248,629 Commits over 3,928 Days - 2.64cph!

5 Months Ago
Fixed map markers getting deleted when right clicking pings on the map screen The ping that was right clicked will now be deleted
5 Months Ago
Swizzle vox import and center it on XY plane
5 Months Ago
Support .vox version 200 in modeldoc (although I don't see any format changes?)
5 Months Ago
Merge from main
5 Months Ago
Merge from monitor_loopping_gesture_fix
5 Months Ago
Merge from wiretool_spherecast_fix
5 Months Ago
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5 Months Ago
Merge from map_perf_fixes
5 Months Ago
Removed Update method from IndependentScale component IndependentScale updates are now called from the Client class MapScaleIndependent updates are now called from the MapView Should save around 0.06ms during general gameplay, varying based on map size and number of markers
5 Months Ago
Automatically get the field offset of gameserveritem_t.HasSuccessfulResponse instead of hardcoding it
5 Months Ago
Change codegen to make interface classes partial Codegen Add ISteamMatchmakingServers.HasServerResponded() to partial class instead
5 Months Ago
Don't run the vending machine map marker update if the map isn't open, should save about 0.09ms a frame, varying based on map size and number of vm's
5 Months Ago
Backups: scene, raw anim/mocap takes, prefabs and timelines
5 Months Ago
Wall clip improvement tests WIP.
5 Months Ago
Better empty save check
5 Months Ago
Don't try to load save data that we know is empty
5 Months Ago
Make the main menu easier to see Created CharacterSave class with basic Character Select screen on Main Menu. Create Character button no longer instantly creates and instead has it's own menu. Can no longer edit properties after creation Save Player to Character file (OnDestroy) If you join a server and don't have a character selected, boot to character select, rejoining the server on select. If you're in the editor it will just select first character or create one for you. Characters Save and Load properly.
5 Months Ago
Fix serverlist query allocating a large amount of memory when a large amount of servers are pending
5 Months Ago
Make voxel test scene a bit nicer to look at
5 Months Ago
Don't run the CanPlayerUseWires spherecast every frame if the player isn't looking at an IO entity
5 Months Ago
[Pick] Add SceneCamera.InternalAttributes for things that should never be overriden [Pick] Add RenderAttributes.Remove [Pick] Child cameras in UpdateSceneCamera also gets parent camera attributes Remove renderhook hack on AmbientOcclusion, just pass attributes directly
5 Months Ago
Enable lingering on TCP channel Reload scene data on clients rather than disconnecting and rejoining when calling `Scene.Load` on a networked game
5 Months Ago
Allow voxel model to be transformed
5 Months Ago
Leaderboard backup, run #13152
5 Months Ago
Can change voxel size through Constants.VoxelSize
5 Months Ago
Cleanup
5 Months Ago
Fix nullable warnings Created StatusEffect GameResource and StatModifier components. Incoming/Outcoming damage affected by respective variables Implemented 4 different base stats that you can upgrade upon leveling up. Only Base Damage and Damage Reduction take affect at the moment. Added max upgrade amount for stats
5 Months Ago
Added drinkable radioactive water to new radtown S2P
5 Months Ago
Roller ball model
5 Months Ago
rollerball head vox
5 Months Ago
The mesher is Y up, just swizzle the verts
5 Months Ago
Create tree_test.vox test tree
5 Months Ago
Replace voxel mesher with a faster one
5 Months Ago
Very simple menu boilerplate
5 Months Ago
Added Level Up toast Stats Menu opens on TAB Separate the Stat Upgrades panel into it's own razor file
5 Months Ago
Make wolves eyes glow in the night
5 Months Ago
Chat in top right, style tweaks Kenney UI textures UI toast test Toast lasts 3 seconds Hide toast for now
5 Months Ago
Drone wip
5 Months Ago
dmg particle text outline
5 Months Ago
merge from main
5 Months Ago
Flesh out PlayerExperience Component Killing enemies grants nearby players XP XP History List under XP Bar
5 Months Ago
Fix wolf circling being broken
5 Months Ago
Updated description Added to T2 tech tree
5 Months Ago
Add ChangeAttribute
5 Months Ago
Added a button to mute the alarms ring sound When adding a new alarm, set its time to the current time + 5mn
5 Months Ago
changed rocks
5 Months Ago
Rebuilt native libraries with Debian 10 for backwards compatibility
5 Months Ago
Some special state name handling
5 Months Ago
Update premake.yml
5 Months Ago
Fix default names for state actions