221,820 Commits over 3,653 Days - 2.53cph!

6 Years Ago
Networked level adding Ingame chat Icons Use default material for icons Show player names
6 Years Ago
more WIP color kit
6 Years Ago
Made it easier to avoid repetition in localisation strings Options menu animates when opening Warning shows for leaderboard entries without replays Fixed exception when trying to watch a non-existant replay
6 Years Ago
CareerTeamDatabase now assigns team kit IDs at career creation. CareerTeam now has a KitID and serializes it with saves. Career matches now apply kits.
6 Years Ago
Fixed bad icons
6 Years Ago
more kit stuff
6 Years Ago
Fixed activity notification UI colors
6 Years Ago
Added portraits to activity notifications created by units Portrait clone creation resets all animator parameters to their default values Added config data for desire icons ActivityData can override icon ActivityData can override icon color
6 Years Ago
Fixed NRE in food target navigation. More AI Behaviour.
6 Years Ago
Translation.Get(key) now trims '#'s Non-complete leaderboard entries are more noticably tinted Powerup names now use localisation Now using localisation for the tutorial text
6 Years Ago
wip team kit stuff: proto/networking/local
6 Years Ago
Optimization - Twig tier merging internal and external models into one call
6 Years Ago
Optimization - Wood log tier rework - closing off holes in walls merging internal and external models into one call
6 Years Ago
1st pass admires (added to existing _anim files)
6 Years Ago
Admire animations - adding more to DB - 1st Pass
6 Years Ago
career mode squad editor NRE fixes. can now press TAB to switch between current and previous career mode tabs.
6 Years Ago
Facepunch key + passenger ai load balancing
6 Years Ago
All doors, wall frame inserts, ceiling frame inserts and barricades require upkeep (test, numbers all preliminary)
6 Years Ago
Can now select leaderboard entries again Disabled scrolling arrows while downloading a replay Leaderboard scroll arrows pulse when scrolling Fixed top / bottom leaderboard entries overlapping with scroll arrows
6 Years Ago
Misc cleanup
6 Years Ago
Any entity can add upkeep using the upkeep prefab attribute component
6 Years Ago
next player fixture gets cleared after it's played (before the next week is started). career mode squad editor loads into the correct map for the upcoming match.
6 Years Ago
Fixed deployables not decaying
6 Years Ago
WIP kit color and color distance stuff
6 Years Ago
Fixtures generator now assigns map ids to player fixtures. CareerController passes map id to career matches.
6 Years Ago
Smoothed out query for AI dormant agency
6 Years Ago
more squad editor career integration. added mapID to LeagueFixture/protobuf, serialize it.
6 Years Ago
Rename SetAnimationSequence to PlayAnimation
6 Years Ago
more
6 Years Ago
TTT: fix Poltergeist recharge resetting when dropped Fix bug allowing players to bypass recharge if they drop the weapon and pick it back up.
6 Years Ago
SkeletalMeshEntity.AddAnimation helper func
6 Years Ago
Removed all C++ runtime asset cache shit
6 Years Ago
Backup
6 Years Ago
Use managed skeletal mesh and animation loaders
6 Years Ago
started integrating squad editor into career mode
6 Years Ago
Support skeletal mesh section visibility and material by section name
6 Years Ago
Unsaved changes
6 Years Ago
Balance tweaks More staff stuff and fixes Can now build while a ship is travelling
6 Years Ago
career welcome screen now only shows when creating a new career, not after loading.
6 Years Ago
CareerController now auto hides career UI root before loading/creating a career and shows it again after. Advance button now correctly reflects saved week step after loading a career.
6 Years Ago
renamed nickname headers in UI
6 Years Ago
Backup
6 Years Ago
uhh
6 Years Ago
compile fix for outside_range_dist on client
6 Years Ago
Merge in the latest from Main
6 Years Ago
Working on a PersistentPlayer system that's separate from NetworkUser, with the intention of later being able to support AI bot players.
6 Years Ago
Added an IgnoreEmptyDispensers option to target filters Switched the cook module filters back to first candidate mode and made them ignore empty dispensers
6 Years Ago
offset camera option
6 Years Ago
Update readme with some new stuff
6 Years Ago
fixed furnace skinning emissionToggle NRE fix