3 Months Ago
crunched texture on heater emissive to remove unity artefacts
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3 Months Ago
mf parent
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3 Months Ago
Terrain impacts WIP
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3 Months Ago
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3 Months Ago
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3 Months Ago
Merge fixed streetlights.
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3 Months Ago
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3 Months Ago
Moved Large oilrig AlarmListener to correct location S2P large oilrig
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3 Months Ago
Fixed util.Base64Decode crashing the game with invalid characters in input
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3 Months Ago
Fixed util.Base64Decode crashing the game with invalid characters in input
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3 Months Ago
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3 Months Ago
use paddingPX instead of hard coded more padding changes
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3 Months Ago
[D11] - Fix for bug numbers 4079 and 4080, Oil Refinery Valve Rotation and Workbench fbx scale.
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3 Months Ago
Unused and Padding on ServerItem Footer
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3 Months Ago
padding on devices view
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3 Months Ago
[D11] [UI] Fixed Sulfur/Sulphur translations in American English/British English translation files.
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3 Months Ago
Server Selector re-design
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3 Months Ago
[D11] Possible crash fix
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3 Months Ago
prospector robo pink laser sparks robo tractor pattern prospector new form0 anims Merge branch 'master' of SpaceUsurperUnity prospector form1 pixel anims prospector form2 pixel anims prospector robo unit pixel anims robo laser missOn pattern fix anim bug with prospector Fixed UI ordering Made onion emoji use point filtering Don't watch for DataFile changes when not in play mode Missing meta file Merge branch 'master' Meta file changes Added an AssetBundle merging strategy Fixed menu stage always wanting to load all audio AssetBundles
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3 Months Ago
update notificationtoggler and settingsrow
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3 Months Ago
scale icon on toggleswitch
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3 Months Ago
Hide the notification channel settings on Android (use the system UI to do it instead)
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3 Months Ago
Merge from main
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3 Months Ago
replace icons on settings menu
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3 Months Ago
Update items
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3 Months Ago
align notification toggle and alert Merge branch 'master' of rust_companion_react
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3 Months Ago
Stop wrapping on server details
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3 Months Ago
notifications inline
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3 Months Ago
[D11][UI][#4018] Implmented new RPCs for obtaining data about player sleeping bags for map screen icons.
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3 Months Ago
Few more changes
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3 Months Ago
unused declarations tooltip message
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3 Months Ago
Hub Redesign adding tooltips to notification remove server count on servers button
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3 Months Ago
bit more refactoring
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3 Months Ago
Fix for missing loading screen when teleporting
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3 Months Ago
Fixed UI ordering Made onion emoji use point filtering Don't watch for DataFile changes when not in play mode
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3 Months Ago
[D11][#3893] Increased lookat raycast radiius & undid previous method of doing this.
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3 Months Ago
Fix login screen closing on Android when switching to another app
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3 Months Ago
[D11] Decal updates
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3 Months Ago
#client fix
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3 Months Ago
quick refactor
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3 Months Ago
[D11] Remove player controller debug info
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3 Months Ago
[D11] Remove player controller debug info
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3 Months Ago
Limit modifier buffs from a tea source to one active per modifier type
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3 Months Ago
Added fluid pump, splitter and powered purifier to compound sell orders (temp for testing)
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3 Months Ago
MainCamera transform wasn't actually being cached.
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3 Months Ago
[D11] - Changeover Quarry Rocks to correct material.
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3 Months Ago
▉▆▇▉▅▌▋▄ ▋▋▅▅▊▋▍▋▇ ▊█▌▄ ▊▋▌ ▌▆▄ ▌▉▅▄▊▇▇ ▉▇▉ ▆▉▇▄█ ▋▄▄▍█▄▊▄▊▉▊, ▆▄ ▌██▋ ▌▋ ▍█▉▊▉▌▇▆ ▊▆▅▄▅▌ ▉▍▊▌▌ ▌▄▅▉▉▉▍▅▇ ▋▌▄ ▉▋▉▅ ▄▅▇ █▅▄▋ ▄▋████ ▉▌▋ ▊▌▄▊▋▍
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3 Months Ago
Merge from main
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3 Months Ago
3 Months Ago
[D11] Player Walk Movement fixes
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3 Months Ago
[D11] Player walk movement fixes
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3 Months Ago
[D11] [UI] Fixed missing sprites in certain map markers.
