125,484 Commits over 4,171 Days - 1.25cph!

1 Year Ago
lod distances, lod4 stays longer
1 Year Ago
tweaked emissive indicators so they dont pixelate at range
1 Year Ago
radiator prop fixes
1 Year Ago
Removed Unused FBX mesh. Updated Vintage Rectangle Table Colliders
1 Year Ago
set dressing progress backup
1 Year Ago
Fixed order of NRE checks
1 Year Ago
Added more checks to try and kerb this NRE
1 Year Ago
Fixed occlusion culling setting always turning itself back on when opening the game
1 Year Ago
Vendor can now get over rails Added rails to vendor test map Added more accurate detailed colliders
1 Year Ago
merge from swapitems_fix
1 Year Ago
Do not try to swap items around if they can't stack (introduced by 98742) Fixes moving a partial stack from a full container onto another partial stack not working (fluid containers not taking anymore water than 100ml for example)
1 Year Ago
Fix cargo ship spawning extra scientists (have to turn off both variant roots)
1 Year Ago
A couple of small bike edits
1 Year Ago
Merge Bikes -> main
1 Year Ago
Tuned all bike and rider damage thresholds
1 Year Ago
Steer angle small edit
1 Year Ago
Pedal bikes slightly slower
1 Year Ago
Cyclist stands up automatically when going slow up steep slopes
1 Year Ago
Changed Scale on Vintage Rectangle Table to match other tables
1 Year Ago
Merge main -> Bikes
1 Year Ago
compile fix
1 Year Ago
merge from travelling_vendor
1 Year Ago
set dressing progress backup
1 Year Ago
merge from twitch_drops_delete
1 Year Ago
merge from hood_and_cuffs
1 Year Ago
▊▇▇▉▅▋▍▋ ▄▅▅▅▋▊▊▋.
1 Year Ago
Fixes
1 Year Ago
Looping fix.
1 Year Ago
Merge from travelling_vendor/dynamic_vendor_pricing
1 Year Ago
▄▌▌█▌█▊ ▆█▆█▆▇▄▅ ▉▆▊▊ ▄▄▊▆▍▆▆▆▋▊▋.
1 Year Ago
Calulate the running average as a double to properly capture averages for small sales amounts Don't save the previous average with the save data, we can calculate it on the fly Added a VendorPriceTester editor tool that can crunch analytics data to plot out the discount over time
1 Year Ago
Merge from main
1 Year Ago
merge from 10052 (pink wires fix)
1 Year Ago
updated sbl material to take advantage of new tinting
1 Year Ago
added a tint alpha channel to corrugated_e_white texture
1 Year Ago
Manifest rebuild on Main as well
1 Year Ago
Manifest, add missing IDs
1 Year Ago
Merge main -> Bikes
1 Year Ago
Merge Bikes -> main
1 Year Ago
Passenger seat radius edit
1 Year Ago
merge from /main/deferred-decal-extra
1 Year Ago
merge from /main/blend4way-tintmask
1 Year Ago
Fixed bikes complaining about kinematic bodies while being shredded.
1 Year Ago
Junkyard shredder no longer allows vehicles to enter from the side. Junkyard S2P.
1 Year Ago
Added ability to allow a little bit of lerped roll for the bike driver, but it seems a bit nausea-inducing again, so I've disabled it for now
1 Year Ago
Bicycles now have a bell sound that can be dinged with Fire1
1 Year Ago
Let cl_steps minimum be 16, mainly for easier listen server physics testing
1 Year Ago
Merge from snow_effects_roll_back_and_meshLOD_conversion
1 Year Ago
Fix walkway section using snow materials in large harbor S2P and HLOD harbor_1
1 Year Ago
Fixed incorrect pipe and barrel colours on small oil