reporust_rebootcancel

112,412 Commits over 3,928 Days - 1.19cph!

9 Months Ago
Client IO lines parenting wip: wires placed on doors are now properly parented and will follow as they open and close
9 Months Ago
Swap to BaseEntity Added scene to scene loader Shock and tire animation swapped to clientside Cleaned up vendor scenes
9 Months Ago
Initial test scene and client and server script setup
9 Months Ago
Fix ammo being dropped on the ground when unloading a weapon with a full inventory
9 Months Ago
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9 Months Ago
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9 Months Ago
merge from harmony2_3
9 Months Ago
merge from fix_spawn_map_entities
9 Months Ago
merge from fix_safezone_backpack_drop
9 Months Ago
Changed wire culling to per-pixel; disabled by default on materials
9 Months Ago
player update. exported setup L96 rifle animation set. made L96 holdtype override controller for it too
9 Months Ago
Formatting changes
9 Months Ago
Added support for saving of database and removing items
9 Months Ago
Merge from unity_2022.3.24
9 Months Ago
BaseCombatEntity.Hurt uses pooling for HitInfo
9 Months Ago
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9 Months Ago
merge from qol_rotate_vending_machine
9 Months Ago
merge from tutorial_gun_unlock
9 Months Ago
merge from mission_improvements_may_24
9 Months Ago
restore 96033 mission_improvements_may_24
9 Months Ago
Compile fix
9 Months Ago
Item / ItemManager use pooling
9 Months Ago
Remove zones
9 Months Ago
subtract mission_improvements_may_24 - compile fix
9 Months Ago
merge from mission_improvements_may_24
9 Months Ago
merge from ai_zone_leak
9 Months Ago
merge from minigun_fixes_may_24
9 Months Ago
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9 Months Ago
Added profiling and stat command to investigate potential zone leaking.
9 Months Ago
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9 Months Ago
merge from patrol_helicopter_health_reset
9 Months Ago
Eliminated BaseCombatEntity.Hurt GC alloc
9 Months Ago
Fixed BaseProjectile.DelayedModsChanged profiler sample mismatch
9 Months Ago
some walkways set model fixes (sg's, holes) better staircases for radtown storage building large s2p
9 Months Ago
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9 Months Ago
Fix target detection triggers for turrets on nexus ferry being very far away from the turrets
9 Months Ago
Fix foundation not replacable under a roof - ensure foundation can't be placed clipping into roofs https://files.facepunch.com/jakerich/DiEvbg8FtDsQvCkQ/ZXt1WMKFWMUmUu0d.png https://files.facepunch.com/jakerich/ba6PAFGqdbJdQgs8/xFa89R274Dbx7H8o.png
9 Months Ago
Fixed reload option when selecting a minigun in the inventory not translating properly
9 Months Ago
Adjust prompt on minigun reload tip to mention workbench lvl 2/3
9 Months Ago
Award tutorial gun achievement when opening the rate rather than via physics trigger, should be more reliable?
9 Months Ago
S2P both stables and fishing villages
9 Months Ago
Fix 'Saved = true' being set for the new function
9 Months Ago
Add `refresh_nickname_cache` to force manual refresh of steam nicknames
9 Months Ago
Force the nickname cache to refresh when connecting to a server to give steam every chance in the world to download nicknames
9 Months Ago
Script setup on tools
9 Months Ago
More map marker size adjustments
9 Months Ago
Remaining throwables w/ script setup
9 Months Ago
Fixed one of the cake candles getting blown out out when you run far
9 Months Ago
Don't allow missions to end if the player doesn't have enough slots in their inventory for all of the rewards (includes any applicable bonus rewards) Show an error toast in this case Toasts can now appear while the player is in a conversation
9 Months Ago
Shrink vending machine clusters that are too close to mission marker clusters