reporust_rebootcancel

107,043 Commits over 3,836 Days - 1.16cph!

3 Years Ago
Add ziplinelaunchpoint.report that prints out the total ziplines and some length information (total and average)
3 Years Ago
Merge Main -> MagnetCraneUpdates
3 Years Ago
Merge Rail Network -> Main. Contains two small/safe fixes: - Raised WorkCart end colliders so it doesn't hit some specific configurations of rail. - Fixed floating trains after server restart from AddTrackSpline modifying the original spline (this fix won't work until a server's cache is cleared).
3 Years Ago
Copy the rail spline - fix floating trains after restart
3 Years Ago
Finalizing Satdish island WIP
3 Years Ago
Subtract 70035 - bringing Easter changes back Remove the editor-only [BurstCompile] attribute
3 Years Ago
Push updated clan info to the app so it doesn't need to poll for it
3 Years Ago
Sat island resculpted for the new cliffs
3 Years Ago
LightGroupAtTime can now specify a power source override
3 Years Ago
Fixed junkpiles not spawning scientists since Apex removal.
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
merge from main
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
State reworking/reorder
3 Years Ago
Satdish island WIP
3 Years Ago
manifest
3 Years Ago
spawn pop setup
3 Years Ago
Increase the max number of teammates that the map can display to 40 (was 16)
3 Years Ago
Some alignment fixes Fixed a material regression
3 Years Ago
merge from main
3 Years Ago
More proc gen tweaks
3 Years Ago
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3 Years Ago
Merge from parent
3 Years Ago
Improved animated ease in when mounting a zip line, player rotation should look less awkward
3 Years Ago
Merge from main
3 Years Ago
Stop error when opening a vending machine from the marketplace screen with missing merchandise info (still shows an empty slot, but at least it won't disconnect the client)
3 Years Ago
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3 Years Ago
Merge Rail Network -> Coupling
3 Years Ago
Fixed NRE when killing a shark with a torpedo
3 Years Ago
Fixed NRE when initially loading from save in RefreshEngineState. Use NumMounted, which checks if mountPointInfo.mountable is null.
3 Years Ago
merge from main, reapplying Nvidia reflex changes - continued crash investigation
3 Years Ago
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3 Years Ago
Reapplying Nvidia reflex changes - continued crash investigation
3 Years Ago
merge from main
3 Years Ago
subtracting easter2022 again due to uptick in crash reports - continued crash investigation 70000 69991 69969 69873 69866 69801 69785 69773
3 Years Ago
merge from spectator_tools - nameplate ESP
3 Years Ago
merge from main - Reapplying easter2022, continued crash investigation
3 Years Ago
SE coastline pass
3 Years Ago
Reapplying easter2022 - crash investigation 70000 69991 69969 69873 69866 69801 69785 69773
3 Years Ago
art zoo backup
3 Years Ago
Adobe skin - floor frames and wall frames final art LODs/Colliders/Gibs and prefab setup
3 Years Ago
Temp hack to stop trains being able to spawn on the above-ground rails, since performance will be poor with this old code. WorkCart reimport fix.
3 Years Ago
Revert all train changes to last month's code
3 Years Ago
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3 Years Ago
Remaining cleanup. Magnet Crane continues to use the new interpolation, but players are reverted.