reporust_rebootcancel

128,625 Commits over 4,140 Days - 1.29cph!

8 Days Ago
Missed a file
8 Days Ago
Async-ed the steam inventory crate definitions filtering
8 Days Ago
use per frame integrated scroll offset for cloud detail noise instead of absolute time
8 Days Ago
3p bandage and basket anims, entity and override controller setup
8 Days Ago
Added all rustiggé eggs to the skin viewer
8 Days Ago
merge from fogmethod1 (sky branch)
8 Days Ago
fix weird atmosphere fog at night, also fix randomized cloud offsets using the same seed for each noise and xform component
8 Days Ago
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8 Days Ago
Changed shipping containers in food market area to green. Changed blend layers.
8 Days Ago
▍▅▄▆▅ [▇▉▋_▇▇▄▇▍▆.▇▅▅█▆▅▋▆▆▍▅▌▇▍(▆)] ▅▋ ▉▍▍ █ ▍▆▉▌▋▄▄▉▍ ▆▅ ▊▅▊▅▄▌█▇▉▊▍▄▄▇▄▊ █▆▊█ ▇▍ ▌▇▌ ▊▊ ▉▄▋ ▋▇▋▄▅▅▆▄▄▍ ▅▊█▋▄▅█▉ (▊█▊▆▆▋▋▋▇▆▇▇▅▌▆▌▍, ▊▇▄▅▍▇▇▅▋▇▋█▄▇▊▆, ▅▍▊▄█▄▍▆█▋▄, ▋▊▋▆▇▊▌▇▌▇▇▋, ▄▆▄▉█▄▇▇▌▊▅▄▍▊▋). - ▉▊▇▌▊▅▇ - ▊█▍▅▇▌ ▅▄▌▌▋▅▉ ▌▇█▉▅▅.
8 Days Ago
3p military flamethrower anims, entity and override controller setup
8 Days Ago
Add support for doubles,floats and primitives in reset static field gen.
8 Days Ago
Removed the white sphere on the bow arrow in the skin viewer (??)
8 Days Ago
3p anim updates for shotguns and launcher
8 Days Ago
Fixed skin viewer panning controls staying ON when exiting full screen while panning
8 Days Ago
Added an editor command to randomise the skins in the store
8 Days Ago
Better map settings
8 Days Ago
Add escape capture to server search
8 Days Ago
Draw map grids on our map viewer in the play menu. Grid shader is somewhat based off hopes and dreams.
8 Days Ago
▍▊▋▆▉ ▋▄▅▄ ▇▄█▌_▇▄▆_▅▊
8 Days Ago
More wip. Refactor all individual calls to IsBuildingBlockedByX to a single BlockedByAnything function
8 Days Ago
ghost ship B,C and D set dressing. More differences inside and on deck so each ship feels different
8 Days Ago
turned backface cull back on on ejector seat 2nd material
8 Days Ago
ejector seat mesh collision and set up prefab to be on the floor and put eye pos and enter/exit in correct place
8 Days Ago
RHIB LOD material optimisation
8 Days Ago
Added Ghost Ship Anchor Model and Textures Setup Ghost Ship Anchor Prefab, LODS, Materials, Collider
8 Days Ago
floating city scene update
8 Days Ago
Added NEW tags to header nav button
8 Days Ago
Merge from main
8 Days Ago
merge from new_menu
8 Days Ago
Store time logic tweaks
8 Days Ago
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8 Days Ago
Fix premium modal design
8 Days Ago
▄▊▌▊▍ ▍▇▊▍▄ ▉▆▅▉▅ ▊▍▅▇▆▄ █▅█▊▋▇.
8 Days Ago
3p blunderbus anims exported and edited world model reload anim timing to match viewmodel
8 Days Ago
Create custom inspector to make editing voicelines easier, stop using the "bark" term and try to always use "voiceline"
8 Days Ago
Merge from main
8 Days Ago
Refactor voicelines to replicate with voiceline index instead of voiceline hash, also allows per-category cooldown work to start
8 Days Ago
merge from new_menu
8 Days Ago
Updated steam inventory modal breakdown button design, made the delete button less attractive Updated wording
8 Days Ago
Skins on sale from this week will now appear as marketable locked for X days
8 Days Ago
Fixed store search bar NRE
8 Days Ago
Replace old SHDO shader options, set keyword dynamically during bake
8 Days Ago
Merge from render_pipeline_testing
8 Days Ago
merge from basesculpture_rpccleanup
8 Days Ago
fixed checks on sculpture access permissions on BaseSculpture server RPCs
8 Days Ago
ghost ship C and D variants set dressing progress
8 Days Ago
cherrypicking 126918 Updated the texture bundles to include the new and fixed normal maps
8 Days Ago
Reparent colliders in edit mode