130,601 Commits over 4,232 Days - 1.29cph!
    
    
    
        
        
            
            
            
                
                Enabled mipmaps on more icons
Lowered some aniso levels
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed an edge case with the environment volume stencil mask and added descriptions to each pass's stencil blocks
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                added pauls new icons for missing meat icons
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Removed RF server log "adding same listener twice"
Was happening with test generators
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                exported outbreak scientist sprayer animations
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed NRE when opening an horse saddle
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from horsesaddle_nre_fix
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                ▊▅▅▌▋▍▇ ▌▉▋█▇▇ ▆█▋▆▅▍▇▅▌ ▋▌ ▅▄▆▉▊█▆ (▊▋█▉ ▍▍ ▇▆▊▅▉ ▍▇▊▆▉▌█)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added and assigned orchid, rose, sunflower seed icons
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Explicitly initializing all DLSS plugin structs with null before setting them
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_runtime_profiling_pooling -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix pooling profiling not serializing the generic arguments of types
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix network pool buffer sizes sending the index of the buffer instead of the size of it
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Kettle texture size optimization.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Cooking FX positions/scales for all types of meats.
Reworked cooking smoke so that it exhausts the oven regardless of FX prefab orientation.
Set horizon occlusion on some meats.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from crafting_update
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed water check
Add a kinematic rigidbody to the bee swarm, seems to fix bees not hurting sleeping players as they don't have a rigidbody
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from new_kill_commands
 
                
                
                
                
                
             
         
        
            
            
            
                
                'ent kill' command can kill dropped items again
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed hatching egg slot not being usable while hatching is in process
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed wrong chicken mesh on trophy store pack preview
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from crafting_update
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Disabling pooling on deployed beehive (hopefully temporary until we figure out what the issue is)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed being able to lock beehives
 
                
                
                
                
                
             
         
        
            
            
            
                
                Disabled motion vectors on bee particles in vm, fixes smearing with motion blur
 
                
                
                
                
                
             
         
        
            
            
            
                
                Bee grenade no longer spawns bee swarms underwater
 
                
                
                
                
                
             
         
        
            
            
            
                
                Increase timer on bee grenade to 6s, so it can fly for 6s before exploding in mid-air
Means it will almost always hit something first
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed bee grenade wm missing outline
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from crafting_update
 
                
                
                
                
                
             
         
        
            
            
            
                
                Can no longer place deployed beehive in water
 
                
                
                
                
                
             
         
        
            
            
            
                
                Increased cull range on natural beehive
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from bees/nucleus_fix
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed molotov not working
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added a timeout to the hopper item move process, if an item takes more than 5s to reach the hopper just snap it to the end
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_copy_paste_duplicate_entities -> main