155,863 Commits over 4,536 Days - 1.43cph!

39 Days Ago
merge from balance
39 Days Ago
Phrase update
39 Days Ago
Another fix for keys being held up to unoccupied doors Fix changed serialized field name losing reference in master key prefab
39 Days Ago
Set thruster_module_min_condition to 0.2, so even if you use up all burns, the harvested thrusters will still have some value
39 Days Ago
Satellite control computer no longer requires tech trash to power up, only aiming module Satellite cooldown set to 18 ingame hours (1 real hour) Launch site S2P
39 Days Ago
merge from main
39 Days Ago
merge from main
39 Days Ago
Show that the clan system is disabled when trying to interact with a clan table
39 Days Ago
merge from main
39 Days Ago
merge from main
39 Days Ago
added drag handling to the expanded image so you can inspect the sculptures easier
39 Days Ago
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39 Days Ago
Replaced those super expensive hobo barrels spread everywhere in Launch Site with more performant versions.
39 Days Ago
Crude production rate 9 > 6, collection interval 10s > 20s, works out to: Large oil switch (20min timer duration) -> 360 total crude per pump at dome, 1080 total in all pumps Small oil switch (20min timer duration, 0.5x multiplier) -> 180 per pump, 540 all pumps S2P Dome
39 Days Ago
Fixed the two wallpaper kick drops not being marked as drops
39 Days Ago
Fixed repair bench panel not updating when moving items in and out your backpack Fixed a pool leak too in DisplayCostItems
39 Days Ago
Missed guide mesh fix
39 Days Ago
merge from airfield_maintainable_features
39 Days Ago
switch airfield indicator lights back to green from feedback
39 Days Ago
Updated halloween garland gibs
39 Days Ago
merge from fix_workshop_list_height
39 Days Ago
fixed workshop list not auto-expanding height
39 Days Ago
Skull Wall Torch - manifest
39 Days Ago
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39 Days Ago
merge from game_room_dlc
39 Days Ago
merge from darts_game
39 Days Ago
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39 Days Ago
darts fixes - fix timed out board not wiping scorecards - fix leaderboard flickering to incorrect values from other nearby boards - fix scorecard playername issue when re-joining game - fix multiplayer occasional 2 dart turn due to race condition - fix canvas LODS not being dyamic (breaks on boats) - change material on text to use depth offset shader for better lighting settings - removed lighting material from how to play stickynote (its black text, doesnt need it) - further reduced artificial tilt - fix scorecards not turning back on after leaving view distance
39 Days Ago
single shot gun trap world model + lods hooked up to .item
39 Days Ago
Add chat, vitals and voice chat notifiers to pool ui
39 Days Ago
Halloween door wreath setup, icon, testing etc. Manifest update.
39 Days Ago
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39 Days Ago
Texture update Machete Refresh
39 Days Ago
texture resizing and optimisation
39 Days Ago
Merge from PlayerMaintainedMonuments
39 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
39 Days Ago
added world model+lods for door key added worldmodel prefab, hooked up to door_key.item now throws an actual door key instead of burlap sack
39 Days Ago
Readd powerline_pole_a to original folder path so older maps still have powerlines. Is variant of new climbable prefab
39 Days Ago
improved admin panel to have continuous click drag instead of buttons, also uses proper material
39 Days Ago
merge from sculptures
39 Days Ago
updated stone sculpture final icon and added square images to steam item
39 Days Ago
Fix stool chair anim mask being off when using items without a viewmodel/3p hold type
39 Days Ago
Skull Wall Torch - initial config
39 Days Ago
forgot world model prefab
39 Days Ago
cut holes in tunnels for spawnable train area to connect to
39 Days Ago
fog machine now has a proper world model updated .item prefab updated fog machine lods
39 Days Ago
Merge from PlayerMaintainedMonuments
39 Days Ago
adding side tracks for spawnable trains
39 Days Ago
pull specific pass out of material instead of drawing all passes
39 Days Ago
Bigger env volumes for new station to fix visibility issues and errors