Tweaked NMS height map to fix floating props near one of the gates on certain seeds
2 Years Ago
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2 Years Ago
2 Years Ago
Passing all vertex attributes
2 Years Ago
Fix stashes spawning visually buried into the ground (pooling issue)
2 Years Ago
Mark loot in train tunnels as 'tunnel' or 'tunnel_stop'
2 Years Ago
World space UV and camera near fade on parameter.
2 Years Ago
merge from main
2 Years Ago
subtracting 81642
2 Years Ago
merge from main
2 Years Ago
merge from cctv_crosshairs
2 Years Ago
fixed Adobe typo - double "a"
2 Years Ago
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2 Years Ago
set up the recycler with an intro and outro animation
2 Years Ago
merge from main
2 Years Ago
Fix general crosshair not showing up
2 Years Ago
World scale stuff WIP
2 Years Ago
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2 Years Ago
merge from authradius_cmd_2
2 Years Ago
Include "quitting" tag when errors are logged while rust is quitting
2 Years Ago
Manifest rebuild - removed "Brick Skin Window Bars" from WorkbenchTier_1 lootspawn gen. Brick Skin Window Bars are in private bundles (not shipped), causing "SubCategoryIntoContainer: This should never happen!" but it happened.
2 Years Ago
Added entity name (if found) to SpawnIntoContainer warning message
2 Years Ago
merge from main
2 Years Ago
merge from esp_improvements
2 Years Ago
phrases
2 Years Ago
Renamed Twitch Rivals dropbox panel
2 Years Ago
merge from main
2 Years Ago
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2 Years Ago
Fixed several gibs read and write error messages when construction is destroyed
2 Years Ago
merge from building_skins_3
2 Years Ago
main -> building_skins_£
2 Years Ago
merge from nuclear_missile_silo
2 Years Ago
merge from main
2 Years Ago
merge from recycler_animated_v2
2 Years Ago
Added crosshair turret for RC view.
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
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