251,037 Commits over 3,959 Days - 2.64cph!

2 Months Ago
Fix anim montage generation not properly ignoring locomotion anims
2 Months Ago
SimpleBuildingBlock upgrading wip
2 Months Ago
Add debug commands for visualizing NPC acceleration, deceleration and gait
2 Months Ago
Rename CNavMeshCachedData -> CNavMeshHeightFieldData
2 Months Ago
Fix wolves suddenly stoppinng when fleeing
2 Months Ago
More resilient native memory pooling
2 Months Ago
Fix wolves that keep eating or chilling while their pack members are fighting nearby
2 Months Ago
Cleanup player tokens Remove unused find pages Add PackageTypeTagDefinition Add <Modal> component Add package type tag editor Expose property tags in the package editor
2 Months Ago
- Fixed SlotMachine analytics not including multiplier - Better error reporting on analytics bulk uploading - Fixed a memory leak in analytics when creating the upload client failed - Added ability to specify a file to load convars from in the editor GameSetup
2 Months Ago
Mere from peacekeeper_turret_hostile_warning_ui
2 Months Ago
2 Months Ago
Merge from main
2 Months Ago
Double the warning radius, only show turret marker if hostile.
2 Months Ago
Remove unused table Cleanup old game sessions Fix session update logic Fix first login metric
2 Months Ago
Leaderboard backup, run #15629
2 Months Ago
Simplify mirror component, use fixed render target size to show that we can
2 Months Ago
Add CameraComponent.CustomSize to override aspect ratio. When rendering to a render target, sometimes you want the aspect of the screen and not the texture Add CameraComponent.ProjectionMatrix Add CameraComponent.CalculateObliqueMatrix to clip projection with a worldspace clip-plane
2 Months Ago
Delete view_shared, move CViewSetup to camerarenderer and start removing unused junk from it
2 Months Ago
Added NotifyLOD to car radio so it turns off based on distance
2 Months Ago
Stop "active sound handle count" spam
2 Months Ago
Fixed incorrect audio mixer group on sound source Fixed missing static sound player Rotate temp art
2 Months Ago
merge from qol_variable_zoom_scope -> main
2 Months Ago
▍▇▊ ▅▍▋▆█▅▅ ▄█ ▌▅█▅▄▄ ▍▉▅▋ ▇█ ▇▉▅█▅ ▉▆▇▌▄▇'▋ ▅▊▅▊▅▉ - ▋█▊▅█ [▆▊▆█▉▅▄▋▅] ▄▆ ▌▇▊ - ▋▆▉▍▋▉▌ ▌▊▍▇▍▇█▉▄.▌▌▅▅ ▌▋ ▍▄▊▆▌▆ ▅▊▍▌▋▄ ▇▇ ▅▉▍▉▉█ (▍▆ ▅▊▋▊▅->▅▆█->▊▆▋▍▆█ ▆█▋▉▋ ▄▄█▅)
2 Months Ago
Organisation -> Organization where necessary Resolves Facepunch/sbox-issues#6822
2 Months Ago
merge from main -> aux3
2 Months Ago
merge from qol_variable_zoom_scope -> main
2 Months Ago
Support drag data for GameObjectControlWidget, resolves Facepunch/sbox-issues#6998 https://files.facepunch.com/tony/1b2311b1/sbox-dev_xLjcpe9xed.mp4
2 Months Ago
Set 'pageup` as default for zoom increase & `pagedown` for zoom decrease - if you are a power user feel free to move to mouse buttons
2 Months Ago
Fixed NRE when trying to delete non-asset files, resolves Facepunch/sbox-issues#7002
2 Months Ago
Allow new zoom keybinds to also work with binoculars - binoculars will still work with left click to switch zoom level as before
2 Months Ago
Add zoom keys to options menu - switch zoom (like binoculars) - increase zoom - decrease zoom
2 Months Ago
Fixed T1 shell ejection not working.
2 Months Ago
Change the 16x scope -> variable zoom scope - acts like binoculars where it has 3 different zoom levels - 4x, 8x and 16x zoom
2 Months Ago
Leaderboard backup, run #15620
2 Months Ago
Leaderboard backup, run #15619
2 Months Ago
Speed up stats/batch
2 Months Ago
Removed debug
2 Months Ago
Removed old commented-out code
2 Months Ago
- WIP audio source setup - Radio now turns off when the engine turns off - Setup radio play interactions, sfx and the 3 default stations
2 Months Ago
Fix error when total/facet not requested !
2 Months Ago
Split the find query
2 Months Ago
REVERT REVERT REVERT
2 Months Ago
Cache testing
2 Months Ago
Fixed ore tests following the recent hot spot changes
2 Months Ago
Ores test compile fix
2 Months Ago
Scene collision events (#1707) An interface to listen for all collision events that happen during a physics step
2 Months Ago
merge from main
2 Months Ago
Make navmesh generator pools static Pool memory for native tile heightfields
2 Months Ago
Order categories by title Save categories upwards, include parent categories Replace facets with categories, store simpler, use packagetype to return categories, return facet results as tree Filtering by category works
2 Months Ago
First fix map override task when using launcharguments.map Testing with handshake process fixes if host changes during handshakes... Unique handshake id tests - if we restart a handshake its possible two could be running in parallel, this'll stop that More fixes Some cleanup More cleanup, early out if disbaned or toxic