13,173 Commits over 2,830 Days - 0.19cph!
Fix NRE when firing a weapon while mounted to a vehicle with no rigidbody. Put null RB checks on a a few other methods as well.
Subtract "Moved snowmobile particle FX to always sit at the position of the skis and treads"
Subtract "Fixing all the snowmobile FX that got broken"
Merge Snowmbile -> SkiFXFixes
Subtract "Half fixed ski FX trails not showing"
Extend snowmobile rear world colliders enough to allow for a passenger to not get kicked off if it's backed up against a cliff
Improved handling of snowmobile rear passenger collision
Half fixed ski FX trails not showing, but angle is messed up
Merge Snowmobile -> Arctic Bases
Merge Snowmobile -> Arctic Bases
Improved lean anim code some more
Revert
68409, restore suspension changes
Snowmobile leaning mod. Lean more at 0 speed.
Fixed some minor remaining suspension visual issues
Fixed snowmobile terrain FX still playing when the snowmobile is visually slightly above the ground
Move Tomaha headlight light forward 5cm
Removed 'if ( !timedSave )' check in SaveRestore (issue from previous merge to Aux)
Fixed snowmobiles not shifting audibly through all gears
Other suspension adjustments, both snowmobiles
Do an extra raycast on the snowmobile skis to help with visual clipping into the ground
Moved snowmobile particle FX to always sit at the position of the skis and treads
Add some additional fake tread rotation if we're faking extra wheel spin
Merge Main -> Media Projects
Balanced snowmobile lean. Also fixed pose animation not playing.
Snowmobiles now optimised for lean (hooked up driver lean animations)
Renamed "A Arctic Suit." description to "An arctic suit." (debatable whether Arctic should be capitalised here, but I'm taking it to mean cold rather than actually from the Arctic).
Renamed "A Nomad Suit." description to "A nomad suit."
Renamed "A space suit built for harsh conditions." to "A spacesuit built for harsh conditions."
Deleted a couple of folders that Plastic wouldn't let me delete for the previous commit
Set up "dry box" model as the new buoyant item drop model, replacing the recoloured generic bag
Merge Arctic Bases -> Aux
Larger "don't set free" box for snowmobile puzzle
Merge Snowmobile -> Arctic Bases
Set engine_on animation default weight to zero (generic snowmobile)
Fix snowmobile engine shake playing in incorrect situation
Match previous modular car behaviour exactly
Give modular cars some anti-roll back (they lost it due to snowmobile sim changes)
Snowmobiles: Only clip check the player's head, hopefully stop getting booted off for hitting rocks and stuff
Set up the generic snowmobile for increased ski suspension travel