reporust_rebootcancel

139,406 Commits over 4,383 Days - 1.33cph!

13 Days Ago
merge from main -> fix_server_browser_compression/http_client
13 Days Ago
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merge from fix_server_browser_compression -> main
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Fixed RW on FX meshes.
13 Days Ago
apartment rugs
13 Days Ago
merge from safezone_lootbag_fix
13 Days Ago
fix typo
13 Days Ago
merge from overfishing
13 Days Ago
Fix dropped loot bags from destroyed containers not being lootable when in safe zone Applied the recent fix for showing a toast when trying to loot corpses in safe zones to player remains too Slightly adjusted the toast phrase Committed ridablehorse because it keeps showing up 🐎
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Shutter frame audio fixes
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Codegen
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merge from automated_testing
13 Days Ago
Check isValid instead
13 Days Ago
Compile fix
13 Days Ago
merge from main
13 Days Ago
merge from techtree_multi_unlock
13 Days Ago
Hardcode the multi unlock delay to 0.1s, was agreed to be a good speed, no need to have it convared
13 Days Ago
merge from waterwheel_deployable
13 Days Ago
support for manual use water particles with water height adapt
13 Days Ago
merge from main
13 Days Ago
merge from automated_testing
13 Days Ago
Make ProtectionProperties.IsImmortal available serverside
13 Days Ago
Apartment complex b progress / windows polish and roof
13 Days Ago
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fixed 3p phonebooth hand offset bug
13 Days Ago
exported latest salvaged hammer refresh viewmodel anims and anim controller blend edits
13 Days Ago
basic hookup of visual effects
13 Days Ago
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Gate the whole feature behind a new server var.
13 Days Ago
Move settle timeout to a convar.
13 Days Ago
merge from main
13 Days Ago
merge from render_pipeline_testing
13 Days Ago
Rejigged hierarchy of Kiosk E FBX. Applied kiosk-specific shutter material with correct TD to shutters.
13 Days Ago
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Refactor duplicated code
13 Days Ago
handle another case
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13 Days Ago
Merge from main
13 Days Ago
Patrol heli gibs now set mesh colliders to non-convex and kinematic once at rest (sleep or 10s timeout), synced to clients.
13 Days Ago
Buoyancy ResetStaticFields to fix error spam with skip domain reload
13 Days Ago
updated water wheel: maxPowerGenerationFromWater: 30 maxPowerGenerationFromManualUse: 60 Updated crafting cost IO techtree progression
13 Days Ago
Clean(tests): add messages to new checks to know which permutation and player diverged Tests: ran the modified test
13 Days Ago
Updating player model skinning
13 Days Ago
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Update(tests): TestIsFlyingConsistency now also compares computed flying states - Reset flying state between test runs Tests: ran tests, level 1 passes but level 3 now fails