252,180 Commits over 3,990 Days - 2.63cph!

7 Months Ago
Fix being unable to possess non-networked pawns (fixes #141), speculative fix for other exceptions
7 Months Ago
merge from main
7 Months Ago
Pick further away points to align to
7 Months Ago
Remove smoothing pass for alignment
7 Months Ago
Allow late joiners in casual defuse
7 Months Ago
Use Network.Active check to determine if we should network spawn or assign ownership
7 Months Ago
Ensure we properly network ownership changes during network orphaned actions
7 Months Ago
Increased radius check
7 Months Ago
lod distances, lod4 stays longer
7 Months Ago
tweaked emissive indicators so they dont pixelate at range
7 Months Ago
Enum and List control widgets can't be edited when readonly
7 Months Ago
refinery updates t-spawn to B site initial updates
7 Months Ago
Disabled the environment camera object
7 Months Ago
radiator prop fixes
7 Months Ago
Removed Unused FBX mesh. Updated Vintage Rectangle Table Colliders
7 Months Ago
New Bee
7 Months Ago
set dressing progress backup
7 Months Ago
Keep project loading stuff together and make sure we load initial collision rules after project settings file system is mounted (Fixes Facepunch/sbox-issues#5739)
7 Months Ago
PlacingHud orders by segment count Rock spawning bug fixes Store relevant references/information of initial bug setup per-player Basic BugList UI that shows remaining segments for both players.
7 Months Ago
update ladybug fbx
7 Months Ago
Fixed order of NRE checks
7 Months Ago
Added more checks to try and kerb this NRE
7 Months Ago
Coin Expand bounds
7 Months Ago
Fixed occlusion culling setting always turning itself back on when opening the game
7 Months Ago
Vendor can now get over rails Added rails to vendor test map Added more accurate detailed colliders
7 Months Ago
Closes Facepunch/sbox-issues#5566
7 Months Ago
Throw exception when sending RPC on non-networked Game Objects (Closes Facepunch/sbox-issues#5504)
7 Months Ago
Tweaks
7 Months Ago
merge from swapitems_fix
7 Months Ago
Do not try to swap items around if they can't stack (introduced by 98742) Fixes moving a partial stack from a full container onto another partial stack not working (fluid containers not taking anymore water than 100ml for example)
7 Months Ago
Fixed potential NRE in AudioListener component when scene camera isn't valid (yet)
7 Months Ago
Larger plank stack addition and upload
7 Months Ago
Add damping to lower body blendspaces
7 Months Ago
Fix cargo ship spawning extra scientists (have to turn off both variant roots)
7 Months Ago
Set up look at chains, crouched movement
7 Months Ago
A couple of small bike edits
7 Months Ago
Ladybug
7 Months Ago
Merge Bikes -> main
7 Months Ago
Tuned all bike and rider damage thresholds
7 Months Ago
Update human_player animgraph to support movement and holdtypes
7 Months Ago
Steer angle small edit
7 Months Ago
Pedal bikes slightly slower
7 Months Ago
Cyclist stands up automatically when going slow up steep slopes
7 Months Ago
Fix spectators joining in-progress games getting a blackscreen/not spectating anyone by default
7 Months Ago
Broadcast between round cleanup event
7 Months Ago
Equipment NRE fix
7 Months Ago
Changed Scale on Vintage Rectangle Table to match other tables
7 Months Ago
Merge main -> Bikes
7 Months Ago
Use DistanceSquared in marker panel Distance check
7 Months Ago
Bee