224,208 Commits over 3,684 Days - 2.54cph!

3 Years Ago
Added reload animation to shotgun Merge branch 'master' of sbox-game
3 Years Ago
Only write launchSettings.json if it doesn't exist
3 Years Ago
Fixed Issue misaligned buildings Fixed Issue misaligned buildings
3 Years Ago
Test Styles tests Whitelist System.Net.WebUtility* Update base.fgd
3 Years Ago
Properly stomp predicted values if wrong
3 Years Ago
Fix dance floor achievement incorrectly requiring more than one player
3 Years Ago
Added `rts_collisions` command to re-calculate pathfinding collisions for debug. Added CollisionScale to Pathfinder.
3 Years Ago
merge from main
3 Years Ago
Lower boom box decay rate (portable and deployed)
3 Years Ago
Fixed microphone stand not being set as default blueprint and not unlocking with dlc
3 Years Ago
Update language files Temporary safeguards for missing IsConCommandBlocked
3 Years Ago
Clean away some junk Physics system doesn't treat all translucent models as nocollide
3 Years Ago
merge from main
3 Years Ago
Support for text-transform
3 Years Ago
Fixed DownloadingFile in loading screens duplicator copies lua-set colors and material override Fixed 0 width constrains creating errors Fixed Lua errors with default scoreboard Prevent 2 or more players from 'driving' a single entity Make use of IsConCommandBlocked Makes blocked concommand errors include proper stack. Fixed duplicated constraints not getting correct player obj
3 Years Ago
Fixed duplicated constraints not getting the correct player argument (i.e. its always false after duplcation from file)
3 Years Ago
font-style support Implement letter-spacing
3 Years Ago
Turned off train signal lights
3 Years Ago
Added Global.IsClosing ( true on game shutdown ) Run the Task queue when shutting down, to give them a chance to shut down, end them by force Merge branch 'master' of sbox
3 Years Ago
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3 Years Ago
TTT: add a player mic volume slider to the scoreboard (Community Contribution) TTT: fix table.Shuffle (Community Contribution) TTT: fix propspec_allow_named setting not taking effect (Community Contribution)
3 Years Ago
Wrap some exceptions in MicrophoneStandIOEntity
3 Years Ago
Fix unnamed render target textures not working
3 Years Ago
Removed duplication of OnNetPropertyChanged because Entity derives from NetworkComponent Merge branch 'master' of github.com:Facepunch/sbox
3 Years Ago
Fix NetworkComponent properties don't work right with constructors
3 Years Ago
Remove flawed StingExtension.GetSha256
3 Years Ago
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3 Years Ago
Skin bundle update
3 Years Ago
Merge from voiceprops/dlc (achievements)
3 Years Ago
Skin update (fixing Lost Soul AR and Chocolate Egg)
3 Years Ago
Compile fix Another attempt fixing looping gestures not ending
3 Years Ago
Update game
3 Years Ago
Fixed [Spawnflags] inheritance. It will search base type recursively until it finds [Spawnflags], or you can override by having [Spawnflags] in your entity. Each [Spawnflags] enum field can now have a [Spawnflag(Name, Help)] attribute on it to override the name and help string.
3 Years Ago
Update base.fgd
3 Years Ago
Prevent all view direction change while incapacitated
3 Years Ago
Calling inure or injure_player console command when in crawling state now progresses to incapacitated state
3 Years Ago
Merge NewWounding->Main
3 Years Ago
Merge from voiceprops/dlc/achievements
3 Years Ago
Merge from voiceprops/dlc
3 Years Ago
Adjust first-person crawling eye position
3 Years Ago
Fixed not being able to repair deployed boom boxes while they are playing
3 Years Ago
Reduce crawling player model collider depth from 0.75 to 0.2 to stop them being able to push other players
3 Years Ago
Cancel gesture via an RPC and not a signal
3 Years Ago
Better behaviour for held boom box and recorder tool when holding player sleeps
3 Years Ago
Merge from main
3 Years Ago
Remove a server side debug key accidentally left in
3 Years Ago
Merge Main->NewWounding
3 Years Ago
Make it easier to push flip a rowboat over. It was really difficult for one person on flat ground.
3 Years Ago
Be more lenient with seat clipping checks, now finishing the check right at eye level. Fixes player hitting their head on the damaged floor above when riding a horse at Water Treatment
3 Years Ago
Merge from main