193,448 Commits over 4,079 Days - 1.98cph!

Rin
2 Months Ago
Phrases
2 Months Ago
Update: revert back to Newtonsoft.Json - Temporarily reverted the TextTable in use to original version to validate via tests We have to o many json serialization impls, so going to avoid trying to add a new one. I'll have to check if I can rip out the stale dll or not. Tests: ran the unit tests
2 Months Ago
removed duplicated crossbow files from blowpipe folder
2 Months Ago
Merge from crafting_update
2 Months Ago
Merge from cookingv2
2 Months Ago
Merge from planter_stacking
2 Months Ago
Fixed NRE when placing small planter on shelves
2 Months Ago
Premium modal styling and tag
2 Months Ago
Fixed fridge showing 1 power usage in client
2 Months Ago
Fixed fridge not being lockable
2 Months Ago
Merge from amd_dlss_crash
2 Months Ago
Changed the tiger ragdoll prefab layer to the correct layer.
2 Months Ago
merge from /graphics_settings_extra_tooltips
2 Months Ago
Merge from main
2 Months Ago
Added back DLSS code that was removed with a merge from main
2 Months Ago
Assigned all the spoiled food items the vomit sound when eating
2 Months Ago
▇▇▆▋▅ ▄▍▋▌ ▆▅▄▌
2 Months Ago
Added graphics settings ooltips for any that were missing.
2 Months Ago
▆▋▌ ▇▆▆▄▋ ▉█▊ ▉█▇ ▇▉▊▌▄▆ ▇▉▅▅▇▄▇▅▇ ▆▄ █▄▅▌▋▄▄ (▅▉▇▊▌▄ ▇▅▋▇▊▇▅▋ █▆ ▉▋▊▋▍▆▌ ▌▇▇▇ ▆█ ▆▉▉▉ ▊▋)
2 Months Ago
manifest
2 Months Ago
Add option to disable/enable look at and spine deform on a per anim basis, use it to make croc intimidation look better
2 Months Ago
Fix placeholder temperature tea enum/values that look to have been badly merged at some point
2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
Use vertex offsets to handle combined index buffer, fix total argument count to handle binned meshes, fix minimal vertex buffer indexing.
2 Months Ago
FIxed batch rendering
2 Months Ago
Compile fix
2 Months Ago
Merge from parent
2 Months Ago
Merge from main
2 Months Ago
Merge from crafting_update
2 Months Ago
Updated icon import settings for speargun spear, wellipets hat, beehive, vodka bottle, orchid+clone, rose+clone, sunflower+clone, wheat+clone, honeycomb, super serum, metal detector, burst module, extended mags
2 Months Ago
Spawn vines dynamically
2 Months Ago
Vines now find destinations at server start (like ziplines)
2 Months Ago
Test scene, greybox gameplay prefab setup
2 Months Ago
add border dilation
2 Months Ago
Manifest
2 Months Ago
Merge from main
2 Months Ago
Deployed hide until mobile fix
2 Months Ago
Bees scaled up a little bit with distance to improve visibility. Master swarm tweak.
2 Months Ago
Merge from hopper
2 Months Ago
Codegen
2 Months Ago
Fixed Hopper attempting and failing repeatedly to stack food items that could not be stacked due to spoiling timers (will also fix logic in industrial system as it shares the same precheck process) Exposed maximum difference (in seconds) that two items with spoil timers can have and still be stackable (server.maxFoodSpoilTimeDiffForItemStack), increased from 60s to 3 minutes to avoid undesired stacking behaviour during long cooking processes
2 Months Ago
Merge from main
2 Months Ago
Merge from crafting_update
2 Months Ago
Merge from cookingv2
2 Months Ago
Fixed tutorial chicken using wrong AI design
2 Months Ago
Change the pie rarities to none, prevents them from appearing in loot (food caches)
2 Months Ago
Merge from crafting_update
2 Months Ago
Hooked up the idle offset on the chicken breathe anim so all chickens don't play their idle in sync
2 Months Ago
Fixed missing chicken attack sfx