reporust_rebootcancel

137,817 Commits over 4,352 Days - 1.32cph!

10 Days Ago
Merge from main
10 Days Ago
merge from fix_red_card_room_scientist_invisible
10 Days Ago
merge from fix_scientist_weapon_leak
10 Days Ago
merge from divesite_boat_spawn_fix
10 Days Ago
merge from largeplanter_boats_fix
10 Days Ago
merge from pipes_boat_fix
10 Days Ago
merge from bbq_emission_fix
10 Days Ago
merge from farming_boat_fix
10 Days Ago
merge from floating_city_pb_safezone_fix
10 Days Ago
merge from storepage_boxes_wordingfix
10 Days Ago
merge from skinviewer_checkout_fix
10 Days Ago
merge from connectmodal_removeregion
10 Days Ago
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Subscribe to network groups around the player in a chunky circle instead of square
10 Days Ago
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10 Days Ago
Hide region text in connect modal - was a bigger issue than first thought
10 Days Ago
fix compile error
11 Days Ago
easter floorpaper style update
11 Days Ago
More very rough wip, now can support any held item if enabled. Enable on held torch as a test.
11 Days Ago
Removed GC alloc from packet send, added custom WebSocketSharp implementation that doesn't allocate on send, moved packet relay layer to thread
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11 Days Ago
- Command list - Command button setup - Flex scroll setup
11 Days Ago
Weapon mods now show individually on the radial menu, can be toggled individually.
11 Days Ago
Moved undo button, added short undo history
11 Days Ago
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Populate radial menu for worn items. RPCs for toggling individual items. Individual worn item toggling now works.
11 Days Ago
LightGroupAtTime: keep track of renderers under RendererLODs to properly update instancing when emission changes
11 Days Ago
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11 Days Ago
Rustige Egg H - Updated icon
11 Days Ago
avoid NRE when enabling indirect instancing
11 Days Ago
Added support for optional vertex color tinting of the detail albedo on the standard shader
11 Days Ago
merge from hamster_water_wheel -> waterwheel_deployable
11 Days Ago
Tweaked UGC filtering panel toggle hitboxes
11 Days Ago
Copy paste tab: added paste options panel to set the different paste convar settings Added undo button
11 Days Ago
Tweaked item tab button hitboxes
11 Days Ago
merge from main
11 Days Ago
merge from main
11 Days Ago
Furnace workshop effects controls
11 Days Ago
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11 Days Ago
Update(tests): add perf tests for serial and parallel UpdateSubscriptions Tests: ran it
11 Days Ago
Updated storage box store page description
11 Days Ago
remove redundant script, add EmissionToggle to bbq in deployable and workshop skinnable
11 Days Ago
Rustige Egg H - Updated textures, updated model with LODs, updated icon (wip), general prefab setup
11 Days Ago
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11 Days Ago
Initial boilerplate setup, empty test radial menu, new radial menu type, keybind, etc.
11 Days Ago
Prepare refactor to have multiple navmeshes in same world * new namespace for all new nav stuff to avoid confusion with old * separate global methods * navmesh instance methods * C++ wrapper methods * path helper methods * geometry helper methods
11 Days Ago
Added support for multi-draw mesh motion vectors within the indirect instancing system
11 Days Ago
Initial work on a command list page so we can see all commands natively in game (convars etc)