252,593 Commits over 3,990 Days - 2.64cph!

8 Months Ago
Merge from cuffs main
8 Months Ago
Merge from main
8 Months Ago
Handcuffs will now appear correctly on spawned players
8 Months Ago
Fix third person camera, death cam
8 Months Ago
Fixed dropped weapon trigger not working
8 Months Ago
Push direction calc change
8 Months Ago
Fixed sniper scope zoom
8 Months Ago
Fix origin of damage again
8 Months Ago
Adjust anarchist silhouette
8 Months Ago
PrefabVariable UI https://files.facepunch.com/garry/83829991-476d-4934-ad39-099fc0f7ce6d.png
8 Months Ago
PlayerOutfitter NRE fix
8 Months Ago
Reduce walk gear db
8 Months Ago
Disallow aiming between sprint, grounded change
8 Months Ago
Clean up weapon-created particles and decals between rounds
8 Months Ago
Headshot sounds play locally if you're the attacker or the victim
8 Months Ago
player update. 3p kayak anims set to loop
8 Months Ago
merged main into wire_slacking/optimisations
8 Months Ago
merge from demorecorder_ui_improvements
8 Months Ago
Code cleanup
8 Months Ago
Ceil applied damage
8 Months Ago
Remove IShotListener, replace with game event Remove IArmorListener, replace with game event
8 Months Ago
Reapplying 98635 after merging GameUI.Hud.prefab
8 Months Ago
Get rid of cancel queue when starting a reload Network fall sound correctly
8 Months Ago
Merge from hood_and_cuffs main
8 Months Ago
Pushing a handcuffed player dismounts them
8 Months Ago
Can cancel single-loader reloads if you try to shoot
8 Months Ago
merged main into demorecorder_ui_improvements
8 Months Ago
Adjust M4 irons
8 Months Ago
Add FOV offset when aiming
8 Months Ago
Minor UI tweaks
8 Months Ago
fix event shuffle issue ortho camera money, coin game over panel buyphase panel buyphaseitem buy item button create relics relic panel
8 Months Ago
Ensure we don't lose the hitmarker when turning the crosshair off
8 Months Ago
Variable star opens a menu instead
8 Months Ago
network++
8 Months Ago
merge from hood_and_cuffs
8 Months Ago
merged main into demorecorder_ui_improvements
8 Months Ago
Added a checkbox option to the recorder UI to auto fill demo names - If enabled, set to the last recorded demo name - If the name contained a number at the end, increment it by 1
8 Months Ago
Cleanup wip
8 Months Ago
IBombPlantedListener -> BombPlantedEvent (#104)
8 Months Ago
Use libevents for damage / kill events Merge pull request #96 from Facepunch/libevents2 Refactor damage events * Use facepunch.libevents for damage-related events * Broadcast damage before broadcasting kill * Allow modification of damage in event handlers
8 Months Ago
Use libevents for damage / kill events
8 Months Ago
Fix being unable to spectate bots
8 Months Ago
Fixed w_usp referencing the viewmodel instead, my bad
8 Months Ago
Add surface mats
8 Months Ago
Add shooting range to fps test scene
8 Months Ago
Store variables in the prefab's RootObject, makes most sense
8 Months Ago
Give MP5 a predictable recoil pattern
8 Months Ago
Push headshot sound asset
8 Months Ago
Restructure eye height calc
8 Months Ago
Increase viewmodel lerp speed