reporust_rebootcancel

123,981 Commits over 4,171 Days - 1.24cph!

1 Year Ago
Baseline, added prefabs
1 Year Ago
.mat missing
1 Year Ago
Compile fix following merge
1 Year Ago
merge from main
1 Year Ago
barnacle_tiling_orange variant
1 Year Ago
Better rotation and demolish blocked errors Grade upgrade message order
1 Year Ago
Optim: Don't wait full timeout for CompanionServer if it's done Tests now run 2.5s instead of 12s. Tests: Ran all tests multiple times - all green
1 Year Ago
Plaster added to jungle ruins
1 Year Ago
Update: Adding last tests to CompanionServerTests One of them, TestNexusAuth, doesn't do deep testing since it requires setup of NexusServer, which is incompatible because of DontDestroyOnLoad. Tests: Ran all unit tests multiple times - all green
1 Year Ago
merge from main
1 Year Ago
renamed files and folders oasis_b build and level
1 Year Ago
Fixed maincannonshell appearing untranslated on death screen when dying from bradley
1 Year Ago
Fixed binoculars overlay covering chat
1 Year Ago
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1 Year Ago
Fixed shields not getting OnHolster callbacks
1 Year Ago
spawn.shielddummy command can now be passed true to make the dummy holster the shield Placeholder shield idle to fix foot IK Fixed gibs spawning parented to the player
1 Year Ago
Fixed duplicate GUID error on client connection in editor.
1 Year Ago
Improved train uncoupling behaviour
1 Year Ago
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1 Year Ago
Fixed inaccurate comments, etc
1 Year Ago
Gib & bullet tweaks.
1 Year Ago
When trying to upgrade a blocked building block, close the pie menu and pop a toast with the reason
1 Year Ago
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1 Year Ago
Vertex stream unfuckery on the new explosions and streaks. Texture tweak on engine exhaust Added close-up engine exhaust FX Sidegun tweaks. Component destruction fixes for new explosions.
1 Year Ago
Disabled pie menu options can now run an action when clicked
1 Year Ago
Merge from elevator_collider_rework
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Client-side "Can't deploy on door!" check so the deploy guide doesn't turn blue on doors Minor toast error fixes
1 Year Ago
"Skin not owned" error when trying to skin a block with a skin you don't own Should not happen in normal situations but I was tired of being confused by this in the editor
1 Year Ago
Resolve import warnings on vanilla TC gibs Mark gibs as R/W and convert vanilla TC gibs to use primitives
1 Year Ago
SB TC now uses the deploy/destroy sounds of the retro TC
1 Year Ago
Replaced "Too close from another building" error message for "Too close to X" Briefly highlight the block in question when showing the error message https://files.facepunch.com/Flavien/WvU4h1yNwGLGDinf.mp4
1 Year Ago
Merge from main
1 Year Ago
twitch drops turntables setup
1 Year Ago
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1 Year Ago
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1 Year Ago
Fix client compile error
1 Year Ago
added underwater mask to crittermovementshader
1 Year Ago
Sends raknet stats per connection (including throttling) to runtime profiling every 1 second - iterates through 30 connections per frame but waits for up to 1 second to start looping again
1 Year Ago
Heli death fx
1 Year Ago
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1 Year Ago
missing textures
1 Year Ago
seaweed clump prefabs
1 Year Ago
Fixed the screen turning black after respawning before the end of the death screen fade
1 Year Ago
Update: Avoiding multiple GameObject instatiation in CompanionServerTests There's now one testDummy that can be used as a component storage. This allows to have proper "alive" components. This revealed a couple issues (late database cleanup leading to locks, not fully configured clan participation) which I've fixed. Tests: reran all tests multiple times - all green
1 Year Ago
Probably fix random TrySpawn exception Add masking to EnvironmentFishCritter shader (untested at all)
1 Year Ago
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1 Year Ago
Update: Added Subscription-related tests to CompanionServerTests 2 more down, 2 to go. Tests: ran all tests multiple times - all green
1 Year Ago
Updated stag ragdoll character joint limits