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8,836 Commits over 1,735 Days - 0.21cph!

6 Months Ago
Revert 90141, fix client-side ragdoll neck issues
6 Months Ago
Merge main -> ServerSideRagdolls
6 Months Ago
Make sure dropped items that are actually stuck in something never reawaken (fixes stuck arrows falling off)
6 Months Ago
Merge ServerSideRagdolls -> Aux2
6 Months Ago
Slight change to buoyancy shouldSleep rule
6 Months Ago
Make sure that boats which have been made kinematic by the buoyancy system wake up when their engine is started
6 Months Ago
Add a ray check like DroppedItem has
6 Months Ago
Use the same kind of kinematic disabling system on ragdolls as I recently implements for dropped items. Allows parented ragdolls on moving objects to sleep.
6 Months Ago
Merge main -> ServerSideRagdolls
6 Months Ago
- Commit missing constant for the previous commit. - Apply parent velocity to dropped items when they return from being kinematic. Sadly we can't really simulate physics in local space, but this seems to be a good enough workaround to stop them flying off
6 Months Ago
Include Harvestable layer in the stability notification to have it still notify kinematic dropped items (they may want to wake up)
6 Months Ago
Call OnPhysicsNeighbourChanged immediately if the parent is moving fast. Fixes a time delay on the queue causing the event in an old location, sometimes missing objects out
6 Months Ago
Set check freq to 15
6 Months Ago
Compile fix
6 Months Ago
Moved some vars, increased SLEEP_CHECK_FREQUENCY to 20 seconds
6 Months Ago
Remove debug DrawRay
6 Months Ago
Periodic raycast check to reactivate kinematic dropped items if needed
6 Months Ago
Cache sleep check, fix server call
6 Months Ago
Re-enabled Tugboat deployment for the Twitch Rivals desk
6 Months Ago
Merge Twitch_Rivals_IV -> Main (desk updates)
6 Months Ago
Fixed chair collider width
6 Months Ago
Only do the checks while parented
6 Months Ago
A couple of small fixes
6 Months Ago
Reinstate 84733, let's try this again
6 Months Ago
Simplified BaseCorpse ClientInit, things seems to be stable now.
6 Months Ago
Introduced IsVisibleAndCanSeeLegacy, an old version of IsVisibleAndCanSee with prior behaviour. Applied it to ItemModProjectileRadialDamage to fix explosive ammo damage to construction
6 Months Ago
Fixed storage barrel collision being more complex than necessary, not convex, and breaking Tugboats
6 Months Ago
Disabled ability to place Twitch Rivals desk on Tugboat (was causing PhysX errors + collision mesh is too insane to convert to primitives/convex)
6 Months Ago
Adjusted HAB parent trigger volume due to reports of players falling out
6 Months Ago
Another materials commit
6 Months Ago
Fixed UNITY_EDITOR define going too low, causing RPCSyncJoints error in server build
6 Months Ago
Initial merge of ServerSideRagdolls -> Aux2. Includes content from Main.
6 Months Ago
Profiler EndSample fix
6 Months Ago
Take a break from interpolation if we're not getting new data anyway (rigidbody sleeping)
6 Months Ago
Merge Main -> ServerSideRagdolls
6 Months Ago
Another materials commit.
6 Months Ago
Minor edits (make fields readonly)
6 Months Ago
Removed Update method from Ragdolls, use a call from Client.cs instead for reduced overhead
6 Months Ago
Ignore body orientation when making a ragdoll out of a sleeper. The sleeper model ignores body orientation, so we also need to ignore it to create the ragdoll at the right rotation!
6 Months Ago
New sleeptarget convar puts the player you're looking at to sleep (obviously admin only)
6 Months Ago
Fixed init order trouble with server-side ragdolls that spawn already parented
6 Months Ago
Merge main -> ServerSideRagdolls
6 Months Ago
Commit IconRender scene, since others are seeing different lighting. Disabled the twitch rivals desk object.
6 Months Ago
Early exit for client with server sim in SetInterpolationMode
6 Months Ago
Ported over the older interpolation fix for client-side ragdolls on tugboats, since we're still looking to support client-side ragdolls as an option for now
6 Months Ago
Merge TugboatLowFPSFix -> ServerSideRagdolls
6 Months Ago
Avoid the need for a new method
6 Months Ago
Merge main -> ServerSideRagdolls
6 Months Ago
Better fix for ragdoll parenting. No more offset position.
6 Months Ago
Fixed ragdolls not teleporting when corpses do, causing stretching as they try to follow the corpse