197,738 Commits over 4,140 Days - 1.99cph!

41 Days Ago
bucket variation blockouts with potato and apple variants
41 Days Ago
Fixed ceiling and flooring skinnable prefab path
41 Days Ago
Remove unneeded buffer flag
41 Days Ago
▄▍▇▄▅ ▋▍▌▄ █▍█▌█_▄▅▍▄▉
41 Days Ago
Merge from main
41 Days Ago
Add `ignoreversiontag` convar that allows the client to show every version of server in the browser - lets you see release servers when on higher network version in the editor
41 Days Ago
- updated compass viewmodel rig with latest mesh, set materials - viewmodel prefab updates
41 Days Ago
merge from main
41 Days Ago
exported v wallpaper deploy_rigid animation
41 Days Ago
Fixed the wallpaper outside check on decay tick
41 Days Ago
▋▄▇▌▊ ▄█▌ ▋▋▉▊▄▆▄ ▌▋▌▇▍, █▄▇▅▋▅▋▋ █▄▆ ▅▅▋▍▊▋▄▌. ▄▋▍▋█ ██▆▆██▌ ▅▅▉ ▅▋▊ ▅▅▉▇▋ █▋▉█▉▆▆▇▄ ▊▄▆▆█▇▌
41 Days Ago
jobified splatting, takes a big chunk off of processing time
41 Days Ago
▆▅▆▆ ▆█▅▇█, ▊▇▇▍▊▍▍█▍▆, ▌▄▇, ▌▅█▆
41 Days Ago
Removed DLSS debug logs
41 Days Ago
Prevented an infinite load loop when loading a scene in Client Server mode that has startServer set to false on the GameSetup component
41 Days Ago
Fix alignment issues with indirect args on different devices
41 Days Ago
Updated beehive outside checks following last changes
41 Days Ago
▉▍▋▆▊ ▍▊▇▍ ▇▋█▋▄▇▉▋▊_█▍▆█▅▇▊▅▄▉_▌▅▌▍▊_▍▅▇▅▍▉█
41 Days Ago
▄▊▄ ▄▆▄▅▌▌▍ ▍▊▄▉▊ ▌▆ ▍█▉▅ ▆▍ ▄▉▉▆▌▉▇█ ▊▆▍▌▆▆ ▆▇▍▅▄█▌▊ ▆▇▋▇▆▄▋▌▍▋
41 Days Ago
merge from fix_ammo_count_not_updating -> main
41 Days Ago
Fix "Unload Ammo" button not showing after a gun is reloaded if the ammo is in the main inventory while gun is in hotbar
41 Days Ago
Added missing physimpact sound definition to 26 items
42 Days Ago
Fixed inside socketmod checks orientation
42 Days Ago
Changed old placeholder inventorygrabsound and inventorydropsound from a bunch of items
42 Days Ago
bloody bucket and diy hammock blockouts
42 Days Ago
Continuing colour blockin on floating walkways
42 Days Ago
▌▋▄▍▊ ▇▊▌▉ ▇▊▌▅
42 Days Ago
merge from erosion
42 Days Ago
moved order of erosion to be between cliff placement and medium rock formation placement to get better seated rock placement
42 Days Ago
added wallpaper combined rig and hooked up to wallpaper viewmodel prefab, all are in the same rig now. tweaked ceilingpaper diffuse so the grunge is different to the floorpaper
42 Days Ago
▆▆▉▌█ ▍█▆▍ █▍▍▋
42 Days Ago
▋▍▌▊▍▄▍▋ ▌▄▆ ▅▄▆█▌▉▄▄ ▇▄▇ ▆█▄▆█▍▅█▉ █▌▉▆ ▊▄▇▉▌▌▊ ▆ -> ▄▅ ▅▍█ ▋▅▆▉▆
42 Days Ago
Added indirect lighting back to reflection probe rendering
42 Days Ago
More wallpaper checks
42 Days Ago
Allow modular car population to spawn in forest and forestside at the roadside
42 Days Ago
merge from fixcars_hab_fix
42 Days Ago
merge from jungle_ruins_c terrain fix
42 Days Ago
merge from cave_large_sewers_fix
42 Days Ago
merge from erosion
42 Days Ago
merge from naval update
42 Days Ago
Merge from main
42 Days Ago
floating walkway progress
Rin
42 Days Ago
Phrases
42 Days Ago
Fixed more strange spacing on larger sets of server listings
42 Days Ago
Wire up server entries UI Tag system Precache all tags Fixed some strange spacing on larger server listings
42 Days Ago
Late night refactoring
42 Days Ago
Ensure scroll starts at 0 Ensure server tabs are set to toggle Ensure gamemode tabs are set to toggle
42 Days Ago
More improved scroll behaviour Use absolute scrollbox setup Use padding rather than hardcoding values Fixed scrollbar
42 Days Ago
merge from wallpaper/floor
42 Days Ago
merge from wallpaper/floor/admin_commands