156,427 Commits over 2,679 Days - 2.43cph!

3 Months Ago
Changes to env.cloudrotation will now apply even if env.cloudmovement is false
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3 Months Ago
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3 Months Ago
Merge WorkCart->Main
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3 Months Ago
Improve dismount-inside-parenting-volume fix. Keeps the previous view angle rather than resetting to zero, so it works more like a normal dismount.
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3 Months Ago
Compile fix
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3 Months Ago
Fix view angles being incorrect when dismounting inside a parenting volume. Fixes Work Cart dismount not always ending with the player facing forwards.
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3 Months Ago
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3 Months Ago
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3 Months Ago
Add train to test map
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3 Months Ago
Add env.skyrotation clientside convar for cinematics (admin only)
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3 Months Ago
Fixed midi convar knob bindings rounding to one decimal place
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3 Months Ago
Merge Main->WorkCart
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3 Months Ago
Merge CardGames->Main
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3 Months Ago
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3 Months Ago
More megacliff area
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3 Months Ago
Started cleaning up some poker code but mostly left it as-is in the end. The current version is well tested and proven at this point, I decided not to mess with it.
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3 Months Ago
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3 Months Ago
Add inner and outter cone radius to spot light entity
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3 Months Ago
Logging fixes
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3 Months Ago
Link to server variables, delete confirmations on everything
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3 Months Ago
Add support for deleting variables
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3 Months Ago
switch hammer.exe with sbox-dev.exe
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3 Months Ago
Global console hotkey in tools opens our external console
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3 Months Ago
Open our external console instead of vconsole when opening console tool in asset browser
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3 Months Ago
Set DeveloperHelpURL to our URL
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3 Months Ago
Server-specific variables, cleanup, and some bug fixes
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3 Months Ago
Progress on getting things set up Can now assign servers to a nexus and list them, fix up some logging
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3 Months Ago
Can now assign servers to a nexus and list them, fix up some logging
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3 Months Ago
Deal damage to props on physics impact
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3 Months Ago
Wake all bodies when gravity changes
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3 Months Ago
Add PhysicsWorld.WakeAllBodies
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3 Months Ago
West megacliff area
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3 Months Ago
Add PhysicsWorld.Sleeping
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3 Months Ago
Scale gravity gun push force by distance
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3 Months Ago
Add gravity gun push force
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3 Months Ago
Add Entity.ApplyLocalAngularImpulse
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3 Months Ago
Add gravity gun
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3 Months Ago
updated corrugated wall set/ collider
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3 Months Ago
Directional gravity restores default gravity on destroy
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3 Months Ago
Add PhysicsWorld.UseDefaultGravity
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3 Months Ago
Only allow one directional gravity to be spawned at a time
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3 Months Ago
Add toolscene to groups.vgc, this somehow fixes modeldoc gizmos
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3 Months Ago
Progress on getting things set up
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3 Months Ago
Add SceneObject.Delete
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3 Months Ago
Added AmbientLightLOD on a few prefabs, updated excavator, s2p excavator.
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3 Months Ago
Fix for VolumetricLightBeam not getting turned off by LOD when it's a child of LightGroupAtTime
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3 Months Ago
mobile front page category page post hljs html styles
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3 Months Ago
Bind lightcomponent Brightness, BrightnessMultiplier, Range and Flicker
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3 Months Ago
Managed spot light entity
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