224,676 Commits over 3,714 Days - 2.52cph!

6 Years Ago
Backup
6 Years Ago
Register at Crafting Station checks if someone is already using it. Nuked machine process value. EntityValueConsideration is now just consume value. Food AI should now choose better between eating from dispenser and picking up items. Current Goal and Last Goal Plan should now only clear from a break that doesn't set a new GPV. Fixed GoalPlanVariant.CalculateScore inconsitency causing AI to get stuck sometimes.
6 Years Ago
Slight improvement to Scientist voice com.
6 Years Ago
Optimized TryWakeUpDormantAgents
6 Years Ago
arctic pop cave colors/reflectivity tweaks
6 Years Ago
Even more on ducked behaviour for Scientists
6 Years Ago
wip forest pop
6 Years Ago
More on ducked behaviour for Scientists.
6 Years Ago
Tweaks to retreat cover vs flanking cover for Scientists.
6 Years Ago
Scientists should not move when crouched.
6 Years Ago
stunstick glow
6 Years Ago
updated forest population rules in Temperate
6 Years Ago
better melee tip hiding
6 Years Ago
move base Warmup call to correct method
6 Years Ago
quality settings
6 Years Ago
Shop - Added Asteroid_Base/Ship local space location. - Added Asteroid_Base/Ship Interior location. -Scripted everything so it hangs together.
6 Years Ago
backup
6 Years Ago
Shit loads more error fixes
6 Years Ago
Some shitty HUD effects New checkpoint system
6 Years Ago
Comment count invalidation Read comments persistence
6 Years Ago
more modal wip
6 Years Ago
another highlighter optimization
6 Years Ago
Cherry picking 25268
6 Years Ago
backup
6 Years Ago
Working on comment counts in leaderboards Comment count fixes
6 Years Ago
Fixed incorrect Entity.Position when physics is enabled
6 Years Ago
fixed task list not displaying with certain resolutions
6 Years Ago
few more adjustments
6 Years Ago
initial commit more initial commit
6 Years Ago
hooking some stuff back up to make version on steam more playable some other wip stuff too
6 Years Ago
backup
6 Years Ago
Smoother cliff transition
6 Years Ago
.
6 Years Ago
Reduced oasis size in arid biome Removed forests below a few meters altitude in temperate, tundra and arctic biomes
6 Years Ago
More fixes
6 Years Ago
Cleaning up some entity description stuff Added MotionBlur graphics option Added new Low quality setting
6 Years Ago
skin approval
6 Years Ago
Cherry picking 25247
6 Years Ago
Arctic forests use snow splat again Removed stone splat from sand (to be added via rocks)
6 Years Ago
Forest rocks add stone splat around them
6 Years Ago
Fixed cores not resizing while paused Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
Cover point tweaks
6 Years Ago
tweaked fuse enemy spokes pattern/bullets fixed fuse simple bullet glow enrage bullet shot for each enemy Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
Added EasedValue<T>, EasedFloat, EasedRotation, EasedVector2 Moved ReplayDiagnostics._isInFixedUpdate to GameManager Example usage of EasedValue<T>
6 Years Ago
Drop box loot panel
6 Years Ago
Scientists now move back to spawn if they've been out of range of it for a long enough time.
6 Years Ago
Merge from main
6 Years Ago
Fixed a shit load of the easy errors
6 Years Ago
more opportunity stuff
6 Years Ago
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