250,084 Commits over 3,959 Days - 2.63cph!

42 Days Ago
jungle ruins kit
42 Days Ago
Fixed battering ram choppy reverse
42 Days Ago
Add upper limit for how many pickups can be active at once
42 Days Ago
set up mini crossbow world model and intial anims
42 Days Ago
Fixed pickup spam Mark pickups so they clean up between rounds Don't spawn pickups unless we're in combat phase Networking Move the pickups up a bit
42 Days Ago
Arena One Meta Upload https://sbox.game/facepunch/c_shoppingmall
42 Days Ago
Missed a couple of spots
42 Days Ago
Arena two blockers
42 Days Ago
Center ameObject when navlink start/end changes
42 Days Ago
WIP pickup spawner
42 Days Ago
Reset Menu Tip icon back to the default info icon when the loading screen is enabled
42 Days Ago
Arena 3 Meta Upload https://sbox.game/facepunch/c_containeryard
42 Days Ago
ToolAppSystem [interop] Don't create handle stuff in static functions Don't init VR if we're a console app Don't print vulkan device info if we're a console app Let us do new Shader() List shaders, work out programs, find out of date
42 Days Ago
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42 Days Ago
Use custom Qt styling/preferences in Launcher as well Launcher: this is a sort not a filter so don't call it one Move DefaultProjectLocation from editor cookie to launcher cookie, since we stopped saving that at some point Fix project location label being squished
42 Days Ago
Networked pickup
42 Days Ago
Modular kit improvements to ruin wall kit (still WIP)
42 Days Ago
Remove extra fluff Card pickups logic
42 Days Ago
Commented out any quality settings we probably don't want the client to be able to control. Added a SetMandatoryDefaults() function to set any stuff we definitely want set as default, across any quality levels.
42 Days Ago
Name on hud
42 Days Ago
Hud Changes
42 Days Ago
Bindless shader API class
42 Days Ago
Imrpove nav link visualization https://files.facepunch.com/lolleko/1b0511b1/sbox-dev_NU9m49nbd2.jpg
42 Days Ago
Negative cards + balance These
42 Days Ago
Don't show a few card props in the editor
42 Days Ago
handling serverside collision with a coarse collider, this disallows shooting through holes made in the sculpture
42 Days Ago
fix snowmobile error in code rather than prefab
42 Days Ago
Fix minor typo Added Multiedit support to TagSets. Resolves Facepunch/sbox-issues#6882 https://files.facepunch.com/CarsonKompon/2024/December/05_10-10-LividGallowaycow.mp4 Rename TagSetControlWidget file name to match class name
42 Days Ago
Balance card rates
42 Days Ago
Fix all the store pages UI scaling and snow mobile error message
42 Days Ago
Should have solved issue with winning state
42 Days Ago
Shader functions can specify storage class (static) and specify inline without erroring now
42 Days Ago
▄▊▇▇▇▇: ▅▉▋▄▊▄ ▆▌▊▉▍ ▆▄▌▆ ▉▌▉▄▉ ▆▄▄▆ ▌▌▌▌▅▊█▊ ▆▍ ▄▄▌▆██▄ ▅▍▆▄▋▍ - ▌▍█▋ ▌▆▋▄▅ ▉█▆▌▅▇▊▄▄ ▇▍ ▅▌▆▋▉▅▉▉ ▅▅▌▅▅▍▄, ▍▊ ▌▉ ▇█▌▌▉▇ ▄▉▇▊█▌▅▊▋ ▌▍▊▋ ▅▊▋▆▍▄ ▊▆▅ ▌▄█▍▆▉▄ ▉▆▍, ▋▇ ▉ ▉▆▌▊▆, ▊▉▇ ▅▄▆▍▊▍ ▊▆▍▌▌ ▅▍▋▆▆█ ▉▊▊▆▉▄▍▇▊▅ █▇▆ ▋▄▋▋ ▋▄▅▄▉▊ █▆ ▇▅▌▆▊▌, ▄▊▆ ▊▍▌ ▅▉'▄ ▇▉▄▋ ▅▌ ▋▄▋▇▅ ▍▆▅█ ▄▄▅▍▆▍ ▄▅▄ ▇█▋▍▄▄▌▊▆▍(▌▉▉, ▌▆█▊▄▄▌▉▌▋) ▉▌▊▍▊: ▅▇▅▆, ▇▄█▋▅▋▄ ▋▉█▋▆▆▌
42 Days Ago
add Player.HasCard( name )
42 Days Ago
Fixed NRE for PlayerCorpse
42 Days Ago
Arena 3
42 Days Ago
Make stat type strictly typed instead of string, add CardModifier that can just add as many stats as you desire https://files.facepunch.com/tony/1b0511b1/sbox-dev_MIE6WdkSTq.png
42 Days Ago
Fixes
42 Days Ago
Updated rig to V4 with updated names
42 Days Ago
GpuBuffer obsoletes ComputeBuffer to prevent confusion that it's compute exclusive, non templated variant added, additional flags can be combined, debug names, error checking added GpuBuffer CodeUpgrader Fix Terrain materials buffer overflowing its gpu buffer
42 Days Ago
removed old unused ice textures now we have the composite texture
42 Days Ago
Modular kit improvements to ruin wall kit (still WIP)
42 Days Ago
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42 Days Ago
Visualize nav link connection state https://files.facepunch.com/lolleko/1b0511b1/sbox-dev_nH8r76TUg2.mp4
42 Days Ago
not completing sculpture physics bake in the main thread and instead deferring completion until before the next physics step - drastically reduces impact of sculpting and loading sculptures on the main thread, the bake is generally finished before the frame is finished
42 Days Ago
Cleanup Improve stats to hold a collection of stat modifiers, recalculate final networked value - support fraction values (isPercent), so we can still do stuff like -25% health, add stat.Priority
42 Days Ago
Shaders
42 Days Ago
Scientist accuracy now depends on what the player is doing not only distance
42 Days Ago
merge from clientserver_entityfinder_tool
42 Days Ago
Fix compile warning