reporust_rebootcancel

126,618 Commits over 4,109 Days - 1.28cph!

1 Year Ago
Added colliders to brutalist church
1 Year Ago
Save configs when connecting to a server just in case
1 Year Ago
Find and save endspoints from Steam favorite servers to favorites.cfg so they can auto upgrade to the more reliable DNS-based favorites
1 Year Ago
missing recycling decals
1 Year Ago
Aligned close button to the list
1 Year Ago
Ensured display of BP items is consitent with other BP displays in game
1 Year Ago
Set rangefinders to dashes when cast fails Clamped max distance to 999m
1 Year Ago
Code cleanup
1 Year Ago
Ensured selector gets drawn above vending machine icons in marketplace
1 Year Ago
Fix both friends & non friends having blue names Fix blue name being darker than expected
1 Year Ago
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1 Year Ago
Server side optimizations: cap initial egg spawn amount, spread egg spawning over multiple frames to avoid server stalling and cache prefab resource paths
1 Year Ago
Add `max_upload_concurrency` convar to manually control upload rate
1 Year Ago
Fix demo disconnects not being saved (due to not having target connections)
1 Year Ago
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1 Year Ago
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1 Year Ago
Possible fix for fade out NRE
1 Year Ago
Brutalist church progress
1 Year Ago
Eggs client side optimizations: enabled GPU instancing and culling for meshes particles and animations
1 Year Ago
Hide Poncho - Update for Prefab, Material and Textures
1 Year Ago
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1 Year Ago
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1 Year Ago
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1 Year Ago
merge from stone_spear_repair
1 Year Ago
merge from ui_vendor_fixes_3
1 Year Ago
merge from BlackjackAbandonUIFix
1 Year Ago
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1 Year Ago
Media asset updates for several store pages
1 Year Ago
Fixed awkward UI behaviour when leaving a Blackjack game as the only player in the game
1 Year Ago
Fixed code lock and key locks deploy guides not appearing on both sides of a door during placement
1 Year Ago
Tweaked/simplified some of the wording for help prompts. Fixed a few cases where key stroke IDs were not specified.
1 Year Ago
Lock tutorial build objective visual now repositions based on what rotation the door is deployed in
1 Year Ago
Fix editor exceptions in gizmo rendering when selecting the tutorial island
1 Year Ago
Merge from tutorial_island
1 Year Ago
Make kayak ignore ocean waves when spawned on the tutorial island
1 Year Ago
Merge analytics_pooling_refactor -> Main. Fixes list free bug that was affecting some unrelated things (e.g. blackjack machines).
1 Year Ago
Don't ask the player to start the tutorial if there are no tutorial island slots available
1 Year Ago
Fixed conversation typo
1 Year Ago
Fixed ambient sfx not using correct admin time value and playing night time sfx during tutorial
1 Year Ago
Merge from main
1 Year Ago
Hide the red background behind the gather % bar, only show the white bar graph
1 Year Ago
Tweak aimcone simulation to show accurate aimcone stat
1 Year Ago
Reword aim cone -> spread to match ammo description Reorder stats for guns
1 Year Ago
Show "0%" gather instead of hiding the UI to make it easier to compare gather of different tools Hide gather if the tool / weapon can't gather anything at all
1 Year Ago
Add units to ammo info panel Move spread below other ammo stats so it's easier to compare ammo types Add m/s as a unit
1 Year Ago
Change aimcone slider scale from 0-4, reverse slider direction Save info panels as disabled
1 Year Ago
Fix slider range being 0-1 instead of 0-100
1 Year Ago
Fix weapon gather effiency not multiplying by 100 Fix weapon attack speed being 1 decimal point instead of 2
1 Year Ago
Refactor previous code changes to be configurable in the prefab - can now switch between meters, seconds, degrees or percent in ui prefab - can configure decimal point override Split display of weapon mod "Accuracy" info into Aimcone, Hip Aimcone & Sway
1 Year Ago
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