133,959 Commits over 4,262 Days - 1.31cph!

43 Days Ago
latest medical syringe anim updates
43 Days Ago
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43 Days Ago
Move boat related socket scripts to a Boats subfolder now there's a few of em
43 Days Ago
Tshirt.Long repose (female)
43 Days Ago
Removing holes from floating walkway kit pieces to optimise geo (WIP)
43 Days Ago
Add SocketMod_BoatBuildingEntityLimit, limits number of entities of specified type to the specified count. Limit steering wheel deployment to one.
43 Days Ago
Merge from render_pipeline_testing
43 Days Ago
Added support for light cookies in RRP
43 Days Ago
Merge from main
43 Days Ago
miner hat repose
43 Days Ago
merge from elevator_power_qol
43 Days Ago
Remove leftover ItemModChildIO component on the elevator item
43 Days Ago
merge from main
43 Days Ago
Tshirt.Long repose (male)
43 Days Ago
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43 Days Ago
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43 Days Ago
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43 Days Ago
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43 Days Ago
Merge from hackweek_boxsorting
43 Days Ago
Fixed sorting settings missing some localization
43 Days Ago
Protobuf
43 Days Ago
Merge from save273
43 Days Ago
Merge from main (this is broken, manual protobuf rebuild to follow)
43 Days Ago
Added generic crockery props to project
43 Days Ago
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43 Days Ago
Fixed outdated material reference in some player seeds
43 Days Ago
changed material applied to knight armour helmet imports
Rin
43 Days Ago
Merge from save273 - Staging wipe
43 Days Ago
Merge from directional_foliage_displacement
44 Days Ago
Replace overwritten/corrupted texture bundle
44 Days Ago
Remove debug code and more clean up
44 Days Ago
Merge from main
44 Days Ago
Optimise displacement calculations Fix square displacement Make displacement factor softer and clamp magnitude Improve blend compress and displace vectors Clean up
44 Days Ago
Switch fog of war back to the background thread, seems to work locally?
44 Days Ago
Merge from ttk_convars
44 Days Ago
Merge from attackheli_fixcar_changes
44 Days Ago
Merge from krieg_boulder_outline
44 Days Ago
Merge from egghunt_invis_fix
44 Days Ago
Merge from hackweek_boxsorting
44 Days Ago
Exposed allowSorting toggle on StorageContainer so we can manually opt in containers, off by default Enabled on Large and small wooden boxes, coffin
44 Days Ago
Merge from main
44 Days Ago
Merge from elevator_power_qol
44 Days Ago
Merge from main
44 Days Ago
main -> building_planner_viewmodel
44 Days Ago
vehicle_ui_sidecar -> main
44 Days Ago
Make sure the sidecar is added to the f1 vehicle menu, it was missing
44 Days Ago
vendor_drone_accessibility -> main
44 Days Ago
clean up the ui icon
44 Days Ago
main -> drone_accessibility
44 Days Ago
merge from puzzle_reset_changes -> main