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113,174 Commits over 3,959 Days - 1.19cph!

10 Months Ago
updated creeping tree a,b,c billboard textures to match enabled mip alpha coverage, alpha cutout tweaks
10 Months Ago
Merged main into toolcupboard_retroskin
10 Months Ago
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10 Months Ago
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10 Months Ago
Oilrig2 move point data
10 Months Ago
added shake to minigun shooting 3p anim and changed the idle pose so the feet are spread wider
10 Months Ago
Oilrig_small door navmesh fixes
10 Months Ago
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10 Months Ago
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10 Months Ago
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10 Months Ago
vent_col navmesh gen error fix.
10 Months Ago
Oilrig1 cover data
10 Months Ago
More updates involving LOD fading
10 Months Ago
Oilrig1 door navmesh fixes. Suitcase collision navmesh error gen fix.
10 Months Ago
Oilrig1 initial move point data
10 Months Ago
merge from harbor_tweaks_4_cargoship
10 Months Ago
EnvironmentVolume now draws the gizmo of all selected objects instead of just the last one (it still hides the gizmo if only the parent is selected) Fixed EnvironmentVolume making manually added mesh colliders readonly / unsaved
10 Months Ago
tweaked the start of env volumes in rig moonpool fixed loot barrel spawn on large rig S2P
10 Months Ago
merge from bradley_scientists
10 Months Ago
merge from oilrig_sat_tube
10 Months Ago
merge from vendor_ui_map_close
10 Months Ago
extended building topology reach in H2
10 Months Ago
merge from bring_back_vendor_names
10 Months Ago
Lowered barges, fixed a barrel spawn or two
10 Months Ago
merge from fix_connect_localhost
10 Months Ago
merge from fluid_splitter_fix
10 Months Ago
merge from ioentities_handles_naming
10 Months Ago
merge from disable_Easter2024
10 Months Ago
disable easter event Update menuvideo Update gameui
10 Months Ago
lowered both harbors by 1m S2P
10 Months Ago
re-applied water flooding to the H1 tilted barge. Water culling doesn't work in the middle of the sea visually
10 Months Ago
extended monument topology on H2 to prevent seaweed poking
10 Months Ago
Harbors terrain heightmap fixes
10 Months Ago
Merge from 24_04
10 Months Ago
Scene backup
10 Months Ago
Missing meta
10 Months Ago
Scene + anim backups
10 Months Ago
Reserialize every material in the project (1527 changed materials)
10 Months Ago
Parent merge
10 Months Ago
Merge from Minigun_2024
10 Months Ago
Enabled snapping on igniter, electric heater, laser light, sound light Disabled blend aim angle on a few other prefabs
10 Months Ago
Merge from harbor_tweaks_4_cargoship
10 Months Ago
Merge from bradley_scientists
10 Months Ago
Fix progress bar not working
10 Months Ago
Fixed door controller deployement overlapping issues
10 Months Ago
Fixed sprinkler deployement overlapping issues
10 Months Ago
Merge from main
10 Months Ago
Fixed snapping issues with components facing down (sprinkler, igniter...)
10 Months Ago
Merged main into io_entity_snapping/fixes/2
10 Months Ago
Move skinnable asset into root Tool Cupboard directory and fixed prefab name