reporust_rebootcancel

135,528 Commits over 4,324 Days - 1.31cph!

12 Days Ago
turret_head_anim_fix -> main
12 Days Ago
Setup correct content bundles for animations
12 Days Ago
turret_slow_animation_fix -> main
12 Days Ago
- Move lerping over from handle aiming to Tick() - Slight cleanup - Move clamping
12 Days Ago
extremely important cannonball ammo icon shadow fix
12 Days Ago
TriggerDwellingSpawnGroups triggers Fill instead of Spawn, ensures the max pop is reached for all spawn groups when the deep sea opens
12 Days Ago
DeepSeaEditorScene fills the tropical island spawn groups on start, so we can debug spawn groups using the island scenes
12 Days Ago
Added a foliage displacement volume to DeepSeaSignalComputer to prevent foliage clipping
12 Days Ago
Fixed LOD distance issues on docks B and C
12 Days Ago
naming fix
12 Days Ago
updates on kiosk D blockout
13 Days Ago
Fixed missing aerial collider.
13 Days Ago
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13 Days Ago
Fixed collider issues on signal computer
13 Days Ago
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13 Days Ago
merge from main
13 Days Ago
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13 Days Ago
merge from LNY26
13 Days Ago
merge from naval_update
13 Days Ago
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13 Days Ago
apartments greybox progress
13 Days Ago
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13 Days Ago
Adding burst cloth to horse mask
13 Days Ago
WIP blockout for rentable shop kiosk variant D
13 Days Ago
Updating entity labels (probably does nothing but PaintableReactiveTarget no longer exists)
13 Days Ago
allow a BaseEntity to refuse gib parenting, only setting for JunkPileWater at the moment as its frequent transform updates causes gibs to fall in slow motion on the client
13 Days Ago
Signal flare piggyback's off of the strobe light, and fires once when the computer is active.
13 Days Ago
Updated video, added shutter frame media
13 Days Ago
merge from artistpack_storepage
13 Days Ago
added kinematic body to ghostships, allows us to use MovePosition/MoveRotation for better physics behaviour
13 Days Ago
updated 3p shield anims exported
13 Days Ago
merge from main
13 Days Ago
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13 Days Ago
Cannon is no longer a IBoatBuildingPiece
13 Days Ago
- Setup leg animator for the new player rig - FInd and assign new masks
13 Days Ago
turret_hotfix_networkrange_fix -> main
13 Days Ago
turret_rear_turret_aiming_fix -> main
13 Days Ago
Merge from naval_update
13 Days Ago
Merge from naval_missions
13 Days Ago
Add some extra guards and server error logs if saved missions objective count is wrong
13 Days Ago
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13 Days Ago
Merge from naval_update
13 Days Ago
Merge from main
13 Days Ago
Remove client error logs regarding mission objectives count being wrong Will still get logged on the server if it's still a problem. If it's wrong on either the client or server, it'll be wrong on both
13 Days Ago
Merge from naval_update
13 Days Ago
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13 Days Ago
mortar ammunition lods and materials
13 Days Ago
spawnpoint adjustment
13 Days Ago
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13 Days Ago
apartments greybox progress, early facade mockup test