239,730 Commits over 3,837 Days - 2.60cph!

7 Months Ago
Return hit if maxlength < 0 (!) Test reflection per input
7 Months Ago
Media asset updates for several store pages
7 Months Ago
Fixed awkward UI behaviour when leaving a Blackjack game as the only player in the game
7 Months Ago
Fixed code lock and key locks deploy guides not appearing on both sides of a door during placement
7 Months Ago
Tweaked/simplified some of the wording for help prompts. Fixed a few cases where key stroke IDs were not specified.
7 Months Ago
Lock tutorial build objective visual now repositions based on what rotation the door is deployed in
7 Months Ago
Fix editor exceptions in gizmo rendering when selecting the tutorial island
7 Months Ago
Merge from tutorial_island
7 Months Ago
Make kayak ignore ocean waves when spawned on the tutorial island
7 Months Ago
Merge analytics_pooling_refactor -> Main. Fixes list free bug that was affecting some unrelated things (e.g. blackjack machines).
7 Months Ago
Don't ask the player to start the tutorial if there are no tutorial island slots available
7 Months Ago
Fixed conversation typo
7 Months Ago
Fixed ambient sfx not using correct admin time value and playing night time sfx during tutorial
7 Months Ago
Merge from main
7 Months Ago
Some work on updating Pool for newer networking stuff
7 Months Ago
These url checks should no longer be needed
7 Months Ago
Fix TimeSpan overflows
7 Months Ago
Order packages by newest first by default News list on contest page
7 Months Ago
Added pages for collections, referenced by, dependencies Collections list their content on the front page
7 Months Ago
Fix manifest exception
7 Months Ago
Leaderboard backup, run #10036
7 Months Ago
Exception fixes Manifest update
7 Months Ago
Hide the red background behind the gather % bar, only show the white bar graph
7 Months Ago
Populate some missing TypeSerializedField virtuals (fixes Facepunch/sbox-issues#5042)
7 Months Ago
Tweak aimcone simulation to show accurate aimcone stat
7 Months Ago
Support serializing field containers
7 Months Ago
Fix Facepunch/sbox-issues#5048, Facepunch/sbox-issues#5044
7 Months Ago
Reword aim cone -> spread to match ammo description Reorder stats for guns
7 Months Ago
Scope to the active scene when running commands
7 Months Ago
Show "0%" gather instead of hiding the UI to make it easier to compare gather of different tools Hide gather if the tool / weapon can't gather anything at all
7 Months Ago
Move primitive builders to Editor.MeshEditor
7 Months Ago
Add units to ammo info panel Move spread below other ammo stats so it's easier to compare ammo types Add m/s as a unit
7 Months Ago
Change aimcone slider scale from 0-4, reverse slider direction Save info panels as disabled
7 Months Ago
added chainlink_fence_b + artdev developments
7 Months Ago
Fix slider range being 0-1 instead of 0-100
7 Months Ago
Fix weapon gather effiency not multiplying by 100 Fix weapon attack speed being 1 decimal point instead of 2
7 Months Ago
Refactor previous code changes to be configurable in the prefab - can now switch between meters, seconds, degrees or percent in ui prefab - can configure decimal point override Split display of weapon mod "Accuracy" info into Aimcone, Hip Aimcone & Sway
7 Months Ago
SteamAudio traces happen in c#, tweak reflection settings, tweak transmission settings
7 Months Ago
Citizen - Mascot Skin New Mascot Skin with colour variations
7 Months Ago
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7 Months Ago
Show melee range as "-0.25m" or "+1.1m" instead of "1.5m" - probably going to change it to percentage instead Remove bar from attack range Fix melee attack speed bar going right to left
7 Months Ago
Remove all references of OpiumSoundEvent, won't be needed
7 Months Ago
Missed unsaved .cs file
7 Months Ago
Hook up separate viewmodel camera, hook up independent fov settings https://files.facepunch.com/tony/1b0211b1/sbox-dev_t3Xve3ReGZ.mp4
7 Months Ago
Change Fire Rate & Attack Rate from "450" -> 0.13s - renamed attack rate -> attack speed for melee weapons Change Gather from "30" -> 80% - don't show gather speed, only show gather efficiency % Change Accuracy from "4" -> "0.2° - 1.8°" - shows min & max aimcone value based on recoil - old value only took into account the bullet's accuracy, not the weapon's accuracy Add meters on the end of range (450 -> 450m)
7 Months Ago
Fix not being able to open the player prefab
7 Months Ago
Tweak upload paths Skip non public packages in charts Add some more material and model categories Remove contest package type, which we turned out not to need Update manifest upload path Tweak image upload path
7 Months Ago
Leaderboard backup, run #10012
7 Months Ago
Add upload queue for demos Rate limit the uploads to avoid saturating server's bandwidth
7 Months Ago
Added BP icon if a BP is being sold Fixed bug causing BP to be added to both selling and currency tooltip