160,494 Commits over 4,566 Days - 1.46cph!

22 Days Ago
Only consume electricity when actively generating fuel
22 Days Ago
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22 Days Ago
Fix livestock age regressing when calf grows up into adult, and age being more and more incorrect over time because of the random variance
22 Days Ago
merge from drinkingpoint_optims
22 Days Ago
merge from drinkingpoint_optims
22 Days Ago
Fixed Spawnmenu middle mouse click regression Handle addons not providing complete data for NPC weapons * So spawnmenu doesn't get bricked entirely Fixed -force32bit trying to launch 64bit CEF Use more dynamic fallback for Infected shader * Instead of shipping edited materials, we do it in code Fix false positive with "Out of bounds bone in CIKContext" Fixed potential npc_alyx related crashes Potential fix for a crash on that one CS:S map Update Windows symstore path
22 Days Ago
merge from fix_memdump_logging -> main
22 Days Ago
merge from qol_spawn_vendors -> main
22 Days Ago
merge from replicated_convar_save_fix -> main
22 Days Ago
merge from fix_replicated_bag_range -> main
22 Days Ago
merge from fix_codelock_load_nre -> main
22 Days Ago
restore_multiline_console -> main
22 Days Ago
Bring back multiline input support to the console
22 Days Ago
merge from qol_loadout_inventory_preview -> main
22 Days Ago
Fixed UpdateWaterDrinkingPoint running when not needed: - now runs in the entity looking at tick every 0.1s - skipped when mounted, or when move speed is above drinkMovementSpeed Its a trace so it wasnt scaling well in big bases
22 Days Ago
merge from map_optims
22 Days Ago
Cache vending machines and skip rebuilding all their markers when opening the map Saves around 80ms on a server with 170 vending machines
22 Days Ago
merge from fix_apartment_teammate_door -> main
22 Days Ago
Update test list
22 Days Ago
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Codegen
22 Days Ago
merge from fix_apartment_transfer_items -> main
22 Days Ago
merge from main -> fix_apartment_teammate_door
22 Days Ago
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22 Days Ago
merge from fix_custom_item_drag -> main
22 Days Ago
merge from fix_jungle_plant_water -> main
22 Days Ago
merge from fix_sentry_modded_tag -> main
22 Days Ago
merge from fix_motorcycle_dismount_order -> main
22 Days Ago
merge from fix_client_sail_wind -> main
22 Days Ago
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22 Days Ago
merge from netgraph_fix
22 Days Ago
Reapplied the fix after the post-merge conflicts
22 Days Ago
merge from main
22 Days Ago
merge from prototype_arctic_trail_path_fix
22 Days Ago
- New Character Creator Layout - Stop the icon preview characters looking dead (they had no eyes in their sockets) - Fix numerous build errors - Remove eyebrows category - Add underwear category
22 Days Ago
Missed files
22 Days Ago
merge from console_autocomplete_improvements
22 Days Ago
merge from lookatboat_optim
22 Days Ago
Clean: remove stale todo Don't think I need to fiddle with asset scenes in this case Tests: none, trivial change
22 Days Ago
Cache LandmarkInfos so we only rebuild them when necessary
22 Days Ago
Update: ignore auth messages if already authed Tests: using a temp servervar triggered reauth while on Craggy - got rejected
22 Days Ago
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22 Days Ago
Fix after merge
22 Days Ago
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22 Days Ago
Increase livestock lead break distance from 7 to 15m, show familiarity and gender by default
22 Days Ago
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22 Days Ago
Add logging to memsnap commands - indicate if you are on a release builds and they won't work (keep the commands listed though instead of removing them) - log a message after they run - print to server console / logfile / rcon if the dump worked
22 Days Ago
merge from main -> qol_loadout_inventory_preview
22 Days Ago
Split sensitivity per axis
22 Days Ago
Merge from main