249,687 Commits over 3,959 Days - 2.63cph!

53 Days Ago
Battering ram constructable switched to additive mode Added stage 4
53 Days Ago
Added repel and hurt trigger inside the tower in case you manage to glitch in
53 Days Ago
Fixed battering ram front wheels disappearing Fixed the effects rotating with the wheels
53 Days Ago
Fixed doubled up siege tower doors
53 Days Ago
Re-enabled sync position on battering ram door
53 Days Ago
Tweak battering ram prevent building volume
53 Days Ago
Siege tower: - no longer spams sound errors - tried to fix duplicate doors
53 Days Ago
Update summary to be more clear on what this interface is for
53 Days Ago
Re-enabled front door colliders on siege tower
53 Days Ago
workcart_box_fix -> main
53 Days Ago
Prevented work cart box model from going invisible due to the LOD
53 Days Ago
Moved box into the other corner (looks better on the above ground carts)
53 Days Ago
Use oblique near clip plane trick for water reflections
53 Days Ago
Regenerate code
53 Days Ago
Fix NRE in NavMesh Dispose
53 Days Ago
Optimize culling in navmesh debug draw
53 Days Ago
Hook up Package.Data GameModal now correctly uses GameConfig from backend Fix "no screenshots" being thin After purchase, keep refreshing until we have the item Indicate when you already own items
53 Days Ago
Asset Browser: Show 'Open File Location' in context menu when searching too Asset Browser: Disable flat/recursive toggle button when searching or in meta location
53 Days Ago
Restore AssertNoGraphErrorsInScene test Fixes #1709
53 Days Ago
Fixing LOD3 and 4 materials for Catapult
53 Days Ago
Scores component, game_loop prefab that is spawned instead of manually creating components
53 Days Ago
Lazy-initialize NavMesh GeneratorPool
53 Days Ago
Sounds kill feed Pickup UI
53 Days Ago
Give each scene dock a unique name and fix load order so we maintain layout positions Move window layout to project cookie, will fallback to importing from editor cookie for now
53 Days Ago
Arena events
53 Days Ago
Define round phase
53 Days Ago
Expose BoneCollection / Bone to ActionGraph Fixes Facepunch/sbox-issues#6878
53 Days Ago
jungle skin prefabs setup progress - floor frames, wall frames
53 Days Ago
Refactor
53 Days Ago
- ▉▆▉▉▅▄▋▆▄▄ ▍▊▄▍▆ ▍█▇ ▅█▄▋▇ █▍▇ ▍▋▍▅▄▇, ▆▇▆▅▇ █▍ █▋▅▄█▋▋▇▉▇▆ ▅▌▄█▉▌▌▅▊▋ ▅▍ ▇▌▍▉█▊▊▄▉▄ ▇▊▋▍▊▍▊ - ▅▄██▊▄ ▆▇▋▌█▆▅▌▆▇▌▋▆▉▆▇▋ ▌▆▊ ▅██▋▊▅▍▉█ ▊▋█▊ ▋.▊▆ -> ▊.▋▆ - ▌█▅▄▆▍ ▅█ ██ ▋▇▉▆▄▍ ▌▌▄▆▇▇_▊▇▉▊▇▅█▌▄▋ ▍▊ █ ▆▍ ▇▅▌ █▊▉ & ▄▊▇▅▆▊ ▌▌▇▊▉▌▉▋ ▋▉▊ ▉▄▄▉█▄▇▌ ▌▋▍█▋▆▋ ▊▋ ▊▊▆ █▅█▉▄ ▊▄ █▌▍▉▅▌▉▇█ ▊▍▊▉▄▇█▌ ▍▇▊▇▋ (▅▋▅▅▇▅▇▉▉ ▉▋▄▍▄▍▆ ▋ ▊▅▍▇▄▌ ▍▅▅ ▅▋▉▉▊▄▊▊▊) - ▅▇▄▉▇▍▌▅▇ ▌▉▄▆█▊▅▋██▇▅▌▅▍▅▍▉▄▍ ▍▋▇▇█▋▌▊▄ ▋▍▉▍▉▅, ▉▅▍▆▍▇▍▊ ▆▇▉▆▆▄██▇ ▋▅▇▅▆▋ ▌▋ ▋▉▊▊▉ ▋▅ ▇▍█▍▄ ▇▅ ▉▍▄ ▄▍▍█▊ (▊▊▇▊ ▋▋▅ ▄▆▇▄▉▅▌▇▄ ▊▉ ▇▍▆▊█▇▄▊▉ ▇▄▅▋▍▆▅▌) - ▍▆▍ ▄█▆▍▆▊▄ ▋▍▋ ▊▍██ ▉▉▇▄▆▄▊▄▅▋
53 Days Ago
DontDestroyOnLoad for GameLoop (handles transitions through scenes, ArenaManager handles the current round)
53 Days Ago
Initial setup: - Created filtering methods for: - Recent x purchases - Best sold item - Best x sold items - Best x revenue generating items - x time period sales - Peak sale hour - Total sales
53 Days Ago
Tutorial updates
53 Days Ago
Bump DMX memory allocator limit for 64bit builds Fix crashes in 64bit particle editor when editing anything Fixed particle-related crashes
53 Days Ago
Stub menu, Arena def
53 Days Ago
Clean up code
53 Days Ago
Add command to make admin invisible
53 Days Ago
updated viewmodel mini crossbow anims
53 Days Ago
Fix NRE on native data
53 Days Ago
Be very careful about when we load assemblies in LoadNetworkTables Facepunch/sbox-issues#6984 Only warn once if Json serialization happens during a hotload Facepunch/sbox-issues#6984
53 Days Ago
Ensured towing visuals delete properly when the towing joint breaks
53 Days Ago
Extra delay timings
53 Days Ago
Fix memory leak in navmesh builder
53 Days Ago
Add cylinder obstacle
53 Days Ago
merge from siege_weapons
53 Days Ago
Fix catapult animator init mismatch between client/server
53 Days Ago
Set all siege weapon recipes to require 1 ingredient each, so nobody freaks out on reddit when seeing the placeholder values I pulled out of my arse two months ago Balancing will come later
53 Days Ago
Merge from ai_wolf_iteration
53 Days Ago
Catapult projectile throwing LOS checks Prevent projectiles being fired through constructions and such Added a server collider to the catapult arm Tweaked projectiles radius
53 Days Ago
Remove unecessary includes