198,616 Commits over 4,140 Days - 2.00cph!

3 Months Ago
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3 Months Ago
Half Height Salvaged Shelves - Fixed prefab elements in wrong layers, they're now matching those of the salvaged shelves
3 Months Ago
Cull sharp angles when adding new positions Cleaner culling checks
3 Months Ago
Improved trail generation by detecting intersecting segments, it helps reducing the potential spaghetti
3 Months Ago
Code organisation and cleanup
3 Months Ago
modified the zipline landing platform net shape to improve greatly the landing area/angle possible minor tweak to jungle_ruins_e structure S2P
3 Months Ago
jungle AR world model and lods mag separate exported to _mag.fbx files respectively
3 Months Ago
Half Height Salvaged Bamboo Shelves - Increased icon aniso filtering level, removed old mesh from the prefab
3 Months Ago
Merge from particle_light_cull
3 Months Ago
floating city initial scene prep/setup
3 Months Ago
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3 Months Ago
jungle ak viewmodel updates
3 Months Ago
merge from jungle_update
3 Months Ago
Reduced shallow shelves ground watch - prevents not being destroyed when placement close to ground
3 Months Ago
Boar trail tweaks
3 Months Ago
Trail subdivisions based on graphics settings Pooling
3 Months Ago
Tweaked trail width and color for all animals
3 Months Ago
Delete some commented blowpipe code
3 Months Ago
removed croc pie from recipelist
3 Months Ago
merge from jungle_update
3 Months Ago
Big cats now yeild big cat meat on harvest croc and big cats now yield differnt yeilds of resources (no longer clone of bear) - crocs yeild large amount of leather
3 Months Ago
Cooked bigcat meat more heal over over and calories
3 Months Ago
Set turret dart effect scaling to 0.25 for effect and duration for both incapacitate and radiation darts
3 Months Ago
Added Big Cat Pie Icon Added Crocodile Pie Icon Setup both item prefabs to use new icons
3 Months Ago
Better switching between instancing on/off, and more clean up
3 Months Ago
phrases
3 Months Ago
Added New Crocodile Cooked, Raw and Spoiled Meat Icons Added New Big Cat Cooked, Raw and Spoiled Meat Icons Added New Snake Cooked, Raw and Spoiled Meat Icons
3 Months Ago
merge from Description_Update/Description_update_Round2
3 Months Ago
merge from main
3 Months Ago
Merge from jungle_update
3 Months Ago
Can now shield block snake attacks
3 Months Ago
merge from jungle_update
3 Months Ago
Stricter shallow shelf placement to prevent another stacking exploit
3 Months Ago
Vine swinging trees TerrainTopologySet -> TerrainTopologyAdd to preserve existing topology (fixes removing topologies that cull water etc)
3 Months Ago
merge from jungle_dlc
3 Months Ago
4k cinematic jungle ar materials and textures
3 Months Ago
Convert industrial conveyor light setup to just play/stop particle systems rather than toggle gameobjects on/off Added new ParticleSystemLightCull script, disables the Light component of a particle system at a given distance. Helpful for situations like these were the light isn't visible at a distance but we still want the emissive particle to appear
3 Months Ago
tiny blowpipe deploy sound tweak
3 Months Ago
blowpipe sounds
3 Months Ago
Merge from jungle_update
3 Months Ago
Adjust vine rotation on spawn Adjust vine positions on trees Adjust branch walk colliders
3 Months Ago
boomerang sounds
3 Months Ago
Trees will now drop any attached explosives when they start to fall
3 Months Ago
Fixed Blocked by Clothing message appearing all the time when on board a tugboat while wearing a chicken/horse suit
3 Months Ago
Merge from jungle_update
3 Months Ago
More hypothetical LODComponent.GetDistance checks
3 Months Ago
add color scale parameter for stars
3 Months Ago
Merge from jungle_update
3 Months Ago
Fixed not being able to reskin the shelves
3 Months Ago
merge from main