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126,618 Commits over 4,109 Days - 1.28cph!

1 Year Ago
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1 Year Ago
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1 Year Ago
merge from main -> monument_scenes
1 Year Ago
merge from electricalheater_fix
1 Year Ago
Added Panther assets - Lods, mats, models and textures
1 Year Ago
Fixed a bunch of weird bugs with pulling over Lights flag now sets at night Dynamic destination distance checks
1 Year Ago
Fixed electric heaters not heating planters right in front of them
1 Year Ago
player update. exported 3p kayak anim set
1 Year Ago
Aligning state now applies force and does appopriate angle checks
1 Year Ago
Pull over methods use the brakes like everything else Is server check on client scripts Refactor vendor prefab into categories
1 Year Ago
More build tests
1 Year Ago
rolling/pitching with controls
1 Year Ago
Fixed vendor spawn orientation More consistent pulling over positions Increased vendor mass and drag
1 Year Ago
level update
1 Year Ago
Serverside overriding of active item if restrained
1 Year Ago
storage building large progress
1 Year Ago
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1 Year Ago
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1 Year Ago
Prevented vendor from tipping over in some scenarios
1 Year Ago
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1 Year Ago
- ▅▋▍▍ ▋▄▌▊▊ ▌▆▄▉▆ ▄▅▋▄▇▌ ▅▄ ▅█▅▇▉█▆▆▅▍▄█, ▆▍▅▆▇▅▅ ▊▇▊▆█ ▇▍▋▇▇█▊ - ▇█▅▉█▌█▉█▇▇▋▆▍▄ ▄▅▄ ▉▋▅▋ █▊▉ ▆▋▄▉▋ ▍▍ ▊▆▊▍ ▄█ ▊█▍ ▊▋▆▍▍, ▍█▆▌▊▇▋▋▉ ▊▍ █▄▅ ▄█▍▊█
1 Year Ago
corrected some texture settings for roof asphalt
1 Year Ago
corrected some small rotation errors in storage warehouse prefab
1 Year Ago
Removing BuildOptions.CleanBuildCache as a test (had issues on 2021 without this, giving it another go on 2022)
1 Year Ago
Restraint check
1 Year Ago
Set electrical heater light shadows type to hard (soft shadows were murdering performance)
1 Year Ago
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1 Year Ago
Fixed LightLOD always setting light shadows to Soft instead of choosing the mode set in the prefab initially
1 Year Ago
merge from searchlight_fixes
1 Year Ago
merge from relax_bounds
1 Year Ago
merge from invisibleplayers_fix
1 Year Ago
merge from bradleyvisual_merge
1 Year Ago
Burst upgrade 1.8.13 -> 1.8.15
1 Year Ago
1 Year Ago
merge from electricalheater_fix
1 Year Ago
merge from wire_slacking
1 Year Ago
backup storage building large
1 Year Ago
Fixed electrical heater not deployable on armored wall hard side
1 Year Ago
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1 Year Ago
player update. shovel entity updated so the shovel is held correctly on 3p animations
1 Year Ago
fix client defines
1 Year Ago
vm handcuffs - added hit anim - udpated animator - added anim events to attacks - organised folder - added effects folder & effects for events
1 Year Ago
Switch to BaseMelee
1 Year Ago
reworked shed support beam UVs for new texture
1 Year Ago
disabled animation on dpv
1 Year Ago
Added attack_hit_kidnapper (temp duplicate) and assigned in controller.
1 Year Ago
Trigger attack VM
1 Year Ago
fixed small gc alloc
1 Year Ago
updated vm handuffs animator to work with baseMelee setup
1 Year Ago
merge from main