13,158 Commits over 2,830 Days - 0.19cph!
Snowmobiles: Don't tick fuel all the time
Replaced vehicle capsule clipping checks with a sphere check if the start and end pos are the same. Avoids a bug in Unity that treats capsule colliders with the same start/end point incorrectly when checking vs. a concave mesh colliders (seems to treat the mesh like a convex one or a bounding box).
Improved bump animation showing code
Merge new bump animation -> Snowmobile
Better player bump animation triggers. Play if there's a big velocity change (crashes etc), or if there's a sudden suspension compression.
Don't play bump anim too often
Temp setup: Print "BUMP" when the drivers gets bumped
Assigned snowmobile override controller
More potential dismount points for snowmobiles
Collision test - switch to continuous detection. May be fine, or may cause random sudden stops while driving fast on rough terrain. TBD
Simplified the generic snowmobile world collider
Removed Tomaha light double-ups, fixes visual z-fighting/flickering
Removed modular-car-engine-test-nice-setup
Increased snowmobile collision damage taken (was very low, still pretty low)
More wheel spin slip, it's cool
Limited the frequency of engine start fail sound
LOD cull snowmobiles from further away
Added a small amount of suspension travel to the generic snowmobile treads
Rather than disable generic snowmobile headlights entirely (68413), remove the mesh, but leave the lighting
Fixed generic snowmobile ski snow FX now always showing up anymore
Merge SnowmobileFXFixes -> Snowmobile
Lower the snow ski trail effect to the ground slightly
Fix NRE when firing a weapon while mounted to a vehicle with no rigidbody. Put null RB checks on a a few other methods as well.
Subtract "Moved snowmobile particle FX to always sit at the position of the skis and treads"
Subtract "Fixing all the snowmobile FX that got broken"
Merge Snowmbile -> SkiFXFixes
Subtract "Half fixed ski FX trails not showing"
Extend snowmobile rear world colliders enough to allow for a passenger to not get kicked off if it's backed up against a cliff
Improved handling of snowmobile rear passenger collision
Half fixed ski FX trails not showing, but angle is messed up
Merge Snowmobile -> Arctic Bases
Merge Snowmobile -> Arctic Bases