202,439 Commits over 4,171 Days - 2.02cph!

2 Years Ago
Merge from parachute
2 Years Ago
Merge from parachute
2 Years Ago
Merge from main
2 Years Ago
Merge from airpatch_media
2 Years Ago
Expose the slot in the inventory screen in a better, maybe less horrific UI layout Only show the extra backpack slot if there is a backpack equipped or a backpack in the main inventory
2 Years Ago
Fixed rocketsSinceReload compile issue
2 Years Ago
Merge from airpatch_media
2 Years Ago
Re-fix AttackHelicopterRockets merge issues
2 Years Ago
Merge Main -> AirpatchMedia
2 Years Ago
Fixed hazmat suits, more cleanup
2 Years Ago
Apply unsaved controller change
2 Years Ago
Merge Attack Helicopter -> Main
2 Years Ago
Merge from airpatch_media
2 Years Ago
WIP potential refactor for parachutes to go into a new, 8th clothing slot rather than living in the main inventory Mostly works as is, still need to solve some wearable layering conflicts
2 Years Ago
Expose ability to get every virtual mesh that is visible for an entity Added Float4x4Ex to get position and rotation from a matrix easily Fix highlighting building blocks when looking at them with a hammer
2 Years Ago
Fixed Plastic's YOLO merge of AttackHelicopterRockets
2 Years Ago
Fixed parachute backpack getting duplicated while deployed
2 Years Ago
Fixed parachute rig getting stripped when set up in a wearable Parachute vehicle now has access to a ParachuteController component that can handle the animator Added forward and right parameters to parachute animator Fixed parachute not properly disengaging when the player hits water
2 Years Ago
Merge from airpatch_media
2 Years Ago
Merge from save241
2 Years Ago
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2 Years Ago
Merge Main -> Save241
2 Years Ago
Merge Main -> Experimental
2 Years Ago
rigged parachute, deploy anim, animator setup, added to backpack deployed prefab
2 Years Ago
Merge Cathode-Tweaks -> Main
2 Years Ago
Improvements to launcher barrel FX.
2 Years Ago
Merge from main
2 Years Ago
Merge from global_networked_bases -> main
2 Years Ago
Added computebuffer_setdata_immediate convar (does what the name says), defaults to true on OSX since SetData seems to have a ton of memory overhead in Unity's OSX implementation Enabled instanced rendering on OSX by default again
2 Years Ago
Fix recycled cells not rewriting their header causing them to become creater than 32 elements, overwriting other cells and breaking stuff Log error if the cell ever goes above 32 elements again
2 Years Ago
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2 Years Ago
Added a very brief rocket projectile ignition delay, to stop your face melting right off.
2 Years Ago
Change `RenderSlices.Length` to `RendererCount` in the PreCull job
2 Years Ago
attack prefab polish added screen bounce to launcher attack
2 Years Ago
Rocket launcher attack fx revamp
2 Years Ago
Merge from main
2 Years Ago
Merge from global_networked_bases -> main
2 Years Ago
Fix "ghost blocks" appearing due to PreCulling job not reseting slice when a mesh count goes down to 0
2 Years Ago
Fixed errors on materials w/o refraction
2 Years Ago
GPUBuffer data preservation / copy when expanding is now optional Fixed FreeNativeMemory before AllocateNativeMemory in a few subclasses Fixed a few == vs <= "better safe than sorry" cases PreCullJob now runs after LateUpdate instead of after Update so changes in LateUpdate doesn't mess things up Fixed DrawCallManager.AddDrawCall not immediately updating if it was resized Disabled by default on OSX standalone until we sort out the memory leak Fixed some issues with --normal-rendering
2 Years Ago
Fix errors that kick the player not including the serverAddress to sentry Include loglevel of error so we can see what errors kick people
2 Years Ago
Merge from /main/water5-black-flicker-fix
2 Years Ago
Fix "list prefabs" editor button erroring Disable instancing on ladder
2 Years Ago
Merge from /main/shader-fix-2 (6P lit particles, edit-mode lighting, smoke & censor fixes)
2 Years Ago
Reverted some debug changes
2 Years Ago
Fixed global intensity not fading properly Added downscale property for temporal RT Defaults downscales now = 1
2 Years Ago
Initial tests
2 Years Ago
Merge from airpatch_media
2 Years Ago
Parent merge
2 Years Ago
Merge Main -> Save241