195,954 Commits over 4,110 Days - 1.99cph!

28 Days Ago
merge from hotreload_warning_fix
28 Days Ago
Another HotReloadSettingsObject warning fix attempt, only strip the class content instead of the whole file
28 Days Ago
Attempts to better filter what files are pushed for weaving Better Diagnostics Cleanup GenerateResult (Just generate pe and pdb output streams in method before writing to them)
28 Days Ago
merge from convexmesh_warnings_fix
28 Days Ago
Simplified scrap heli gibs collider meshes, fixes ScrapHeliGibs_Part002 and Part046 warnings
28 Days Ago
exit dialog
28 Days Ago
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28 Days Ago
"Old_Boat_GM" convex collider fix
28 Days Ago
Added a simpler patrol heli part02 collider, to fix the warning ''Couldn't create a Convex Mesh from source mesh 'patrol_helicopter_part02' within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.''
28 Days Ago
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28 Days Ago
28 Days Ago
Track compute blocks instead of cells in wrapping grid update; fixes case where invalid cells were not being updated when moving in certain patterns, fix WrapIndex function for all cases
28 Days Ago
Merge from incapacitate_dart_changes
28 Days Ago
Merge: from main
28 Days Ago
Settings View
28 Days Ago
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28 Days Ago
merge from jungle_update
28 Days Ago
merge from jungle_update
28 Days Ago
cherrypicking 120874 120808 120975 121024
28 Days Ago
Merge from treasure_mission_improvements
28 Days Ago
Added a 6h time limit to the ranch treasure hunt mission so players can't accept the mission, leave a server and the container stays there blocking a spot forever Added spots for the treasure to spawn at supermarket and gas station Added more spots for the treasure to spawn at water wells and lighthouse Reduced the minimum distance between blocked mission points (5m > 3m) to allow more density
28 Days Ago
Merge from container_parenting_fix
28 Days Ago
Revert RidableHorse prefab change
28 Days Ago
Compile fix, S2P again
28 Days Ago
Merge from save248/arm_support Rework the prefab changes S2P harbors
28 Days Ago
Applied the new ParticleSystemLightCull
28 Days Ago
Annoying merge fix 3/3
28 Days Ago
Possibly fixed players not parenting to a shipping container properly if the container was stacked on top of another container
28 Days Ago
Break vine tree prefab link so we can clear out some old greybox assets Set up vine tree 2 and 3 variants, added logic to stump to respawn the right tree type
28 Days Ago
Scrap Source Generator - Try IL Weaving instead
28 Days Ago
Print out "Blocked by tree" when building too close to a vine tree Reduced the size of the prevent building volume on the vine tree, swap the main trunk one from a box to a capsule and shrink the upper box slightly
28 Days Ago
Merge from main
28 Days Ago
Fixed error if no valid camera
28 Days Ago
merge from hotreload_warning_fix
28 Days Ago
Moved hotreload scriptable setting in the Third Party folder so its ignored by the file warmup Should fixed the missing script warning
28 Days Ago
Annoying merge fix 2/3
28 Days Ago
Annoying merge fix 1/3
28 Days Ago
SM_DisableHorseProceduralMotion missing script warning fix attempt
28 Days Ago
merge from inputfield_rtl_fix
28 Days Ago
Industrial conveyor filter supports RTL languages Restored min max buffer input fields
28 Days Ago
Pass on digital clock, seismic sensor, mute player ui, phone dialler input fields
28 Days Ago
TextUtils::IsRTLInput optims
28 Days Ago
Fixed chicken name not being applied after edit
28 Days Ago
Fix srcds crash to do with workshop
28 Days Ago
Debug: add logging of prefab path to track down server bundle NRE Tests: update game manifest (optimized)
28 Days Ago
merge from inputfield_rtl_fix
28 Days Ago
Restored F1 item menu inputfield text alignment
28 Days Ago
Backout of CL 121065 - should reintroduce merge from prefab_process_optim Tests: update game manifest (optimized)
29 Days Ago
Fixed digital clock inputfield content type
29 Days Ago
Restore build locations for server.dll/client.dll