157,607 Commits over 4,536 Days - 1.45cph!

Rin
34 Days Ago
Reduce HQM node spawn by 66% Reduce HQM collectable spawns by 75%
34 Days Ago
merge from heavy_helmet_crafting
34 Days Ago
Increased crafting cost for the heavy pot helmet: 1 -> 2 sheet metal 4 -> 8 hqm
34 Days Ago
Merge from render_pipeline_testing
34 Days Ago
34 Days Ago
Merge from main
34 Days Ago
Added support for Deferred+ lighting on Core type materials
34 Days Ago
removed mesh collider from HAB armour frame and replaced with box colliders so it can work properly
34 Days Ago
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34 Days Ago
Added a stencil block to the deferred plus shader pass to ensure we only apply lights to opaque surfaces
34 Days Ago
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Rin
35 Days Ago
merge from main
35 Days Ago
merge from main
35 Days Ago
merge from automated_testing
35 Days Ago
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35 Days Ago
merge from texture optimisations
35 Days Ago
Fixed the test list CI ordering issues
35 Days Ago
allNonGlobalBaseEntityPrefabs just look for the GlobalBroadcast label, saves 10s
35 Days Ago
Updated the spot and point light attenuation and light cookies to perfectly match BRP's lighting
35 Days Ago
merge from gibs_fix
35 Days Ago
Scale blockout and prefab setup
35 Days Ago
merge from main
35 Days Ago
Memoized the test paremeters resolution, so we aren't resolving the same parameters multiple times when many tests are using the same source
35 Days Ago
Gib improvements
35 Days Ago
Codegen, test list
35 Days Ago
35 Days Ago
merge from main
35 Days Ago
Merge from render_pipeline_testing
35 Days Ago
Gib setup
35 Days Ago
Merge from main
35 Days Ago
merge from main
35 Days Ago
Setup threshold toggles
35 Days Ago
Remove the client colliders, not needed
35 Days Ago
merge from submarine_looting_fix
35 Days Ago
Disallow looting of clipping player bodies etc. while mounted to submarines, need to get out to loot - Added blockLooting field on base mountables
35 Days Ago
WIP code
35 Days Ago
merge from main
35 Days Ago
Merge from main
35 Days Ago
merge from livestockanimals
35 Days Ago
Merge From Main
35 Days Ago
ao rreduction & optimisation pass on some structure assets they were shipping 2k ao textures, now resized but visually no difference. 11 ao maps touched, 9 were shipping at 2k vram 25.3MB -> 2.2MB
35 Days Ago
Merge from attackheli_armour_damage
35 Days Ago
Collider r/w fixes
35 Days Ago
merge from main
35 Days Ago
Merge from main
35 Days Ago
merge from medical_honey_bandage
35 Days Ago
Instant health 10 > 8. Healing over time 4 > 6. Cloth craft cost 8 > 4.
35 Days Ago
Batch add stencil block to common shaders
35 Days Ago
Merge from main
35 Days Ago
merge from improved_event_saveloading