157,383 Commits over 4,536 Days - 1.45cph!

2 Years Ago
Ensure vendor grabs correct direction for peek
2 Years Ago
Merge: from soundmodulator_leak Workarounds the AudioAmbience NREs by disabling pooling (audio.enablesoundpooling). Tests: on Craggy shot up 20 scientists, rode a horse, cut down trees, placed 100 barricades - no uptick in pooling of sound modulators in telemetry. No old NREs triggered.
2 Years Ago
Merge from underwaterlights
2 Years Ago
Merge: from main Tests: none
2 Years Ago
v2 tuning of underwater.
2 Years Ago
merge from world_update_2
2 Years Ago
scaling flow forces with shore distance (needs more tuning)
2 Years Ago
Update: Add console switch to enable sound pooling - Disabled by default while I'm investigating ongoing NREs in the area Tests: spawned 20 scientists and killed them. Ran around placing 100 barricades. Cut down 2 trees. Telemetry showed no pooled sound modulators.
2 Years Ago
Travelling vendor calculates the correct starting distance
2 Years Ago
edited blunderbuss viewmodel animations to prevent the shoulder clipping into view because the FOV and positioning of the gun was changed.
2 Years Ago
water treatment plant
2 Years Ago
Tin can alarms can no longer be picked up without building privileges
2 Years Ago
world_update_2 -> main (print statement was annoying!)
2 Years Ago
Removed spammy debug print statement
2 Years Ago
world_update_2 -> main
2 Years Ago
radioactive_water -> world_update_2
2 Years Ago
Bubble up rads called on server only
2 Years Ago
2 Years Ago
Ensure patrol helicopter will crash at new Radtown and Mining Outpost
2 Years Ago
world_update_2 -> main
2 Years Ago
radioactive_water -> world_update_2
2 Years Ago
Prevent bubble up from throwing an NRE
2 Years Ago
Phrase update
2 Years Ago
Merge: from main Tests: none
2 Years Ago
merge from localization
2 Years Ago
Fixed more input field text size regressions: player report, crafting menu skin picker, spray can
2 Years Ago
Restored map marker edit popup "Enter text" text size Fixed truncated strings
2 Years Ago
Fixed F7 report popup texts size again
2 Years Ago
merge from world_update_2
2 Years Ago
Fix missing small wooden box item/scene setup
2 Years Ago
Frontiersman turntables
2 Years Ago
2 Years Ago
Merge from main
2 Years Ago
merge from main
2 Years Ago
2 Years Ago
2 Years Ago
nuclear missile silo
2 Years Ago
More code clean up
2 Years Ago
Merge from world_update_2
2 Years Ago
Functional but terrain gen weirdness remains.
2 Years Ago
▇█▍▉▇▆ ▇▋▋▇▇
2 Years Ago
▌▉▌▌▍▉ ▄▆█▆▅▌▇▌
2 Years Ago
▇▆▅▊▉▋▉▋▆▌ █▅▋▇▊▅▉▌ ▌▍▄
2 Years Ago
radioactive_water -> world_update_2
2 Years Ago
Radioactive water is finally supported in backpacks: - Radioactive poll requests 'bubble' up through children to parents - ItemModContainerRads now looks at parent changes as well as item parent changes - Huge amount of debugging and messing around
2 Years Ago
merge from world_update_2
2 Years Ago
merge from main
2 Years Ago
merge from seaweed_dressing
2 Years Ago
Added BuildOptions.CleanBuildCache back to our build options (removed this previously to reduce build time, test if this fixes our random build issues)