241,480 Commits over 3,867 Days - 2.60cph!

1 Year Ago
Fixed industriial filter dialog not correctly translating item category names
1 Year Ago
Reject JSON input if it contains an item that isn't found in the search field
1 Year Ago
Progress backup
1 Year Ago
lerp enemy bullet shadows player bullet colors bullet impact particle color
1 Year Ago
Fixed skull trophies showing "unknown" instead of nothing when no skull is present
1 Year Ago
Animate belt renderer using material property blocks
1 Year Ago
SVG image loader Revert previous iteration
1 Year Ago
Client compile fix
1 Year Ago
shrunk the barrels apsule colliders slightly as to not block player movement added colliders on top roller added prevent movement volumes to avoid getting stuck in the track space moved barrels that were intersecting quarry
1 Year Ago
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1 Year Ago
CSS Masks (#1040) https://files.facepunch.com/alexguthrie/1b2211b1/sbox_fQKTQ4VNsj.mp4
1 Year Ago
beer_keg assets https://files.facepunch.com/jason/1b2211b1/Photoshop_J2o8A4tj2e.jpg https://files.facepunch.com/jason/1b2211b1/Photoshop_xYcEtDb8OJ.jpg
1 Year Ago
Stub for EnvironmentMapLight
1 Year Ago
1 Year Ago
Fix light static assignment for lighting api, fix shadowing for them too
1 Year Ago
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1 Year Ago
position correctly
1 Year Ago
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1 Year Ago
more
1 Year Ago
bare bones video code using video.dll for ref
1 Year Ago
Prefab backup New light cookies
1 Year Ago
Z offset tweak for standing weapon rack
1 Year Ago
Couple of updated test weapon prefabs
1 Year Ago
Autosize wip/test
1 Year Ago
ShaderGraph: Move graph serialization to it's own file ShaderGraph: Refactor codegen to keep it self contained in the compiler
1 Year Ago
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1 Year Ago
updated miningquarry static prefab with capsules colliders on the animated half barrels
1 Year Ago
Fix panel slider not sliding properly if a parent needs scroll Add game settings to lobby Fix Map option sometimes not showing Fix growing
1 Year Ago
RustButton component has working attributes for customizing its text
1 Year Ago
Placement pivot offset tweak for standing rack
1 Year Ago
Do optimized compiles for ui_cssbox and ui_filter
1 Year Ago
Revert temp changes I made to the menu, didn't mean to commit these
1 Year Ago
Create server menu Save/load lobby settings automatically
1 Year Ago
Full mask shorthand support - should work with all combinations I think
1 Year Ago
Fix weapon rack grid debug drawing to alse use the collision offset not transform
1 Year Ago
Weapon stand tweaks, reduced slot count, resized grid, moved grid up. Fixed GetPosition returning transform offset not collision offset.
1 Year Ago
specific adobe skin construction gibs models
1 Year Ago
Fix default theme stylesheets
1 Year Ago
Support for .ogg custom sounds / music
1 Year Ago
specific destroy gibs for armored stair landings
1 Year Ago
elite spitter bullet Merge branch 'main' of sbox-sausagesurvivors2 bullet zpos elite spitter aim tweak
1 Year Ago
fixed some wood tier gibs transform rotation
1 Year Ago
more texture polish to SC skin interior wood
1 Year Ago
exported quarry track animation with updated scale values at 0.01 instead of 0
1 Year Ago
Initial commit
1 Year Ago
Started documenting a bunch of stuff
1 Year Ago
Update README.md