198,616 Commits over 4,140 Days - 2.00cph!

9 Years Ago
Fixed various issues with the unit commands widget Added perception condition to Human food AI module/hunt goal plan
9 Years Ago
repair bench at lvl 7 found weapons have slightly more condition (get a couple clips out of them now)
9 Years Ago
Improved text chat and moved UI
9 Years Ago
Comments
9 Years Ago
Resizing nodes except not
9 Years Ago
And this
9 Years Ago
Added Animal Territory Herbivore AI.
9 Years Ago
- more test rooms - revenge launcher arc speed reduced
9 Years Ago
Downgrading to Unity b21 (fixes full screen issues, unlimited framerate on ds)
9 Years Ago
moved textures
9 Years Ago
Removed line instead of just commenting it out.
9 Years Ago
Removed deprecated attachment point test in unit attachments. Merged
9 Years Ago
NRE fix
9 Years Ago
Starting adding stuff to differentiate a player commanded attack target
9 Years Ago
All UI animations used unscaled time AI Designer add child node button moved to outside window so that it cannot be pushed down by DSE content listing
9 Years Ago
corrected pivots on projectiles added tumble values to thrown weapons
9 Years Ago
Updated Berry Bush to include Interaction Trigger
9 Years Ago
missed 1
9 Years Ago
- more asteroid stuff
9 Years Ago
atmos 22 fiddle
9 Years Ago
Fixed a missing collider on trainyard Turned on objects that had been automatically turned off in dungeons
9 Years Ago
All staging and prerelease branches add the dev branch indicator to the branding UI
9 Years Ago
Renamed a perception condition Fixed Sneak To & Attack GP not reading from blackboard
9 Years Ago
- TestBed tool bug/crash fixes and now supports loading any tileset room
9 Years Ago
Merge from main
9 Years Ago
Merge from gunplay3
9 Years Ago
Merge from gunplay3
9 Years Ago
Added server.branch convar to limit client connections to a certain Steam branch (this sucks)
9 Years Ago
- Bugs now have less health. 4->2 - Vacuum launchers fire less frequently - Reduced duration of vacuums - Sine movements now check for owning entity player awareness - Spawn chance and costs adjustments (nerfs) for asteroid tileset
9 Years Ago
Test
9 Years Ago
- Fixed rotation of alarm bot
9 Years Ago
- Reduced health of Alarm Bots to 30 from 40 - Increased spawn budgets of asteroid test rooms
9 Years Ago
better sneak anims maybe
9 Years Ago
Server now checks client beta name on connect (seeing if this works)
9 Years Ago
Re-adding music system code
9 Years Ago
Cherry picking goosey's shit from prerelease
9 Years Ago
Merge from main
9 Years Ago
Merge from main
9 Years Ago
adjusted tech tree buffed eoka buffed stone spear stone spear unlocks earlier nerfed cost of sword/machette gain xp for gutting fish gain xp when cloth/leather is used in a recipie protocol++
9 Years Ago
- Deleted unused enemy packs
9 Years Ago
DERP - (float)
9 Years Ago
forgot to disable dev cheats XD
9 Years Ago
fix for sleepers appearing standing up (until you approach them)
9 Years Ago
xp when crafting ingredients are used halved xp when gathering fixed incendiary rockets not being craftable research table not craftable using a repair bench adds the user as a partial owner fishing traps give xp lots of ownership sharing for various actions (cooking, smelting, etc ) protocol++
9 Years Ago
Put the new threat check condition back into the AI Designer
9 Years Ago
EDITING ALL THE BEHAVIOUR ASSET FILES BY HAND A LIKE A DRUNKEN CUNTWHISTLE TO FIX MY STUPID DATA MIGRATION ERRORS FROM EARLIER THIS EVENING
9 Years Ago
added code for 3rd person aiming/throwing of 1handed / 2handed weapons tweaked throw animations
9 Years Ago
Save
9 Years Ago
3rd person animations for the player aiming and throwing 1hand or 2hand weapons
9 Years Ago
removed tiling