193,628 Commits over 4,079 Days - 1.98cph!

8 Years Ago
8 Years Ago
Crafting cost resources again
8 Years Ago
adding missing stuff
8 Years Ago
Remove deprecated BugReport from UIScene.
8 Years Ago
Backup
8 Years Ago
TalentIcon no longer throws the "Animator does not have an AnimatorController" warning on Refresh.
8 Years Ago
Talent ui now show again. Updated to latest EAC from Rust (and cleaned out old deprecated EAC stuff). Renamed Rust.exe to Moss.exe in EAC (we can't build our own version anymore, need an EAC Moss account for that). SkinnedMeshCollision only logs warning about missing SkinnedMeshCollider once. Cleaned up performance prefab.
8 Years Ago
more fix
8 Years Ago
updating rtext mesh pro and UI extentions fixing all the bug that came with that...
8 Years Ago
Misc fixes
8 Years Ago
Fixed ItemStatValue and BuildingBlock.Queue meta guids.
8 Years Ago
Some more code fixes (Builds.cs, but still need to build Moss specific EAC)
8 Years Ago
Fixed missing SMAA on player preview.
8 Years Ago
Properly merging the player prefabs fixed the hit and sprint issues
8 Years Ago
Moar camera fixeses.
8 Years Ago
Fixed Convar Component settings on Main Camera
8 Years Ago
ValidActionsAvailable now takes a teamID to check. AI no longer sits and waits until the end of their turn when they have more command points available than actions
8 Years Ago
Ice lake scene tweaks Water culling volumes Spawning fixes
8 Years Ago
Backup
8 Years Ago
Various
8 Years Ago
Missing file.
8 Years Ago
Various WIP
8 Years Ago
Weeds. Cleanup.
8 Years Ago
Test fixing some stuff
8 Years Ago
Fern prefabs & LODs, cleanup etc.
8 Years Ago
Clover clutter
8 Years Ago
Nature stuff prefabs Cleanup
8 Years Ago
Some null-checks to pass new mining stuff (yeah, we'll probably remove it?) Null testing staged resource entry is probably due to data we need to set up (but NRE tested for now to get the game running) Game running
8 Years Ago
Fixed some errors appearing when building manifest
8 Years Ago
Undergrowth & nature stuff wip
8 Years Ago
A couple more camera related things Code generation
8 Years Ago
Updated missing components on Main Camera
8 Years Ago
Some shader updates
8 Years Ago
Fixed a few things missed in the original merge. Added references of engine prefabs postfixed with RUST (camera, etc). Untagged RUST specific Main Camera (that it's not seen as main camera).
8 Years Ago
Reordering third party assets to prevent duplicates.
8 Years Ago
Fixed, generated and built Plugins
8 Years Ago
Prerequisites and Plugins
8 Years Ago
First pass on merging from Rust (23033)
8 Years Ago
Fixed server compile error
8 Years Ago
TraitsConfig renamed to PersonalityConfig. Entities can now be excluded from opinions in config.
8 Years Ago
gbuffer packing foliage subsurface color
8 Years Ago
Refactored desire save/load to be more good, less bad.
8 Years Ago
Merge from main
8 Years Ago
Cherry picked 23038 and 23041
8 Years Ago
fixed retarded code resulting in Twats hating everything.
8 Years Ago
Tutorial reset cleanup
8 Years Ago
Trigger event wrapper cleanup
8 Years Ago
let's not have snow in the tutorial
8 Years Ago
sabertooth
8 Years Ago
Fixed deferred mesh decal material rep sometimes not updating in edit mode