124,937 Commits over 4,171 Days - 1.25cph!

50 Days Ago
Setting up 3p SKS anims,entity and override controller
50 Days Ago
merge from metal_detector_dropped_items
50 Days Ago
merge from fix_attackheli_headlights
50 Days Ago
compile fix
50 Days Ago
merge from new_menu
50 Days Ago
Added a close button to the skin viewer when full screen
50 Days Ago
Fixed HttpImage GenerateMipmaps setting not working
50 Days Ago
Fixed cart item not spawning in builds Added store.clearcart command
50 Days Ago
Merge from mission_tutorial_reset_fix
50 Days Ago
Skin viewer locker tweaks
50 Days Ago
Added ScrollRectDisable to the store, settings and inventory scroll rects Some store optimisations
50 Days Ago
Selectively reset mission state when starting a tutorial, prevents mission complete status of non-tutorial missions getting stomped
50 Days Ago
merge from new_menu
50 Days Ago
Tab button style update again
50 Days Ago
Revert 126315, has dependencies to Facepunch.System
50 Days Ago
Fixed workshop editor skybox slider regression
50 Days Ago
Merge from hardcore_refresh
50 Days Ago
merge from new_menu
50 Days Ago
Deleted old workshop menu code and prefabs
50 Days Ago
Another loot spawn change to try and resolve these game mode issues
50 Days Ago
Fixed ingame post process messing with the skin viewer post process layer
50 Days Ago
Tab button style update, plastic please
50 Days Ago
Moved FlexGridsElement in flex folder
50 Days Ago
Workshop - Lock page buttons accordingly - Added a confirmation popup before starting the workshop scene loading - Prevent the menu to close when pressing escape if the workshop editor is loaded
50 Days Ago
Merge from main
50 Days Ago
Workshop filtering dropdown
50 Days Ago
Workshop window is closed correctly when switching tabs
50 Days Ago
▉▄▊█ ▌▌█▅▌▋▋█
50 Days Ago
Fixed HttpImage not firing OnImageLoaded callback at all times
50 Days Ago
Workshop scene linked, "my items" buttons
50 Days Ago
Restored window states in main prefab
50 Days Ago
Workshop menu baseline
50 Days Ago
Enable Jalopy idle_running animation without hl2_episodic convar This applies to all vehicles, even modded ones, if they have an animation bound to ACT_IDLE_STIMULATED Fixed a regressive Lua error with Player:AddCount (Community Contrib) Minor cleanup Prevent certain code making shotguns emit a damage event for each pellet The "TraceAttackToTriggers" system for bullets would cause the shot entity to have a separate damage event for each pellet for a shutgun shot.
50 Days Ago
Minor cleanups Move css/episodic VPKs to sourceengine/ and rename them more under friendly names, such as content_cstrike.vpk, and prevents unnecessary work on the build server Fixed regression with loading workshop saves
50 Days Ago
Minor cleanups Move css/episodic VPKs to sourceengine/ and rename them more under friendly names, such as content_cstrike.vpk, and prevents unnecessary work on the build server Fixed regression with loading workshop saves
50 Days Ago
Update: DemoBuildingsViewer - use processed protobufs, instead of raw demo protobufs, for scene spawning - Benchmark.Building no longer caches raw protobufs This standardizes logic between benchmarks and the viewer tool. Tests: opened a couple bases from a demo
50 Days Ago
▆▇█▍▊▍
50 Days Ago
Minor cleanups Move css/episodic VPKs to sourceengine/ and rename them more under friendly names, such as content_cstrike.vpk, and prevents unnecessary work on the build server Fixed regression with loading workshop saves
50 Days Ago
add two toggles to apply tod contrast and tod fogginess to cloud sun color
50 Days Ago
Feedback tweak: Red/Orange balance into more orange.
50 Days Ago
Update: DemoBuildingsViewer - can now recreate entities that have been deleted Tests: spawned a base, deleted a bunch of walls, reimported - all back to normal
50 Days Ago
Feedback tweak: Color nudging some things, based on averaged feedback. Redness & overexposure.
50 Days Ago
Settings dropdown direction improvements
50 Days Ago
merge from new_menu
50 Days Ago
Fixed gesture buttons spawning disabled in builds Right click to clear bump the gesture widget
50 Days Ago
Added Viewmodel Shotgun Shells Model, Textures Setup Viewmodel Shotgun Shell Material
50 Days Ago
Client can now support server listing up to 80 characters long Add non drawing backing graphic to notifications, so you cant easily get rid of the menu without pressing totally outside of it
50 Days Ago
Merge from decor_rock_pooling
50 Days Ago
Fixed skinviewer sleeping bag not disabling itself
50 Days Ago
merge from projectile_jobs