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139,420 Commits over 4,352 Days - 1.33cph!

9 Months Ago
Bugfix: DemoBuildingsViewer - don't spawn extra building markers on import Tests: used the tool
9 Months Ago
Update: DemoBuildingsViewer - add debug toggle to spawn from source protobuf Helps validating that everything is spawning correctly Tests: used the tool in editor
9 Months Ago
clean up header on workshop
9 Months Ago
flexbox new ui tooltip
9 Months Ago
Add tooltips to play page prefabs for extra info
9 Months Ago
setting up 3p minigun anims,entity and and override controller.
9 Months Ago
9 Months Ago
Merge from parent
9 Months Ago
Merge from main
9 Months Ago
Setting up 3p SKS anims,entity and override controller
9 Months Ago
merge from metal_detector_dropped_items
9 Months Ago
merge from fix_attackheli_headlights
9 Months Ago
compile fix
9 Months Ago
merge from new_menu
9 Months Ago
Added a close button to the skin viewer when full screen
9 Months Ago
Fixed HttpImage GenerateMipmaps setting not working
9 Months Ago
Fixed cart item not spawning in builds Added store.clearcart command
9 Months Ago
Merge from mission_tutorial_reset_fix
9 Months Ago
Skin viewer locker tweaks
9 Months Ago
Added ScrollRectDisable to the store, settings and inventory scroll rects Some store optimisations
9 Months Ago
Selectively reset mission state when starting a tutorial, prevents mission complete status of non-tutorial missions getting stomped
9 Months Ago
merge from new_menu
9 Months Ago
Tab button style update again
9 Months Ago
Revert 126315, has dependencies to Facepunch.System
9 Months Ago
Fixed workshop editor skybox slider regression
9 Months Ago
Merge from hardcore_refresh
9 Months Ago
merge from new_menu
9 Months Ago
Deleted old workshop menu code and prefabs
9 Months Ago
Another loot spawn change to try and resolve these game mode issues
9 Months Ago
Fixed ingame post process messing with the skin viewer post process layer
9 Months Ago
Tab button style update, plastic please
9 Months Ago
Moved FlexGridsElement in flex folder
9 Months Ago
Workshop - Lock page buttons accordingly - Added a confirmation popup before starting the workshop scene loading - Prevent the menu to close when pressing escape if the workshop editor is loaded
9 Months Ago
Merge from main
9 Months Ago
Workshop filtering dropdown
9 Months Ago
Workshop window is closed correctly when switching tabs
9 Months Ago
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9 Months Ago
Fixed HttpImage not firing OnImageLoaded callback at all times
9 Months Ago
Workshop scene linked, "my items" buttons
9 Months Ago
Restored window states in main prefab
9 Months Ago
Workshop menu baseline
9 Months Ago
Update: DemoBuildingsViewer - use processed protobufs, instead of raw demo protobufs, for scene spawning - Benchmark.Building no longer caches raw protobufs This standardizes logic between benchmarks and the viewer tool. Tests: opened a couple bases from a demo
9 Months Ago
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9 Months Ago
add two toggles to apply tod contrast and tod fogginess to cloud sun color
9 Months Ago
Feedback tweak: Red/Orange balance into more orange.
9 Months Ago
Update: DemoBuildingsViewer - can now recreate entities that have been deleted Tests: spawned a base, deleted a bunch of walls, reimported - all back to normal
9 Months Ago
Feedback tweak: Color nudging some things, based on averaged feedback. Redness & overexposure.
9 Months Ago
Settings dropdown direction improvements