195,954 Commits over 4,110 Days - 1.99cph!

29 Days Ago
Merge: from main Catching up assets to the point of failure (I hope?) - still trying to reproduce NRE during server bundle generation
29 Days Ago
Fixed voice chat crashing, remove unused files, steam usage cleanups Fix upper 32bits of 64bit pointers in Lua Minor cleanups from main Remove more usages of deprecated SteamAPIContext Remove deprecated Steam API stuff from legacy server browser
29 Days Ago
merge from inputfield_rtl_fix
29 Days Ago
Fixed report player UI input fields
29 Days Ago
Fixed phone name input field
29 Days Ago
Fixed ChickenCoopStatusWidget.OnClickedEditName NRE (rtl inputfields regression)
29 Days Ago
merge from main
29 Days Ago
merge from puzzlereset_door_fix
29 Days Ago
Fixed oil rig puzzle door never closing if the server restarted while the door was already open
29 Days Ago
merge from main
29 Days Ago
Backout CL 121063 due to failing server bundle generation
29 Days Ago
Merge: from main
29 Days Ago
Merge: from prefab_process_optim - Optimizes component checks during Prefab Processing (speeds up Asset Warmup and monument spawning) Tests: with temp old code that throws exceptions on result missmatch, ran Asset Warmup and ran Scene2Prefab on all large and xlarge monuments
29 Days Ago
First complete (but mostly broken) implementation of indirect instancing. Split most classes into separate files for easier handling and less conflicts.
29 Days Ago
Fix upper 32bits of 64bit pointers in Lua Minor cleanups
29 Days Ago
Regenerate console system
29 Days Ago
New token for pure health and ore teas
29 Days Ago
Merge from softcore_modifiers_fix
29 Days Ago
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also updated croc pie, will adjust its effect if/when it changes assuming it isnt canned
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Ensuring that the environment volume compute buffer exists before rendering to prevent transparent draw calls being ignored on macOS
29 Days Ago
29 Days Ago
Tests: perf test for FileSystem Warmup Recent optims show prefab processing cost for entire server-warmup goes from 39s down to 4.5s (averages across 5 runs) Tests: ran the perf test
29 Days Ago
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29 Days Ago
small sails deployable blockout and preliminary blendshape work for testing
29 Days Ago
filters styling
29 Days Ago
Moved to new project -> Rust.SourceGenerators.SyncVar Fix legacy shelter mini example
29 Days Ago
Server List design
29 Days Ago
merge from vclouds
29 Days Ago
performance tweaks, block sun by clouds in reflection probe
29 Days Ago
Reduced speed of fade to black(ish)
29 Days Ago
Initial test changes: Reduce movement speed duration from 6->4 seconds (vision is already at 4 seconds) Reduce vision blackout from 1 to 0.997
29 Days Ago
merge from main
29 Days Ago
Merge from junkpile_bush_los
29 Days Ago
Updated AI LOS blockers for Junkpiles a, g, h and i
29 Days Ago
Update to third person boomerang animations so that the empty hand isnt so straight down
29 Days Ago
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Fixed F7 report UI again, restored input field settings
29 Days Ago
Scientist RHIB blockout
29 Days Ago
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29 Days Ago
Fixed wicker_barrel.corpse gibs missing script warning on warnup
29 Days Ago
merge from qol_crosshair_interaction
29 Days Ago
storage_monitor_rotate_fix -> main