198,675 Commits over 4,140 Days - 2.00cph!

2 Years Ago
Merge from global_networked_bases -> aux2
2 Years Ago
Fix blue deploy guide not showing for instanced prefabs Assign the runtime created MeshRenderConfig to InstancedMeshFilter so we can grab it from the PrefabAttribute
2 Years Ago
Manually set "globalBuildingBlock" for all building block prefabs
2 Years Ago
Remove magic "is BuildingBlock"
2 Years Ago
Eliminated a couple more functions
2 Years Ago
Convert sleeping bag and bed
2 Years Ago
Change `global_rendering` convar into a command line argument `--use-normal-rendering` Block planter box material changing behind `-use-normal-rendering` instead of the runtime toggle of instanced rendering
2 Years Ago
Flame stuff WIP
2 Years Ago
Merge from nexus + manifest
2 Years Ago
Merge from global_networked_bases -> aux2
2 Years Ago
Fix minimum distance for first LOD in RendererLOD being 1m allowing you to see through walls when close up (set to 0m for instanced rendering)
2 Years Ago
Converted conditional model prefabs
2 Years Ago
Fix prefab converter missing conditional models for building blocks (mainly foundation walls)
2 Years Ago
Rollback EffectData:SetHitBox change
2 Years Ago
Rollback EffectData:SetHitBox change
2 Years Ago
Furnace lit material
2 Years Ago
Fix ConstructionPlaceholder renderers not being removed
2 Years Ago
Merge from main
2 Years Ago
Allow selecting which zone to start in when connecting to a nexus the first time since wipe
2 Years Ago
Update .gitignore Disable C4005, error on C4840 Fixed some warnings Prevent display of concommands in gamemode settings Do not run OnRequestFullUpdate outside of main thread Defer gamemode loading until all other components are loaded Do not use obsolete API for DNS resolution Fixed an oopsie with srcds gamemode loading Increase EffectData:SetHitBox net limit to match the particle name limit Run DNS resolution in a thread Added VMatrix.__unm (negate operator) Disable HTTP DNS lookups for now Merge branch 'main' into prerelease
2 Years Ago
Run DNS resolution in a thread Added VMatrix.__unm (negate operator) Disable HTTP DNS lookups for now
2 Years Ago
exported oiljack arm after mesh edits and set up anim controller
2 Years Ago
Disable HTTP DNS lookups for now
2 Years Ago
More.
2 Years Ago
Merge from global_networked_bases -> aux2
2 Years Ago
Merge from main
2 Years Ago
Fire flipbook files.
2 Years Ago
Fix compile errors
2 Years Ago
Provide connection protocol to remaining nexus redirects Updated FP.Nexus to reflect port field changes Moving repeated bits into NexusUtil
2 Years Ago
test mesh for turret
2 Years Ago
Network++ (isolating staging in case we cherry pick the previous changes with protocol 2400 to release)
2 Years Ago
Merge from save239
2 Years Ago
Network++
2 Years Ago
CodeGen
2 Years Ago
merge from main
2 Years Ago
merge from ping_sfx_slider
2 Years Ago
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2 Years Ago
Merge from main
2 Years Ago
Merge from hackweek-chat-emoji
2 Years Ago
Speculative changes to prevent RustEmojiLibrary NRE's
2 Years Ago
Pumpjack FBX update
2 Years Ago
Revert 84733 due to unresolved issues with some physics situations like stacked items
2 Years Ago
LookAtWeaponRack UI cleanup
2 Years Ago
pumpjack mesh update
2 Years Ago
Simplified and cleaned up some placement effect stuff
2 Years Ago
Pumpjack materials update
2 Years Ago
Merge from main
2 Years Ago
merge from patrolheli_water_fixes
2 Years Ago
merge from main
2 Years Ago
merge from nvg_drone_fix