250,083 Commits over 3,959 Days - 2.63cph!

42 Days Ago
Animated ready-up
42 Days Ago
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42 Days Ago
Fixed up card phase panel for when a card inventory is empty
42 Days Ago
Depth of field, animated avatar circle
42 Days Ago
Fixed incorrect hit sfx on all ores and wood piles
42 Days Ago
Add cursor to UI buttons Collision rules for sounds vs players
42 Days Ago
Adjust UI style a bit Waiting screen UI changes
42 Days Ago
Fridge Card
42 Days Ago
Update SpriteTools Started Creative Tab Fix Pickaxe targeting Change networking config Fixed cursors Fix cursor resetting in certain states Show pointer cursor in gameplay when held item is usable at mouse position Disable Day/Night Cycle for now Redid XP bar styling Updated Vitals styling Update CoinsPanel styling CraftinPanel restyle
42 Days Ago
test files
42 Days Ago
added spine 3 to humanoid mapping in rustplayeravatar
42 Days Ago
drawer_a initial commit
42 Days Ago
Arena 3 nav blockers
42 Days Ago
- added convar + option to experimental settings for clouds, off by default, renders billboards if off - initial basic temporal upscaling, renders full res cloud image over 16 frames, some issues to iron out but significantly improves performance - add cirrus clouds and configurations for them - fix sun mesh not being occluded by clouds - fix cloud display mesh sorting - further configurable parameters - clean up/organize code
42 Days Ago
Smoke bomb is big again
42 Days Ago
World Card sound + fx
42 Days Ago
Another fix what is this
42 Days Ago
LOD settings
42 Days Ago
Revert PR#2089 Causes regressions with spawnmenu help text and other issues Optimize DListView_Line Adjust DButton's text inset when an icon is present 8 px is consistent 4px on each side of the icon
42 Days Ago
renaming of unarmed anims to match maya source and new convention
42 Days Ago
Added `-softenCosine` for VRAD Revert DLabel changes The changes cause issues with spawnmenu help text and other people's code. Optimize DListView_Line Remove DListViewLabel's Think function since it does nothing in DListView_Line anyway
42 Days Ago
Added asyncUpload settings to mandatory defaults
42 Days Ago
Set shadow cascade splits in mandatory defaults
42 Days Ago
Remove the massive lump of disabled code I forgot to delete
42 Days Ago
Expose CVfxProgramData
42 Days Ago
Merge indirect instancing
42 Days Ago
Implement indirect instanced rendering system
42 Days Ago
Temporarily re-add old SWEP localization tokens More work towards `-StaticPropBounce`
42 Days Ago
Re-implement OutputNodeDefinition.OnBuildExpression Test fixes, cleaner generated expression tree
42 Days Ago
Particle raycasy budget preset values
42 Days Ago
Fix ssao shader include
42 Days Ago
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42 Days Ago
GpuBuffer obsoletes ComputeBuffer to prevent confusion that it's compute exclusive * Non templated version because sometimes your buffer will have various types * Usage flags can be combined now, e.g a buffer can be used as an IndexBuffer but also ByteAddress for compute shader * Added additional error checking, exposed readonly properties for count/size/usage * Added CodeUpgrader for ComputeBuffer -> GpuBuffer * Fix Terrain materials buffer overflowing its gpu buffer
42 Days Ago
Unify layer tool: implement manual undo/redo stack (works around issue with unity's undo where some meshes get messed up if any changes are undone on them)
42 Days Ago
WIP: ValueScope fleshed out WIP: Some graphs can run again
42 Days Ago
metal trim meta
42 Days Ago
bookcase_01 + cabinet_b also allowed metal_trim_02 mat tinting
42 Days Ago
Adjust spawn rates on some cards
42 Days Ago
Catapult item pickup and drop sounds
42 Days Ago
Added streaming texture presets
42 Days Ago
Ballista bolts world models and pickup/dropped sound
42 Days Ago
Some more logs dotted about
42 Days Ago
Be explicit AmbientOcclusion is ScreenSpaceAmbientOcclusion, attribute AmbientOcclusionIndex -> ScreenSpaceAmbientOcclusionTexture
42 Days Ago
Update round_loop.prefab
42 Days Ago
Fixed siege tower pulling flag colliding with tipping flag
42 Days Ago
Missed another spot
42 Days Ago
Adjust blocker bounds for arena 3
42 Days Ago
Adjusted siege tower model pos so it doesnt spawn clipping into the ground
42 Days Ago
Nav mesh for arena 3, nav blocker
42 Days Ago
jungle ruins kit