198,617 Commits over 4,140 Days - 2.00cph!
Fixed BaseResource network caching that broke partially harvested mined ore node models (RUST-1479)
Resources, bleach bottle, duct tape, fuel jar, metal blade, metal pipe, road signs, rope, spring. Textures, materials, prefabs, collision and lods
Clearing initialSeatInfo when it should be. Added a note on OnPostDeserialize behaviour
fixed large planter deploy bugs and sizes
Fixed another u55 scripting error from merge
Server now accepts and handles out-of-order input packets. Reduced max inputs to send from the client from 10 to 6.
Cleaned CLIENT define from native interop api
Fixed profiler-related script error
Fixed zeroed sphere center in occludee instantiation/registration
Fixed occlusion camera aspect ratio issues affecting culling
Finalized API changes; added auto occ camera creation if none provided
Changed folder organization to match the Rust project; final step before merge
fixed invisible guide for planter
re-enabled xmas content (daily event)
coal can be recycled
Removed use of NetworkEmulator
- Reducing input buffer sends to server. Capping max inputs to send at 10.
- Reduced explosion damage.
API revamp part 2, now leaner; needs small fix
Properly retired BoneRetarget (fixes RUST-1473)
Wooden crates models/LODs/COLs/Prefabs and textures
Automated Linux DS Build #518
pre-merge API revamp part 1
Automated Windows Build #518
Automated Linux Build #518
timer.Exists will now return false for timers with deleteme flag
Cherry picked 17836; dynamic batching toggle
Re-enabled dynamic batching
Fixed double-spawning colliders on vehicles when in CLIENT+SERVER mode
Fixed bullet hit issues on vehicles. Moved hit receiver.