reporust_rebootcancel

106,707 Commits over 3,836 Days - 1.16cph!

1 Year Ago
Merge from industrial
1 Year Ago
music import setting tweaks
1 Year Ago
Cancel any ongoing minimum transfers when a conveyor is turned off (eg. a conveyor is halfway through moving a stack of 50 wood and is turned off, when the conveyor turns back on again it will not resume transferring wood until it has 50 available)
1 Year Ago
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1 Year Ago
Fixed being able to start the electric furnace with less than 3 power
1 Year Ago
Fix parsing errors on some inputs on the conveyor filter screen
1 Year Ago
Attack heli video feed post-processing
1 Year Ago
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1 Year Ago
Fixed unable to place conveyor on twig and armoured ceilings/floors
1 Year Ago
subtracting 78500 canvas_disabled_2 to main
1 Year Ago
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1 Year Ago
Damage flames & smoke get fanned and increase in volume & intensity with movement.
1 Year Ago
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1 Year Ago
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1 Year Ago
Further spawn-over-distance polish
1 Year Ago
Compile fix for 78845
1 Year Ago
Bring over some of the improvements from the mount objective into the kill objective
1 Year Ago
Optimized & polished the ground blast effect.
1 Year Ago
Earlier exit ProcessMissionEvent if event type isn't relevant to the objective
1 Year Ago
Update ExtendedScriptableObjectDrawer to prompt to embed for a few missed paths
1 Year Ago
Add a new mission objective script to mount a type of entity
1 Year Ago
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1 Year Ago
Added detail layer blend type drawer w/ channel flags (testing)
1 Year Ago
Box filtering for less light bleed.
1 Year Ago
compound level progress
1 Year Ago
Cockpit_Em texture tweak for the gun turret.
1 Year Ago
Reworked cockpit damage FX to not need collision planes.
1 Year Ago
Write and read normal along with depth
1 Year Ago
merge from rust_metrics
1 Year Ago
Refactor objectives to use uint identifiers instead of strings so tracking them doesn't require allocations Update AcquireItem and Harvest objectives to use ItemDefinition references instead of copy pasted item short names
1 Year Ago
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1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Round to nearest int not lowest int, for smoother placement
1 Year Ago
less confusing calculation function
1 Year Ago
only show rotation UI for items with config
1 Year Ago
somehow forgot .mat
1 Year Ago
merge from main
1 Year Ago
Merge from main
1 Year Ago
Fixed several errors during demo playback
1 Year Ago
Initial support for an inverse mode for conveyor filters, uses the filter list as a list of items to ignore and accept everything else Doesn't have support for min and max filter options Harcoded on right now, needs some UI work
1 Year Ago
Basic working camera and monitor
1 Year Ago
Improvements to attack heli ground control
1 Year Ago
Merge from main
1 Year Ago
Merge from industrial
1 Year Ago
Fix server compile error
1 Year Ago
New ground driving system for helis without wheels. Works better for skis than the invisible wheels I had before
1 Year Ago
Merge from industrial
1 Year Ago
Fixed name on dropbox storage adaptor socket (wouldn't have been an issue in built client + server)
1 Year Ago
Grounded check for helis with no wheelcolliders, ground control changes