241,478 Commits over 3,867 Days - 2.60cph!

1 Year Ago
merge from main -> keybind_system
1 Year Ago
▊▌▅ ▊▆█▅█ ▇▉▋▇▌█ ▌▍▋▇▅█ ! ▊▆▋ ▇▄▄▇▍▋▍ ▅▄▉▅▉▍ ▋▌▆▄▇▅▋▅ ▍▋▆▊▌ ▆▅▉▇▅ ▋█▄▋▉▆▅ ▅▋▇▇▊▋▊▌▍ ▆▍▄▄▄█ █▊▇▇▋ ! ▊▅ █▌▊ ▋██▅▌ ▍▆▄▍▆█▇ ▋▇▍▉▌ ▌▄▅▉▇
1 Year Ago
Hide "open menu screen" editor buttons if project isn't active Don't know if this is permanent. Related to sboxgame/issues/3318
1 Year Ago
Custom mask-scope property: default for normal masks, filter to apply to any filters Useful for applying blurs etc. in select areas https://files.facepunch.com/alexguthrie/1b2311b1/sbox_69UkTGRaTg.mp4
1 Year Ago
Remove unused button components, fix rustbutton to variant styles
1 Year Ago
fixed triangle foundation and floors stairs sockets being offset VS square blocks
1 Year Ago
added DeployableIgnore layer to SC skin stairs landings
1 Year Ago
fixed floor frames/wall frame gibs material glitch - thanks 3dsmax ~]#£$%
1 Year Ago
merge from main
1 Year Ago
Tweaked inside sockets range to help with placement - it seems most values are picked at random, possibly from cloning old prefabs as a base. A value of .150 seem to ease placement on most surfaces
1 Year Ago
merge from vending_debris_fix
1 Year Ago
merge from streamer_mode_skull
1 Year Ago
Sort option Game list uses new package list
1 Year Ago
renderstage fixes
1 Year Ago
merge from creation gibs
1 Year Ago
added renderstage
1 Year Ago
Don't touch drag if MouseDown stopped propogation Map facets + search
1 Year Ago
merge from autoset_testrun
1 Year Ago
test run of autoset on 64 weapons
1 Year Ago
Run Apply before Set to recreate any peg setup betfore we save it.
1 Year Ago
Autoset editor script now spawns items maintaining their prefab links and applies the changes to prefabs. Increment loop count so the progress bar actually progresses....
1 Year Ago
creation gibs overrides and some adobe creation gibs polish
1 Year Ago
Added WeaponRackBatchAutoSet script to automatically config all weapons at once
1 Year Ago
Add MathX.SmoothDamp( float Make BaseScrollWidget smooth scrolling use smoothdamp
1 Year Ago
Add MathX.SmoothDamp( float Make BaseScrollWidget smooth scrolling use smoothdamp
1 Year Ago
added specific destruct gibs for top tier foundation wall
1 Year Ago
Possible fix for .ogg playback error
1 Year Ago
Add a testing page
1 Year Ago
merge from autoset
1 Year Ago
Standardized rack setup across all racks.
1 Year Ago
Update SkiaSharp & HarfBuffSharp to latest This includes a patch to work around SKBitmap.Decode failing on images from web, this problem didn't exist in our previous SkiaSharp version Get SVG drawing worked out Load svg from filesystem SVG image loader Revert previous iteration
1 Year Ago
merge from building skins 3
1 Year Ago
final pass on SC textures
1 Year Ago
Fix Z position when applying offset.
1 Year Ago
Merge from hackweek-chat-emoji
1 Year Ago
Pool video players as well as rendertextures, so each unique emoji only has one active video player active at any given time
Leaderboard backup, run #3192
1 Year Ago
merge from weaponracks
1 Year Ago
merge from main
1 Year Ago
Unsaved
1 Year Ago
Usernames with emoji strings in them will no longer trigger emoji's
1 Year Ago
Ragdoll settings change to match corpse
1 Year Ago
Running DoPrepare on a gesture will add it to the gesture collection list if it is missing Added player.list_cinematic_gestures convar Add option for a gesture to allow the player to duck while mid-gesture (this is disabled on everything by default)
1 Year Ago
Merge from main
1 Year Ago
Parent merge
1 Year Ago
Add mask to package screenshots modal Remove SetMaskAngle debug log
1 Year Ago
Improved Clothing Icons Added IsHDR to ColorProperty -Alex Improved Asset thumbnail lighting + added cubemap Improvements to asset inspector https://files.facepunch.com/louie/1b2311b1/sbox_OULTXaz5Pm.png
1 Year Ago
Temporarily remove streamer mode references in problematic files
1 Year Ago
Fixed industriial filter dialog not correctly translating item category names
1 Year Ago
Reject JSON input if it contains an item that isn't found in the search field