reporust_rebootcancel

139,232 Commits over 4,352 Days - 1.33cph!

8 Days Ago
merge from render_pipeline_testing
8 Days Ago
qa island thing
8 Days Ago
fixes, add missing components to some scenes
8 Days Ago
reduce error fade duration to 1 second
8 Days Ago
new_console-ui -> main
8 Days Ago
- Remove hover to preview - Make default values green again
8 Days Ago
Merge from demo_shot_track_dubbing
8 Days Ago
Merge from main
8 Days Ago
Combine Position/Rotation into one track (feels weird to just modify one)
8 Days Ago
merge from main
8 Days Ago
Fixed some misconfigured flex texts affected by the optims earlier, one in the featured store and one in the server browser entry prefab
8 Days Ago
merge from steaminventory_optims
8 Days Ago
Added a mode for FlexVirtualScroll to hide its elements instead of disabling the gameobject Use that for the steam inventory scroll
8 Days Ago
merge from render_pipeline_testing
8 Days Ago
fix watercamera rrp unity 6
8 Days Ago
HttpImage: Don't bother creating sprites if we can just use textures directly
8 Days Ago
merge from render_pipeline_testing (unity 6 compat)
8 Days Ago
Back SteamPlatform.ItemDefinitions with a dictionnary so getting a steam item def doens't take 2 working days (we have 6000 items)
8 Days Ago
merge from new_console-ui
8 Days Ago
merge from new_console-ui/optims
8 Days Ago
Changed the steam inventory item button texts to use the fast path Fixed cart button text settings
8 Days Ago
merge from unity6_compat
8 Days Ago
new_console-ui -> main
8 Days Ago
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8 Days Ago
Fix all the scrolling enlargement issues in console page
8 Days Ago
- Scale console autocomplete and input console fonts as you scroll zoom -Allow setting font sizes on autocomplete and input console - Fix autocomplete button putting the wrong things in the input field - Cleanup
8 Days Ago
8 Days Ago
RRP unity 6 compatibility (testing old unity still works)
8 Days Ago
Reorganised command list page - cleaned it up slightly
8 Days Ago
- Restore client and server autocomplete tag colours - Add them into command list as well
8 Days Ago
Make autocomplete buttons like the old ones - they are better
8 Days Ago
Added a fast path for RustFlexText MeasureHorizontal for when the text width doesnt matter and wont impact the parent size, to avoid calling the slow TMP GetPreferredValues Scrolling in the item tab: MeasureCrossAxis 0.84ms 21.5KB to 0.25ms 0KB
8 Days Ago
Embedded com.whinarn.unitymeshsimplifier so we don't need git installed on all machines
8 Days Ago
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8 Days Ago
merge from main
8 Days Ago
Some optims to FlexElement LayoutMainAxis (scrolling a virtual scroll view is quite slow) - Get rid of the SizingChildren.Exists in LayoutMainAxis and keep track of the remaining elements manually, saves some time - Put Grow and Shrink in the childParams struct - Cache the children count ~0.65ms -> ~0.50ms per frame when scrolling the items tab
8 Days Ago
Water wheel server methods moved to budgeted queue, better cached performance of water blocking check, renamed item asset
8 Days Ago
merge from render_pipeline_testing
8 Days Ago
Setup tropical island 1 and ghostship 1 to use independant navmesh
8 Days Ago
another fix
8 Days Ago
merge from render_pipeline_testing (server compile fixes)
8 Days Ago
further
8 Days Ago
bunch of client preproc guards
8 Days Ago
Updating bunny suit female settings
8 Days Ago
Updating bunny suit burst cloth settings
8 Days Ago
Make command line debug navmesh tool pick the relevant independant navmesh instead of always the default one
8 Days Ago
merge from wakeaiz_tickrate_optim
8 Days Ago
Merge: from remove_clear_from_unsub - Optim: speed up unsubbign from network groups by skipping clearing their entities from the queue Tests: teleported around 2.5k procgen map
8 Days Ago
exported latest m16a2 viewmodel rig/anims