164,058 Commits over 2,832 Days - 2.41cph!

37 Days Ago
Fixed NRE when editing neon signs
37 Days Ago
Recompile and fixup some shaders
37 Days Ago
Merge from general_qol
37 Days Ago
merge from IncapacitatedRotation
37 Days Ago
Merge from main
37 Days Ago
Merge from general_qol/undo
37 Days Ago
Show buttons for undo/redo Fixed not clearing undo buffer properly when making a new action after undoing
37 Days Ago
bunch of texture recompiles
37 Days Ago
Update shaders.yml
37 Days Ago
merge from halloween2021
37 Days Ago
Update shaders.yml
37 Days Ago
Shader build action
37 Days Ago
resize some text tweaked player2 trail color
37 Days Ago
Update radio URL
37 Days Ago
Drag/drop checkers pieces
37 Days Ago
Try padding PerViewRuntimeFastPathLightingConstantBuffer_t so everything lines up
37 Days Ago
Use int4 in PerViewLightingConstantBufferVr_t to get around weird alignment issue
37 Days Ago
Fix calculation bugs
37 Days Ago
Add redo support (Control + Y) Expose undo history length via convar Global.signUndoBuffer (defaults to 5)
37 Days Ago
Instead of modifying MLRS rocket velocity for targets that are beyond angle range, adjust gravity instead. Rockets which always have the same horizontal velocity should be easier to tune re SAM site hits.
37 Days Ago
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38 Days Ago
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38 Days Ago
Fix NRE crash when calling null YogaNode on a deleted panel TaskSource.IsValid internal setter
38 Days Ago
38 Days Ago
Make it client-side only
38 Days Ago
Don't show the big dust cloud in the MLRS rock explosion effect if the rocket explodes way up in the air (probably from a SAM hit)
38 Days Ago
Scene + asset backups
38 Days Ago
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38 Days Ago
WIP undo support in sign painting UI
38 Days Ago
ui for tool options
38 Days Ago
Safe zone triggers destroy MLRS rockets
38 Days Ago
Fixed scrolling behaviour on search window
38 Days Ago
Move around chips you own
38 Days Ago
Expose SAM missileSpeedMultiplier in the inspector
38 Days Ago
Fix water pump description typo
38 Days Ago
Refactor the SAM site target types into a State pattern. A little tidier
38 Days Ago
Added a tooltip on the search button
38 Days Ago
MLRS SAM changes: - All SAM sites now target MLRS rockets (even player ones) - SAM sites are better at shooting down MLRS rockets. Every now and then one might get through though (intentional!)
38 Days Ago
World space panel to show hovered cell Use map spawn points Always show your own nametag Attach nametag to hat
38 Days Ago
Updated Park map with spawns and clipping.
38 Days Ago
Additional files for checker model
38 Days Ago
Improved Checkers model
38 Days Ago
Show "Rewind" instead of "Restart" on game over in hijacked replays Game over layout tweaks Use left stick to control replay playback speed Fixed stage card positions being incorrect on first enable
38 Days Ago
Made the MLRS' brokendownminutes a convar
38 Days Ago
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38 Days Ago
Fixed ZipArchiveEntry access
38 Days Ago
Updated test-procedures.md
38 Days Ago
Whitelist System.IO.Compression.ZipArchive
38 Days Ago
Readd deleted shaders
38 Days Ago
Recompiled some failed shaders(should fix hammer)