249,875 Commits over 3,959 Days - 2.63cph!

6 Months Ago
Gibs, more closely match icon
6 Months Ago
Allow non solid contacts to report touch events for trigger collision rules to keep the collision behaviour we have
6 Months Ago
Set up skin, rebuild deployable prefab to keep consistency with base TC
6 Months Ago
Changed some shelf contents for lighting purposes. Lighting prefab backup
6 Months Ago
networking tweaks etc
6 Months Ago
Merge from main
6 Months Ago
Added a timeout and make sure the UI is layered properly in the HUD
6 Months Ago
Merge from monument_scenes -> aux1
6 Months Ago
Fix remapping order being reversed
6 Months Ago
Fix remapping only remapping the requested monument instead of every single one
6 Months Ago
Add some fallbacks if a player dies, walks too far away, is wounded, etc mid game
6 Months Ago
Fix train tunnel prefab that got overwritten with SceneSpawner during some S2P
6 Months Ago
Initial commit Update .sbproj Add Sprite Tools library Temporary CC0 Player Sprite/Textures Temporary CC0 Weapon Sprite Basic Entity and Player Component Basic Player Movement and Aiming/Camera Movement Make the Player a prefab Simple GameManager which purely acts as a Network Manager for now (without actually hosting a lobby) Basic Weapon Component. Player is given a weapon and will hold it in the aim direction Added WeaponResource and renamed Weapon to WeaponComponent. Store most of everything in the resource. Add collisions to the Player Update Sprite Tools Update Sprite Tools Create Projectile prefab and update all SpriteComponents to use new default UpDirection [Sync] some properties and add some IsProxy checks WeaponComponent fires Projectiles on LMB Add CameraManager. Screen Shake on fire Added FireSound to WeaponComponent and added muzzle flash to first frame of bullet sprite Added some basic enemies that act as some nice bullet sponges
6 Months Ago
Fix default rotationOffset when placing a new sprite
6 Months Ago
update spritetools
6 Months Ago
font tweaks, fix fear dmg numbers font ui tweaks
6 Months Ago
Make sure attach points respect the UpDirection
6 Months Ago
Fix the Top 2D View (so X is horizontal and Y is vertical)
6 Months Ago
Added UpDirection to SpriteComponent. Added JsonUpgrader to prevent previous components from becoming the new default.
6 Months Ago
&& => ||
6 Months Ago
Minor prop swizzling for lighting purposes.
6 Months Ago
Fixed building ceiling material not having any secondary textures applied.
6 Months Ago
Prefab backup
6 Months Ago
Shapes have an Overlap function, use that for CheckOverlap instead of CastShape
6 Months Ago
Apply convar defaults at client and server boot instead of only on the client when it connects to a server
6 Months Ago
Merge from monument_scenes -> aux1
6 Months Ago
Fix casting heightfield not working.. wrong winding
6 Months Ago
-disablehttp also blocks Panel:OpenURL and sound.PlayURL http.Fetch/Post calls onFailure callback if HTTP() returns false Fix RichText InsertColorChange to black not working when its the first color change RichText uses localized string for Copy conext menu option Also fixed Text Entry Copy/Cut context menu buttons not being disabled when they should be
6 Months Ago
S2P compound & oil rig as they had the BBQ prefabs
6 Months Ago
Merge from main -> monument_scenes
6 Months Ago
merge from fix_static_bbq_missing_prefab -> main
6 Months Ago
Offset terrain collider because internally it's Y up Fix debug draw crashing
6 Months Ago
Fix unable to delete twitch headset
6 Months Ago
Fix possible NRE when deleting twitch drops items from your inventory Fix twitch drops somtimes still showing in your inventory right after deleting them
6 Months Ago
Revert GUID of static BBQ to old value to fix missing prefab error in monuments
6 Months Ago
More coastal cliff erosion
6 Months Ago
Make sure light cookie is resident and valid if we're getting it's index for lightbinner
6 Months Ago
Fix Frame -> Duplicate creating a duplicate reference of the current frame instead of a duplicate copy
6 Months Ago
Skinnable setup Phrases rebuild
6 Months Ago
Export option in Project menu
6 Months Ago
Description changes
6 Months Ago
Icon generation for Frontier Hazmat Description changes Phrases rebuild Skinlist rebuild Pack setup
6 Months Ago
Exit whole app in standalone mode
6 Months Ago
Fixed PartyPodium being missing
6 Months Ago
Frontier skin setup
6 Months Ago
HeightField debug
6 Months Ago
New menu scene
6 Months Ago
Allow dragging component properties from the inspector again
6 Months Ago
CT_player textures update WIP
6 Months Ago
Debug meshes Debug capsules Debug hulls