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3 Months Ago
[D11] Player Walk Movement changes... fixes player player falling through the floor in places like the beach.
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3 Months Ago
Allow pushing dead cars
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3 Months Ago
Bindings / pose tests
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3 Months Ago
Adjust car container drop chances
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3 Months Ago
Deduce post-death damage required to gib from 1000 to 500.
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3 Months Ago
+ added underside water shader and added fake muzzle flash light test for aaron
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3 Months Ago
Removed ground watch from water pump due to placement at varying hight (eg large furnace) Added terrain check (water pump) Added prevent building volume (water pump) Fixed some OBB layer issues (water pump) Added deployable decay 8/8 (water pump)
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3 Months Ago
Phrases
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3 Months Ago
network++
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3 Months Ago
~ merge from save192
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3 Months Ago
merge from farming2
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3 Months Ago
robo laser missOn pattern fix anim bug with prospector
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3 Months Ago
▅▍▋▋ ▍▄ ▊▍▉▅, ▍▅▇█▇ ▉▌▉▄▍▊
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3 Months Ago
Codegen
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3 Months Ago
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3 Months Ago
Code review: check calling player in RPC's and use Busy flag
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3 Months Ago
Merge from Vehicles -> MakeVehiclesDestroyable
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3 Months Ago
Don't show hammer repair highlight on destroyed vehicle
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3 Months Ago
Added transitional form between killed and gibs, where there's just the burnt-out scrap vehicle. A lot of new IsDead() checks. Also removed old unused vehicle teleporting code that I added a while ago.
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3 Months Ago
prospector robo unit pixel anims
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3 Months Ago
adding WIP modules gibs, enabling read/right on existing parts
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3 Months Ago
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3 Months Ago
Trigger requests and display the response in a test modal Swap buffers without fading or flickering Cleaner and more robust request loop implementation Componentizing
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3 Months Ago
Don't show third person handset while in first person now that we have a viewmodel Adjust wire position when using player is in first person
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3 Months Ago
Merge from parent
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3 Months Ago
Merge from main
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3 Months Ago
Forgot to set the smart alarm message dialog tooltip string
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3 Months Ago
Merge from Vehicles -> MakeVehiclesDestroyable
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3 Months Ago
Better interface for liquid storage UI on the vehicle lift
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3 Months Ago
Fixed error when placing fluid switch (was just a missing sfx so it was harmless)
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3 Months Ago
Login screen tweaks so it's not the same screen two times in a row
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3 Months Ago
Compile fix
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3 Months Ago
Code review changes: Converted various on/playing bools to a flag to fix issues when going in/out of range Fixed voice range replicated var not marked as static (woops) Cassette max storage amount is now stored in megabytes, not bytes
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3 Months Ago
Server compile fix
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3 Months Ago
Merge from comp
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3 Months Ago
Moved campaign flags back to Resources
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3 Months Ago
Merge from main
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3 Months Ago
Vehicle lift module internal storage UI changes,. Make it clear that it's not for adding items to internal storage
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3 Months Ago
String files are now in an AssetBundle Removed unused resource Moved most stuff out of Resources Support playing in editor before everything is ported to AssetBundles Fixed StageIDs not being found in the editor Always load json data from assets when baking Started working on generating asset bundles for each stage Fixed some typos
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3 Months Ago
merge from main
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3 Months Ago
UI layout scaling fixes.
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3 Months Ago
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3 Months Ago
█▅▋ ▇█▌▆▍▌▄ ▌▋▊▌▇▋▆▍++
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3 Months Ago
Alarm UI
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3 Months Ago
Update menu UI to have a help button
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3 Months Ago
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3 Months Ago
Underwater sounds no longer play when dead and player's camera is not underwater
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3 Months Ago
[D11] [UI] Fixed grammar in loading screen tip.
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