193,484 Commits over 4,079 Days - 1.98cph!
Placing a campfire now creates a MachineProcessActionDesire for the machine process
fix menu display in the main scene
Facepunch plugin fixes
wip chat conversion
Facepunch plugins
Disabled attack bar for now.
wip stuff
Replaced some List.AddRange usage in various AI code (was generating garbage)
vm salvaged axe and salvaged hammer anim fix
greyboxed >
fuel tank 2 slots module
combined seat-engine module tweaks (higher cabin, gonna keep aggressive plough style bumper for 2 slot module truck cabin)
Added an icon for hunt desires
Fixed a set random destination being used by hunting that was set to a 0 radius and was failing immediately
Added a Player desire bonus to move attack to make sure player hunt commands are followed while there are buildings to construct
Merge from foliage-shader-v2
Compact maps format for core/generic and core/foliage
Added wind anim to core/foliage
Better events system for gang missions
Gangs fully implement IMissionUser and sync mission info to clients.
radial menu disabled button state improvement
Collated command for Adding Fuel To Fire
Fixed Breed request not hiding from UI if target is not human (0_o)
fix for self-intersecting polygon error on playermodel
optimized wheelsmoke effect
added eloRating to player protobuf.
player panel league medals now work.
updated player panel prefabs to have UILeagueMedal
miner hat no longer emissive to other players when off
miner hat now has blinding flare
fixed bug where candle hat had a light radius of 30m!
lantern and tuna lights are brighter
lantern costs 25 metalfrag instead of 40
fixed error message when spawning sedan
tweak battle ui outro /intro anim
get slightly more resources out of recycling broken items
recycling weapons forces them to output ammo/mods before recycling
sewing kit is made of less rope
can pickup research/repair bench
can repair workbenches
tweaked special fx when car drives over water
Updated water SSR; fixes back reflection leaks (wip, needs refine)
unified pickup code
TC not required for pickup ( can pick up items placed outside TC range)
Fixed DecorComponents not working properly
Nuked shitty decor spawn cache
Trying to hook phones up.
fixed steam inventory items not showing up in crafting menu (signs, picture frames etc)
boonie hat/bandana/cap unresearchable again
signs/picture frames unresearchable again
Various foliage & npc stuff
greyboxed >
combined seat-engine module (truck style cabin)
seat module
engine module
machine gun mount module
fuel tank piece
Fixed bad cave camera position
fixed WorldManager zone event forwarders not working
Pickaxe - Fixed issue with hands intersecting when running
removed old unused bolt vm anims