195,954 Commits over 4,110 Days - 1.99cph!

27 Days Ago
Wooden Barricade stacksize reduced to 5 from 10
27 Days Ago
Honeycomb stack size reduced from 100 to 20
27 Days Ago
27 Days Ago
SyncVars fully working with weaving. Fixed incorrect stack for WriteSyncVar.
27 Days Ago
Fix malformed WriteSyncVar Setter plumbed up to the correct entry logic for queueing/sending SyncVars
27 Days Ago
merge from hackweek_wiresnapping
27 Days Ago
Cleanup, fixes
27 Days Ago
Find queue/send method properly (search parent class) Don't pass byte - cant append that OpCode unless its an int
27 Days Ago
Fixes when snapping from a port away from a wall
27 Days Ago
Use Cecil for SyncVar weaving. Boostrap weaving on domain reload Properly map depdency paths Include unity modules Better timing to avoid race conditions
27 Days Ago
Fixed pipes blocked in corners when snapping
27 Days Ago
merge from main
27 Days Ago
Fixed heavy plate items not having pickup sounds
27 Days Ago
Cherry picking directional item dropping from a previous hackweek
27 Days Ago
Launchers and melee view model anim updates and added missing .viewmodel content
27 Days Ago
Fixed over zealous collision on ziggurat stair sides
27 Days Ago
merge from inputfield_rtl_fix
27 Days Ago
Rust Plus view
28 Days Ago
large sail blockout
28 Days Ago
Removed duplicate nested tree prefab in schizolobium c
28 Days Ago
Fixed input fields in RTL mode having keyboard arrow button navigation flipped
28 Days Ago
Musical instrument view model anim updates and added missing .viewmodel content
28 Days Ago
update to small sail blockout
28 Days Ago
Explosives view model anim updates and added missing .viewmodel content
28 Days Ago
merge from convexmesh_warnings_fix
28 Days Ago
Missed one usage of ScrapHeliGibs_Part002
28 Days Ago
Show the building blocked preview on the vine tree
28 Days Ago
merge from inputfield_rtl_fix
28 Days Ago
Input field character limit pass
28 Days Ago
Pistol view model anim updates and added missing .viewmodel content
28 Days Ago
Added a 128 character limit to RustInput.Normal, so we don't have 0 char limit by default Restored smart alarm character limits
28 Days Ago
Merge from parent
28 Days Ago
Merge from main
28 Days Ago
28 Days Ago
Merge from main
28 Days Ago
merge from inputfield_rtl_fix
28 Days Ago
Use Arabic instead of Farsi when running FixRTL on text strings
28 Days Ago
Added new floor material, updated names to clarify which materials are placeholder
28 Days Ago
Bugfix: ContinuousProfiler - don't record Sync marks when paused for export - Based off 23b9590b commit This is last known bug - lib was still writing Sync marks for new frame, eventually leading to main thread buffer growth, which invalidated pointers during export. Test: soaked for almost 1hour with watchallocs - no more unrecognized reads on main thread
28 Days Ago
boomerang_distance_fix -> main
28 Days Ago
fixed some weird stretchy triangles in tree LODs
28 Days Ago
Schizolobium engine set up so now spawns jungle and is harvestable. Added third variant. Added collision meshes.
28 Days Ago
Updating the last few weapons missing from the list with view model camera animations
28 Days Ago
Changed the default value for the graphics.spatiallyawareenvironmentvolumes convar to true
28 Days Ago
Ran DoPrepare on advanced and pure crafting quality tea items (they were using the same item ID)
28 Days Ago
merge from 121020
28 Days Ago
Fixed Boomerang combat log returning weird distance values
28 Days Ago
Merge from multi_flower_vending_sales
28 Days Ago
Set orchid, rose and sunflower amountType to Count instead of Genetics, allowing multiple to be sold in vending machines.